Implement translation
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@@ -13,5 +13,5 @@ class Actor:
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self._width = width
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self._height = height
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def render(self, window):
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def render(self, window, transf):
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pass
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@@ -1,9 +1,15 @@
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from sugar.scene.Actor import Actor
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from sugar.scene.Transformation import Transformation
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class Group(Actor):
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def __init__(self):
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self._actors = []
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self._layout = None
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self._transf = Transformation()
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def set_position(self, x, y):
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Actor.set_position(self, x, y)
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self._transf.set_translation(x, y)
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def add(self, actor):
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self._actors.append(actor)
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@@ -27,6 +33,7 @@ class Group(Actor):
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if self._layout:
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self._layout.layout_group(self)
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def render(self, drawable):
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def render(self, drawable, transf):
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transf = transf.compose(self._transf)
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for actor in self._actors:
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actor.render(drawable)
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actor.render(drawable, transf)
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@@ -8,6 +8,7 @@ class PixbufActor(Actor):
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self._pixbuf = pixbuf
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def render(self, drawable):
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def render(self, drawable, transf):
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(x, y) = transf.get_position(self._x, self._y)
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gc = gtk.gdk.GC(drawable)
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drawable.draw_pixbuf(gc, self._pixbuf, 0, 0, self._x, self._y)
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drawable.draw_pixbuf(gc, self._pixbuf, 0, 0, x, y)
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@@ -1,4 +1,5 @@
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from sugar.scene.Group import Group
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from sugar.scene.Transformation import Transformation
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class Stage(Group):
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def __init__(self):
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@@ -7,3 +8,8 @@ class Stage(Group):
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def get_fps(self):
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return self._fps
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def render(self, drawable, transf = None):
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if transf == None:
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transf = Transformation()
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Group.render(self, drawable, transf)
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@@ -0,0 +1,21 @@
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import copy
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class Transformation:
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def __init__(self):
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self._translation_x = 0
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self._translation_y = 0
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def set_translation(self, x, y):
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self._translation_x = x
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self._translation_y = y
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def get_position(self, x, y):
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translated_x = x + self._translation_x
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translated_y = y + self._translation_y
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return (translated_x, translated_y)
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def compose(self, transf):
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composed = copy.copy(transf)
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composed._translation_x += transf._translation_x
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composed._translation_y += transf._translation_y
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return composed
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