Design Pattern: 2. Islands (Matrix Traversal) | Problem: Number of Islands
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								2_num_of_islands.cpp
									
									
									
									
									
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								2_num_of_islands.cpp
									
									
									
									
									
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/* Problem  source: https://leetcode.com/problems/number-of-islands/
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 */
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#include <iostream>
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#include <limits>
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#include <stack>
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#include <unordered_set>
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#include <vector>
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struct matrix_location {
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  unsigned c; // column
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  unsigned r; // row
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  bool operator==(const matrix_location &other) const {
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    return c == other.c && r == other.r;
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  };
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};
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class matrix_location_hash {
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private:
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  unsigned n_cols;
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public:
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  matrix_location_hash(const unsigned num_of_cols, const unsigned num_of_rows)
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      : n_cols(num_of_cols) {
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    if (num_of_rows >
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        std::numeric_limits<unsigned long long>::max() / num_of_cols)
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      throw "Grid too big, cannot represent all cells with unique number for "
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            "efficient hashing";
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  };
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  std::size_t operator()(const matrix_location &m) const {
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    unsigned long long cell = m.c + m.r * n_cols;
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    return std::hash<unsigned long long>()(cell);
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  }
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};
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unsigned num_of_islands(const std::vector<std::vector<char>> &grid) {
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  unsigned n_islands = 0;
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  matrix_location_hash ml_hash(grid.size(),
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                               grid[0].size()); // FIXME: potential seg fault
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  std::unordered_set<matrix_location, matrix_location_hash> unexplored_land(
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      10, ml_hash);
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  for (unsigned i = 0, columns = grid.size(); i < columns; i++) {
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    for (unsigned j = 0, rows = grid[i].size(); j < rows; j++) {
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      if (grid[i][j] == '0') {
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      } else if (grid[i][j] == '1') {
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        unexplored_land.insert({i, j});
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      } else {
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        throw "Input grid cannot have elements other than '0' or '1'";
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      }
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    }
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  }
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  while (unexplored_land.size()) {
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    for (auto &loc : unexplored_land) {
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      std::stack<matrix_location> sub_explore({loc});
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      bool island_added = false;
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      while (!sub_explore.empty()) {
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        matrix_location curr_loc = sub_explore.top();
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        matrix_location above = {curr_loc.c - 1, curr_loc.r},
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                        left = {curr_loc.c, curr_loc.r - 1},
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                        right = {curr_loc.c, curr_loc.r + 1},
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                        below = {curr_loc.c + 1, curr_loc.r};
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        sub_explore.pop();
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        if (!island_added) {
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          n_islands++;
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          island_added = true;
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        }
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        if (unexplored_land.count(above)) {
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          sub_explore.push(above);
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        }
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        if (unexplored_land.count(left)) {
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          sub_explore.push(left);
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        }
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        if (unexplored_land.count(right)) {
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          sub_explore.push(right);
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        }
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        if (unexplored_land.count(below)) {
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          sub_explore.push(below);
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        }
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        unexplored_land.erase(curr_loc);
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      }
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      break;
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    }
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  }
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  return n_islands;
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}
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int main() {
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  const std::vector<std::vector<char>> grid = {{'1', '1', '1', '1', '0'},
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                                               {'1', '1', '0', '1', '0'},
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                                               {'1', '1', '0', '0', '0'},
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                                               {'0', '0', '0', '0', '0'}},
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                                       grid2 = {{'1', '1', '0', '0', '0'},
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                                                {'1', '1', '0', '0', '0'},
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                                                {'0', '0', '1', '0', '0'},
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                                                {'0', '0', '0', '1', '1'}};
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  std::cout << num_of_islands(grid) << '\n' << num_of_islands(grid2) << "\n";
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  return 0;
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}
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@ -8,3 +8,5 @@ set(CMAKE_CXX_STANDARD_REQUIRED True)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall  -Wextra -Werror -g")
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add_executable(1_longest_substring_with_k_distinct_characters 1_longest_substring_with_k_distinct_characters.cpp)
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add_executable(2_num_of_islands 2_num_of_islands.cpp)
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