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sugar-toolkit-gtk3/src/sugar3/graphics/palettewindow.py
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# Copyright (C) 2007, Eduardo Silva <edsiper@gmail.com>
# Copyright (C) 2008, One Laptop Per Child
# Copyright (C) 2009, Tomeu Vizoso
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# Copyright (C) 2011, Benjamin Berg <benjamin@sipsolutions.net>
# Copyright (C) 2011, Marco Pesenti Gritti <marco@marcopg.org>
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#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
# Boston, MA 02111-1307, USA.
"""
STABLE.
"""
import logging
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import math
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from gi.repository import Gdk
from gi.repository import Gtk
from gi.repository import GObject
from gi.repository import GLib
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from gi.repository import SugarGestures
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from sugar3.graphics import palettegroup
from sugar3.graphics import animator
from sugar3.graphics import style
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def _calculate_gap(a, b):
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"""Helper function to find the gap position and size of widget a"""
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# Test for each side if the palette and invoker are
# adjacent to each other.
gap = True
if a.y + a.height == b.y:
gap_side = Gtk.PositionType.BOTTOM
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elif a.x + a.width == b.x:
gap_side = Gtk.PositionType.RIGHT
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elif a.x == b.x + b.width:
gap_side = Gtk.PositionType.LEFT
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elif a.y == b.y + b.height:
gap_side = Gtk.PositionType.TOP
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else:
gap = False
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if gap:
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if gap_side == Gtk.PositionType.BOTTOM or \
gap_side == Gtk.PositionType.TOP:
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gap_start = min(a.width, max(0, b.x - a.x))
gap_size = max(0, min(a.width,
(b.x + b.width) - a.x) - gap_start)
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elif gap_side == Gtk.PositionType.RIGHT or \
gap_side == Gtk.PositionType.LEFT:
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gap_start = min(a.height, max(0, b.y - a.y))
gap_size = max(0, min(a.height,
(b.y + b.height) - a.y) - gap_start)
if gap and gap_size > 0:
return (gap_side, gap_start, gap_size)
else:
return False
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class _PaletteMenuWidget(Gtk.Menu):
__gtype_name__ = "SugarPaletteMenuWidget"
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self):
Gtk.Menu.__init__(self)
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
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self.get_toplevel().add_accel_group(accel_group)
self._popup_position = (0, 0)
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
self._up = False
self._invoker = None
self._menus = []
def set_accept_focus(self, focus):
pass
def get_origin(self):
res_, x, y = self.get_toplevel().get_window().get_origin()
return x, y
def move(self, x, y):
self._popup_position = (x, y)
def set_transient_for(self, window):
pass
def set_invoker(self, invoker):
pass
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def _position(self, widget, data):
return self._popup_position[0], self._popup_position[1], False
def popup(self, invoker):
if self._up:
return
# We need to track certain mouse events in order to close the palette
# when the mouse leaves the palette and the invoker widget, but
# GtkMenu makes our lives hard here.
#
# GtkMenu takes a grab on the root window, meaning that normal
# enter/leave events are not sent to the relevant widgets.
# However, connecting enter-notify and leave-notify events in this
# GtkMenu subclass mean that we get to see the events being grabbed.
# With certain filtering in place (see _enter_notify_cb and
# _leave_notify_cb) we are able to accurately determine when the
# mouse leaves/enters the palette menu. Some spurious events are
# generated but the important thing is that the last event generated
# in response to a user action is always reliable (i.e. we will
# always get a leave event last if the user left the menu,
# even if we get some strange enter events leading up to it).
#
# This is complicated with submenus; in this case the submenu takes
# the grab, so we must also listen for events on any submenus of
# the palette and apply the same considerations.
#
# The remaining challenge is tracking when the mouse enters or leaves
# the invoker area. While the appropriate GtkMenu grab is active,
# we do get informed of such events, however these events will only
# arrive if the user has entered the menu. If the user hovers over
# the invoker and then leaves the invoker without entering the palette,
# we get no enter/leave event.
# We work around this by tracking mouse motion events. When the mouse
# moves, we compare the mouse coordinates to the region occupied by the
# invoker, and this lets us track enter/leave for the invoker widget.
self._invoker = invoker
self._find_all_menus(self)
self.realize()
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for menu in self._menus:
if self._invoker:
menu.connect('motion-notify-event', self._motion_notify_cb)
menu.connect('enter-notify-event', self._enter_notify_cb)
menu.connect('leave-notify-event', self._leave_notify_cb)
menu.connect('button-release-event', self._button_release_event_cb)
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self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
Gtk.Menu.popup(self, None, None, self._position, None, 0, 0)
self._up = True
def popdown(self):
if not self._up:
return
Gtk.Menu.popdown(self)
for menu in self._menus:
menu.disconnect_by_func(self._motion_notify_cb)
menu.disconnect_by_func(self._enter_notify_cb)
menu.disconnect_by_func(self._leave_notify_cb)
self._up = False
self._menus = []
self._invoker = None
def _find_all_menus(self, menu):
"""
Recursively find all submenus of menu, adding them to self._menus.
"""
self._menus.append(menu)
for child in menu.get_children():
if not isinstance(child, Gtk.MenuItem):
continue
submenu = child.get_submenu()
if submenu and isinstance(submenu, Gtk.Menu):
self._find_all_menus(submenu)
def _enter_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
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if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = True
self._reevaluate_state()
return False
def _leave_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
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if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = False
self._reevaluate_state()
return False
def _motion_notify_cb(self, widget, event):
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
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x = event.x_root
y = event.y_root
if type(self._invoker) is CellRendererInvoker:
in_invoker = self._invoker.point_in_cell_renderer(x, y)
else:
rect = self._invoker.get_rect()
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
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if in_invoker != self._mouse_in_invoker:
self._mouse_in_invoker = in_invoker
self._reevaluate_state()
def _button_release_event_cb(self, widget, event):
x = event.x_root
y = event.y_root
if type(self._invoker) is CellRendererInvoker:
in_invoker = self._invoker.point_in_cell_renderer(x, y)
else:
rect = self._invoker.get_rect()
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
if in_invoker:
return True
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def _reevaluate_state(self):
if self._entered:
# If we previously advised that the mouse was inside, but now the
# mouse is outside both the invoker and the palette, notify that
# the mouse has left.
if not self._mouse_in_palette and not self._mouse_in_invoker:
self._entered = False
self.emit('leave-notify')
else:
# If we previously advised that the mouse had left, but now the
# mouse is inside either the palette or the invoker, notify that
# the mouse has entered.
if self._mouse_in_palette or self._mouse_in_invoker:
self._entered = True
self.emit('enter-notify')
class _PaletteWindowWidget(Gtk.Window):
__gtype_name__ = 'SugarPaletteWindowWidget'
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
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def __init__(self, palette=None):
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Gtk.Window.__init__(self)
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self._palette = palette
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self.set_decorated(False)
self.set_resizable(False)
self.set_position(Gtk.WindowPosition.NONE)
context = self.get_style_context()
# Just assume all borders are the same
border = context.get_border(Gtk.StateFlags.ACTIVE).right
self.set_border_width(border)
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accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
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self.add_accel_group(accel_group)
self._old_alloc = None
self._invoker = None
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self._should_accept_focus = True
def set_accept_focus(self, focus):
self._should_accept_focus = focus
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if self.get_window() is not None:
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self.get_window().set_accept_focus(focus)
def get_origin(self):
res_, x, y = self.get_window().get_origin()
return x, y
def do_realize(self):
Gtk.Window.do_realize(self)
self.get_window().set_accept_focus(self._should_accept_focus)
self.set_type_hint(Gdk.WindowTypeHint.DIALOG)
def do_get_preferred_width(self):
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minimum, natural = Gtk.Window.do_get_preferred_width(self)
label_width = 0
if self._palette is not None:
label_width = self._palette.get_label_width()
size = max(natural, label_width + 2 * self.get_border_width(),
style.GRID_CELL_SIZE * 3)
return size, size
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def do_size_allocate(self, allocation):
Gtk.Window.do_size_allocate(self, allocation)
if self._old_alloc is None or \
self._old_alloc.x != allocation.x or \
self._old_alloc.y != allocation.y or \
self._old_alloc.width != allocation.width or \
self._old_alloc.height != allocation.height:
self.queue_draw()
# We need to store old allocation because when size_allocate
# is called widget.allocation is already updated.
# Gtk.Window resizing is different from normal containers:
# the X window is resized, widget.allocation is updated from
# the configure request handler and finally size_allocate is called.
self._old_alloc = allocation
def set_invoker(self, invoker):
self._invoker = invoker
def get_rect(self):
win_x, win_y = self.get_origin()
rectangle = self.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural = self.get_preferred_size()
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = natural.height
return rect
def do_draw(self, cr):
# Fall trough to the container expose handler.
# (Leaving out the window expose handler which redraws everything)
Gtk.Window.do_draw(self, cr)
if self._invoker is not None and self._invoker.has_rectangle_gap():
invoker = self._invoker.get_rect()
palette = self.get_rect()
gap = _calculate_gap(palette, invoker)
else:
gap = False
allocation = self.get_allocation()
context = self.get_style_context()
context.add_class('toolitem')
if gap:
cr.save()
cr.set_source_rgb(0, 0, 0)
cr.rectangle(0, 0, allocation.width, allocation.height)
cr.set_line_width(4)
cr.stroke()
cr.restore()
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Gtk.render_frame_gap(
context, cr, 0, 0, allocation.width, allocation.height,
gap[0], gap[1], gap[1] + gap[2])
else:
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Gtk.render_frame(
context, cr, 0, 0, allocation.width, allocation.height)
return False
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def __enter_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL and \
event.detail != Gdk.NotifyType.INFERIOR:
self.emit('enter-notify')
return False
def __leave_notify_event_cb(self, widget, event):
if event.mode != Gdk.CrossingMode.NORMAL:
return False
if event.detail != Gdk.NotifyType.INFERIOR:
self.emit('leave-notify')
def popup(self, invoker):
if self.get_visible():
return
self.connect('enter-notify-event', self.__enter_notify_event_cb)
self.connect('leave-notify-event', self.__leave_notify_event_cb)
self.show()
def popdown(self):
if not self.get_visible():
return
self.disconnect_by_func(self.__enter_notify_event_cb)
self.disconnect_by_func(self.__leave_notify_event_cb)
self.hide()
class MouseSpeedDetector(GObject.GObject):
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__gsignals__ = {
'motion-slow': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'motion-fast': (GObject.SignalFlags.RUN_FIRST, None, ([])),
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}
_MOTION_SLOW = 1
_MOTION_FAST = 2
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def __init__(self, delay, thresh):
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"""Create MouseSpeedDetector object,
delay in msec
threshold in pixels (per tick of 'delay' msec)"""
GObject.GObject.__init__(self)
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self.parent = None
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self._threshold = thresh
self._delay = delay
self._state = None
self._timeout_hid = None
self._mouse_pos = None
def start(self):
self.stop()
self._mouse_pos = self._get_mouse_position()
self._timeout_hid = GLib.timeout_add(self._delay, self._timer_cb)
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def stop(self):
if self._timeout_hid is not None:
GObject.source_remove(self._timeout_hid)
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self._state = None
def _get_mouse_position(self):
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if hasattr(self.parent, 'get_display'):
display = self.parent.get_display()
else:
display = Gdk.Display.get_default()
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manager = display.get_device_manager()
pointer_device = manager.get_client_pointer()
screen, x, y = pointer_device.get_position()
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return (x, y)
def _detect_motion(self):
oldx, oldy = self._mouse_pos
(x, y) = self._get_mouse_position()
self._mouse_pos = (x, y)
dist2 = (oldx - x) ** 2 + (oldy - y) ** 2
if dist2 > self._threshold ** 2:
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return True
else:
return False
def _timer_cb(self):
motion = self._detect_motion()
if motion and self._state != self._MOTION_FAST:
self.emit('motion-fast')
self._state = self._MOTION_FAST
elif not motion and self._state != self._MOTION_SLOW:
self.emit('motion-slow')
self._state = self._MOTION_SLOW
return True
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class PaletteWindow(GObject.GObject):
"""
Base class for _ToolbarPalette and Palette.
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Provides basic management of child widget, invoker, and animation.
"""
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PRIMARY = 0
SECONDARY = 1
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__gsignals__ = {
'popup': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'popdown': (GObject.SignalFlags.RUN_FIRST, None, ([])),
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}
def __init__(self, **kwargs):
self._group_id = None
self._invoker = None
self._invoker_hids = []
self._cursor_x = 0
self._cursor_y = 0
self._alignment = None
self._up = False
self._palette_state = None
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self._widget = None
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self._popup_anim = animator.Animator(.5, 10)
self._popup_anim.add(_PopupAnimation(self))
self._popdown_anim = animator.Animator(0.6, 10)
self._popdown_anim.add(_PopdownAnimation(self))
GObject.GObject.__init__(self, **kwargs)
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self.set_group_id('default')
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self._mouse_detector = MouseSpeedDetector(200, 5)
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def _setup_widget(self):
self._widget.connect('show', self.__show_cb)
self._widget.connect('hide', self.__hide_cb)
self._widget.connect('destroy', self.__destroy_cb)
self._widget.connect('enter-notify', self.__enter_notify_cb)
self._widget.connect('leave-notify', self.__leave_notify_cb)
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self._set_effective_group_id(self._group_id)
self._widget.set_invoker(self._invoker)
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self._mouse_detector.connect('motion-slow', self._mouse_slow_cb)
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self._mouse_detector.parent = self._widget
def _teardown_widget(self):
self._widget.disconnect_by_func(self.__show_cb)
self._widget.disconnect_by_func(self.__hide_cb)
self._widget.disconnect_by_func(self.__destroy_cb)
self._widget.disconnect_by_func(self.__enter_notify_cb)
self._widget.disconnect_by_func(self.__leave_notify_cb)
self._set_effective_group_id(None)
def destroy(self):
if self._widget is not None:
self._widget.destroy()
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def __destroy_cb(self, palette):
self._mouse_detector.disconnect_by_func(self._mouse_slow_cb)
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def set_invoker(self, invoker):
for hid in self._invoker_hids[:]:
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self._invoker.disconnect(hid)
self._invoker_hids.remove(hid)
self._invoker = invoker
if self._widget is not None:
self._widget.set_invoker(invoker)
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if invoker is not None:
self._invoker_hids.append(self._invoker.connect(
'mouse-enter', self._invoker_mouse_enter_cb))
self._invoker_hids.append(self._invoker.connect(
'mouse-leave', self._invoker_mouse_leave_cb))
self._invoker_hids.append(self._invoker.connect(
'right-click', self._invoker_right_click_cb))
self._invoker_hids.append(self._invoker.connect(
'toggle-state', self._invoker_toggle_state_cb))
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def get_invoker(self):
return self._invoker
invoker = GObject.property(type=object,
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getter=get_invoker,
setter=set_invoker)
def _mouse_slow_cb(self, widget):
self._mouse_detector.stop()
self._palette_do_popup()
def _palette_do_popup(self):
immediate = False
if self.is_up():
self._popdown_anim.stop()
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return
if self._group_id:
group = palettegroup.get_group(self._group_id)
if group and group.is_up():
immediate = True
group.popdown()
self.popup(immediate=immediate)
def is_up(self):
return self._up
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def _set_effective_group_id(self, group_id):
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if self._group_id:
group = palettegroup.get_group(self._group_id)
group.remove(self)
if group_id:
group = palettegroup.get_group(group_id)
group.add(self)
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def set_group_id(self, group_id):
self._set_effective_group_id(group_id)
self._group_id = group_id
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def get_group_id(self):
return self._group_id
group_id = GObject.property(type=str,
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getter=get_group_id,
setter=set_group_id)
def update_position(self):
invoker = self._invoker
if invoker is None or self._alignment is None:
logging.error('Cannot update the palette position.')
return
req = self._widget.size_request()
# on Gtk 3.10, menu at the bottom of the screen are resized
# to not fall out, and report a wrong size.
# measure the children and move the menu - SL #4673
total_height = 0
for child in self._widget.get_children():
child_req = child.size_request()
total_height += child_req.height
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# need add the border line width as defined in sugar-artwork
line_width = 2
total_height += line_width * 2
req.height = total_height
position = invoker.get_position_for_alignment(self._alignment, req)
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if position is None:
position = invoker.get_position(req)
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self._widget.move(position.x, position.y)
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def get_full_size_request(self):
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return self._widget.size_request()
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def popup(self, immediate=False):
if self._invoker is not None:
full_size_request = self.get_full_size_request()
self._alignment = self._invoker.get_alignment(full_size_request)
self.update_position()
try:
self._widget.set_transient_for(self._invoker.get_toplevel())
except TypeError:
# the expected parent window did likely change e.g. SL #4221
# popdown the Palette
self.emit('popdown')
return
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self._popdown_anim.stop()
if not immediate:
self._popup_anim.start()
else:
self._popup_anim.stop()
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self._widget.popup(self._invoker)
# we have to invoke update_position() twice
# since WM could ignore first move() request
self.update_position()
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def popdown(self, immediate=False):
self._popup_anim.stop()
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self._mouse_detector.stop()
if not immediate:
self._popdown_anim.start()
else:
self._popdown_anim.stop()
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if self._widget is not None:
self._widget.popdown()
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def on_invoker_enter(self):
self._popdown_anim.stop()
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self._mouse_detector.start()
def on_invoker_leave(self):
self._mouse_detector.stop()
self.popdown()
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def on_enter(self):
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self._popdown_anim.stop()
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def on_leave(self):
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self.popdown()
def _invoker_mouse_enter_cb(self, invoker):
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if not self._invoker.locked:
self.on_invoker_enter()
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def _invoker_mouse_leave_cb(self, invoker):
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if not self._invoker.locked:
self.on_invoker_leave()
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def _invoker_right_click_cb(self, invoker):
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self.popup(immediate=True)
def _invoker_toggle_state_cb(self, invoker):
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if self.is_up():
self.popdown(immediate=True)
else:
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self.popup(immediate=True)
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def __enter_notify_cb(self, widget):
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if not self._invoker.locked:
self.on_enter()
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def __leave_notify_cb(self, widget):
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if not self._invoker.locked:
self.on_leave()
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def __show_cb(self, widget):
if self._invoker is not None:
self._invoker.notify_popup()
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self._up = True
self.emit('popup')
def __hide_cb(self, widget):
if self._invoker:
self._invoker.notify_popdown()
self._up = False
self.emit('popdown')
def get_rect(self):
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win_x, win_y = self._widget.get_origin()
rectangle = self._widget.get_allocation()
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x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural_ = self._widget.get_preferred_size()
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rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = minimum.height
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return rect
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def get_palette_state(self):
return self._palette_state
def _set_palette_state(self, state):
self._palette_state = state
def set_palette_state(self, state):
self._set_palette_state(state)
palette_state = property(get_palette_state)
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class _PopupAnimation(animator.Animation):
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def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popup(immediate=True)
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class _PopdownAnimation(animator.Animation):
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def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popdown(immediate=True)
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class Invoker(GObject.GObject):
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__gtype_name__ = 'SugarPaletteInvoker'
__gsignals__ = {
'mouse-enter': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'mouse-leave': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'right-click': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'toggle-state': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'focus-out': (GObject.SignalFlags.RUN_FIRST, None, ([])),
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}
ANCHORED = 0
AT_CURSOR = 1
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BOTTOM = [(0.0, 0.0, 0.0, 1.0), (-1.0, 0.0, 1.0, 1.0)]
RIGHT = [(0.0, 0.0, 1.0, 0.0), (0.0, -1.0, 1.0, 1.0)]
TOP = [(0.0, -1.0, 0.0, 0.0), (-1.0, -1.0, 1.0, 0.0)]
LEFT = [(-1.0, 0.0, 0.0, 0.0), (-1.0, -1.0, 0.0, 1.0)]
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def __init__(self):
GObject.GObject.__init__(self)
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self.parent = None
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self._screen_area = Gdk.Rectangle()
self._screen_area.x = self._screen_area.y = 0
self._screen_area.width = Gdk.Screen.width()
self._screen_area.height = Gdk.Screen.height()
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self._position_hint = self.ANCHORED
self._cursor_x = -1
self._cursor_y = -1
self._palette = None
self._cache_palette = True
self._toggle_palette = False
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self._lock_palette = False
self.locked = False
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def attach(self, parent):
self.parent = parent
def detach(self):
self.parent = None
if self._palette is not None:
self._palette.destroy()
self._palette = None
def _get_position_for_alignment(self, alignment, palette_dim):
palette_halign = alignment[0]
palette_valign = alignment[1]
invoker_halign = alignment[2]
invoker_valign = alignment[3]
if self._cursor_x == -1 or self._cursor_y == -1:
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if hasattr(self.parent, 'get_display'):
display = self.parent.get_display()
else:
display = Gdk.Display.get_default()
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manager = display.get_device_manager()
pointer_device = manager.get_client_pointer()
screen, x, y = pointer_device.get_position()
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self._cursor_x = x
self._cursor_y = y
if self._position_hint is self.ANCHORED:
rect = self.get_rect()
else:
dist = style.PALETTE_CURSOR_DISTANCE
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rect = Gdk.Rectangle()
rect.x = self._cursor_x - dist
rect.y = self._cursor_y - dist
rect.width = rect.height = dist * 2
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palette_width, palette_height = palette_dim.width, palette_dim.height
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x = rect.x + rect.width * invoker_halign + \
palette_width * palette_halign
y = rect.y + rect.height * invoker_valign + \
palette_height * palette_valign
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rect = Gdk.Rectangle()
rect.x = int(x)
rect.y = int(y)
rect.width = palette_width
rect.height = palette_height
return rect
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def _in_screen(self, rect):
return rect.x >= self._screen_area.x and \
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rect.y >= self._screen_area.y and \
rect.x + rect.width <= self._screen_area.width and \
rect.y + rect.height <= self._screen_area.height
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def _get_area_in_screen(self, rect):
"""Return area of rectangle visible in the screen"""
x1 = max(rect.x, self._screen_area.x)
y1 = max(rect.y, self._screen_area.y)
x2 = min(rect.x + rect.width,
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self._screen_area.x + self._screen_area.width)
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y2 = min(rect.y + rect.height,
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self._screen_area.y + self._screen_area.height)
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return (x2 - x1) * (y2 - y1)
def _get_alignments(self):
if self._position_hint is self.AT_CURSOR:
return [(0.0, 0.0, 1.0, 1.0),
(0.0, -1.0, 1.0, 0.0),
(-1.0, -1.0, 0.0, 0.0),
(-1.0, 0.0, 0.0, 1.0)]
else:
return self.BOTTOM + self.RIGHT + self.TOP + self.LEFT
def get_position_for_alignment(self, alignment, palette_dim):
rect = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(rect):
return rect
else:
return None
def get_position(self, palette_dim):
alignment = self.get_alignment(palette_dim)
rect = self._get_position_for_alignment(alignment, palette_dim)
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# In case our efforts to find an optimum place inside the screen
# failed, just make sure the palette fits inside the screen if at all
# possible.
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rect.x = max(0, rect.x)
rect.y = max(0, rect.y)
rect.x = min(rect.x, self._screen_area.width - rect.width)
rect.y = min(rect.y, self._screen_area.height - rect.height)
return rect
def get_alignment(self, palette_dim):
best_alignment = None
best_area = -1
for alignment in self._get_alignments():
pos = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(pos):
return alignment
area = self._get_area_in_screen(pos)
if area > best_area:
best_alignment = alignment
best_area = area
# Palette horiz/vert alignment
ph = best_alignment[0]
pv = best_alignment[1]
# Invoker horiz/vert alignment
ih = best_alignment[2]
iv = best_alignment[3]
rect = self.get_rect()
screen_area = self._screen_area
if best_alignment in self.LEFT or best_alignment in self.RIGHT:
dtop = rect.y - screen_area.y
dbottom = screen_area.y + screen_area.height - rect.y - rect.width
iv = 0
# Set palette_valign to align to screen on the top
if dtop > dbottom:
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pv = -float(dtop) / palette_dim.height
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# Set palette_valign to align to screen on the bottom
else:
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pv = -float(palette_dim.height - dbottom - rect.height) \
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/ palette_dim.height
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elif best_alignment in self.TOP or best_alignment in self.BOTTOM:
dleft = rect.x - screen_area.x
dright = screen_area.x + screen_area.width - rect.x - rect.width
ih = 0
# Set palette_halign to align to screen on left
if dleft > dright:
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ph = -float(dleft) / palette_dim.width
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# Set palette_halign to align to screen on right
else:
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ph = -float(palette_dim.width - dright - rect.width) \
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/ palette_dim.width
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return (ph, pv, ih, iv)
def has_rectangle_gap(self):
return False
def draw_rectangle(self, event, palette):
pass
def notify_popup(self):
pass
def notify_popdown(self):
self._cursor_x = -1
self._cursor_y = -1
def _ensure_palette_exists(self):
if self.parent and self.palette is None:
palette = self.parent.create_palette()
if palette is not None:
self.palette = palette
def notify_mouse_enter(self):
self._ensure_palette_exists()
self.emit('mouse-enter')
def notify_mouse_leave(self):
self.emit('mouse-leave')
def notify_right_click(self):
self._ensure_palette_exists()
self.emit('right-click')
def notify_toggle_state(self):
self._ensure_palette_exists()
self.emit('toggle-state')
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def get_palette(self):
return self._palette
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def set_palette(self, palette):
if self._palette is not None:
self._palette.popdown(immediate=True)
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self._palette.props.invoker = None
# GTK pops down the palette before it invokes the actions on the
# menu item. We need to postpone destruction of the palette until
# after all signals have propagated from the menu item to the
# palette owner.
GLib.idle_add(lambda old_palette=self._palette:
old_palette.destroy(),
priority=GObject.PRIORITY_LOW)
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self._palette = palette
if self._palette is not None:
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self._palette.props.invoker = self
self._palette.connect('popdown', self.__palette_popdown_cb)
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palette = GObject.property(
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type=object, setter=set_palette, getter=get_palette)
def get_cache_palette(self):
return self._cache_palette
def set_cache_palette(self, cache_palette):
self._cache_palette = cache_palette
cache_palette = GObject.property(type=object, setter=set_cache_palette,
getter=get_cache_palette)
"""Whether the invoker will cache the palette after its creation. Defaults
to True.
"""
def get_toggle_palette(self):
return self._toggle_palette
def set_toggle_palette(self, toggle_palette):
self._toggle_palette = toggle_palette
toggle_palette = GObject.property(type=object, setter=set_toggle_palette,
getter=get_toggle_palette)
"""Whether the invoker will popup/popdown the Palette on
button left click/touch tap. Defaults to False.
"""
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def get_lock_palette(self):
return self._lock_palette
def set_lock_palette(self, lock_palette):
self._lock_palette = lock_palette
lock_palette = GObject.property(type=object, setter=set_lock_palette,
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getter=get_lock_palette)
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"""Whether the invoker will lock the Palette and
ignore mouse events. Defaults to False.
"""
def __palette_popdown_cb(self, palette):
if not self.props.cache_palette:
self.set_palette(None)
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def primary_text_clicked(self):
"""Implemented by invokers that can be clicked"""
pass
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class WidgetInvoker(Invoker):
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def __init__(self, parent=None, widget=None):
Invoker.__init__(self)
self._widget = None
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self._expanded = False
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self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._click_hid = None
self._touch_hid = None
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self._draw_hid = None
self._long_pressed_recognized = False
self._long_pressed_hid = None
self._long_pressed_controller = SugarGestures.LongPressController()
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if parent or widget:
self.attach_widget(parent, widget)
def attach_widget(self, parent, widget=None):
if widget:
self._widget = widget
else:
self._widget = parent
self.notify('widget')
self._enter_hid = self._widget.connect('enter-notify-event',
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self.__enter_notify_event_cb)
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self._leave_hid = self._widget.connect('leave-notify-event',
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self.__leave_notify_event_cb)
if GObject.signal_lookup('clicked', self._widget) != 0:
self._click_hid = self._widget.connect('clicked',
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self.__click_event_cb)
self._touch_hid = self._widget.connect('touch-event',
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self.__touch_event_cb)
self._release_hid = \
self._widget.connect('button-release-event',
self.__button_release_event_cb)
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self._draw_hid = self._widget.connect_after('draw', self.__drawing_cb)
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self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed', self.__long_pressed_event_cb, self._widget)
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self._long_pressed_controller.attach(
self._widget,
SugarGestures.EventControllerFlags.NONE)
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self.attach(parent)
def detach(self):
Invoker.detach(self)
self._widget.disconnect(self._enter_hid)
self._widget.disconnect(self._leave_hid)
self._widget.disconnect(self._release_hid)
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self._widget.disconnect(self._draw_hid)
if self._click_hid:
self._widget.disconnect(self._click_hid)
self._widget.disconnect(self._touch_hid)
self._long_pressed_controller.detach(self._widget)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
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def get_rect(self):
allocation = self._widget.get_allocation()
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window = self._widget.get_window()
if window is not None:
res_, x, y = window.get_origin()
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else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
if not self._widget.get_has_window():
x += allocation.x
y += allocation.y
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rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = allocation.width
rect.height = allocation.height
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return rect
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def has_rectangle_gap(self):
return True
def draw_rectangle(self, cr, palette):
allocation = self.parent.get_allocation()
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context = self.parent.get_style_context()
context.add_class('toolitem')
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gap = _calculate_gap(self.get_rect(), palette.get_rect())
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if gap:
Gtk.render_frame_gap(context, cr, 0, 0,
allocation.width,
allocation.height,
gap[0], gap[1], gap[1] + gap[2])
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def __enter_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_enter()
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def __leave_notify_event_cb(self, widget, event):
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if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
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def __touch_event_cb(self, button, event):
if event.type == Gdk.EventType.TOUCH_END:
if self._long_pressed_recognized:
self._long_pressed_recognized = False
return True
return False
def __click_event_cb(self, button):
event = Gtk.get_current_event()
if not event:
# not an event from a user interaction, this can be when
# the clicked event is emitted on a 'active' property
# change of ToggleToolButton for example
return
if event and button != Gtk.get_event_widget(event):
# another special case for the ToggleToolButton: this handles
# the case where we select an item and the active property
# of the other one changes to 'False'
return
if self.props.lock_palette and not self.locked:
self.locked = True
if hasattr(self.parent, 'set_expanded'):
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self.parent.set_expanded(True)
if self.props.toggle_palette:
self.notify_toggle_state()
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def __button_release_event_cb(self, widget, event):
if event.button == 1 and not self._click_hid:
if self.props.lock_palette and not self.locked:
self.locked = True
if hasattr(self.parent, 'set_expanded'):
self.parent.set_expanded(True)
if self.props.toggle_palette:
self.notify_toggle_state()
elif event.button == 3:
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self.notify_right_click()
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
self._long_pressed_recognized = True
self.notify_right_click()
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def get_toplevel(self):
return self._widget.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
self._widget.queue_draw()
def notify_popdown(self):
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self.locked = False
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Invoker.notify_popdown(self)
self._widget.queue_draw()
def _get_widget(self):
return self._widget
widget = GObject.property(type=object, getter=_get_widget, setter=None)
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def __drawing_cb(self, widget, cr):
if not self.props.lock_palette:
return False
alloc = widget.get_allocation()
arrow_size = style.TOOLBAR_ARROW_SIZE / 2
y = alloc.height - arrow_size
x = (alloc.width - arrow_size) / 2
context = widget.get_style_context()
context.add_class('toolitem')
if self.locked:
Gtk.render_arrow(context, cr, 0, x, y, arrow_size)
else:
Gtk.render_arrow(context, cr, math.pi, x, y, arrow_size)
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class CursorInvoker(Invoker):
def __init__(self, parent=None):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._item = None
self._long_pressed_recognized = False
self._long_pressed_hid = None
self._long_pressed_controller = SugarGestures.LongPressController()
if parent:
self.attach(parent)
def attach(self, parent):
Invoker.attach(self, parent)
self._item = parent
self._enter_hid = self._item.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._item.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = self._item.connect('button-release-event',
self.__button_release_event_cb)
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self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed',
self.__long_pressed_event_cb, self._item)
self._long_pressed_controller.attach(
self._item,
SugarGestures.EventControllerFlags.NONE)
def detach(self):
Invoker.detach(self)
self._item.disconnect(self._enter_hid)
self._item.disconnect(self._leave_hid)
self._item.disconnect(self._release_hid)
self._long_pressed_controller.detach(self._item)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_default_position(self):
return self.AT_CURSOR
def get_rect(self):
window = self._item.get_window()
allocation = self._item.get_allocation()
rect = Gdk.Rectangle()
rect.x, rect.y = window.get_root_coords(allocation.x, allocation.y)
rect.width = allocation.width
rect.height = allocation.height
return rect
def __enter_notify_event_cb(self, button, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_enter()
return False
def __leave_notify_event_cb(self, button, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
def __button_release_event_cb(self, button, event):
if self._long_pressed_recognized:
self._long_pressed_recognized = False
return True
if event.button == 1:
if self.props.toggle_palette:
self.notify_toggle_state()
if event.button == 3:
self.notify_right_click()
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
self._long_pressed_recognized = True
self.notify_right_click()
def get_toplevel(self):
return self._item.get_toplevel()
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class ToolInvoker(WidgetInvoker):
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def __init__(self, parent=None):
WidgetInvoker.__init__(self)
if parent:
self.attach_tool(parent)
def attach_tool(self, widget):
self.attach_widget(widget, widget.get_child())
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def _get_alignments(self):
parent = self._widget.get_parent()
if parent is None:
return WidgetInvoker._get_alignments(self)
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if parent.get_orientation() is Gtk.Orientation.HORIZONTAL:
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return self.BOTTOM + self.TOP
else:
return self.LEFT + self.RIGHT
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def primary_text_clicked(self):
self._widget.emit('clicked')
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class CellRendererInvoker(Invoker):
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def __init__(self):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._tree_view = None
self._cell_renderer = None
self._motion_hid = None
self._leave_hid = None
self._release_hid = None
self._long_pressed_hid = None
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self.path = None
self._long_pressed_controller = SugarGestures.LongPressController()
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def attach_cell_renderer(self, tree_view, cell_renderer):
self._tree_view = tree_view
self._cell_renderer = cell_renderer
self._motion_hid = tree_view.connect('motion-notify-event',
self.__motion_notify_event_cb)
self._leave_hid = tree_view.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = tree_view.connect('button-release-event',
self.__button_release_event_cb)
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self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed', self.__long_pressed_event_cb, tree_view)
self._long_pressed_controller.attach(
tree_view,
SugarGestures.EventControllerFlags.NONE)
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Invoker.attach(self, cell_renderer)
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def detach(self):
Invoker.detach(self)
self._tree_view.disconnect(self._motion_hid)
self._tree_view.disconnect(self._leave_hid)
self._tree_view.disconnect(self._release_hid)
self._long_pressed_controller.detach(self._tree_view)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
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def get_rect(self):
allocation = self._tree_view.get_allocation()
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window = self._tree_view.get_window()
if window is not None:
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res, x, y = window.get_origin()
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else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
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rect = Gdk.Rectangle()
rect.x = x + allocation.x
rect.y = y + allocation.y
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rect.width = allocation.width
rect.height = allocation.height
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return rect
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def __motion_notify_event_cb(self, widget, event):
if event.window != widget.get_bin_window():
return
if self.point_in_cell_renderer(event.x, event.y):
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tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
if path != self.path:
if self.path is not None:
self._redraw_path(self.path)
if path is not None:
self._redraw_path(path)
if self.palette is not None:
self.palette.popdown(immediate=True)
self.palette = None
self.path = path
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
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self.notify_mouse_enter()
else:
if self.path is not None:
self._redraw_path(self.path)
self.path = None
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
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self.notify_mouse_leave()
def _redraw_path(self, path):
column = None
for column in self._tree_view.get_columns():
if self._cell_renderer in column.get_cells():
break
assert column is not None
area = self._tree_view.get_background_area(path, column)
x, y = \
self._tree_view.convert_bin_window_to_widget_coords(area.x, area.y)
self._tree_view.queue_draw_area(x, y, area.width, area.height)
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def __leave_notify_event_cb(self, widget, event):
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if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
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def __button_release_event_cb(self, widget, event):
if event.button == 1 and self.point_in_cell_renderer(event.x,
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event.y):
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tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
self._cell_renderer.emit('clicked', path)
# So the treeview receives it and knows a drag isn't going on
return False
if event.button == 3 and self.point_in_cell_renderer(event.x,
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event.y):
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self.notify_right_click()
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
if self.point_in_cell_renderer(x, y):
self.notify_right_click()
def point_in_cell_renderer(self, event_x, event_y):
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pos = self._tree_view.get_path_at_pos(int(event_x), int(event_y))
if pos is None:
return False
path_, column, x, y_ = pos
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for cell_renderer in column.get_cells():
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if cell_renderer == self._cell_renderer:
cell_x, cell_width = column.cell_get_position(cell_renderer)
if x > cell_x and x < (cell_x + cell_width):
return True
return False
return False
def get_toplevel(self):
return self._tree_view.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
def notify_popdown(self):
Invoker.notify_popdown(self)
self.palette = None
def get_default_position(self):
return self.AT_CURSOR