Cleanup shell model/view separation
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@@ -16,7 +16,7 @@ class ShellOwner(object):
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"""Class representing the owner of this machine/instance. This class
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runs in the shell and serves up the buddy icon and other stuff. It's the
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server portion of the Owner, paired with the client portion in Buddy.py."""
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def __init__(self, shell):
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def __init__(self):
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profile = conf.get_profile()
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self._nick = profile.get_nick_name()
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@@ -35,8 +35,6 @@ class ShellOwner(object):
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self._invites = Invites()
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self._shell = shell
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self._shell.connect('activity-changed', self.__activity_changed_cb)
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self._last_activity_update = time.time()
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self._pending_activity_update_timer = None
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self._pending_activity_update = None
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@@ -51,10 +49,6 @@ class ShellOwner(object):
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# Create and announce our presence
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color = conf.get_profile().get_color()
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props = {'color':color.to_string()}
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activity = self._shell.get_current_activity()
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if activity is not None:
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props['cur_activity':activity.get_id()]
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self._last_activity_update = time.time()
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self._service = self._pservice.register_service(self._nick,
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PRESENCE_SERVICE_TYPE, properties=props)
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logging.debug("Owner '%s' using port %d" % (self._nick, self._service.get_port()))
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@@ -79,10 +73,10 @@ class ShellOwner(object):
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logging.debug("*** Updating current activity to %s" % self._pending_activity_update)
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return False
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def __activity_changed_cb(self, shell, activity):
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def set_current_activity(self, activity_id):
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"""Update our presence service with the latest activity, but no
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more frequently than every 30 seconds"""
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self._pending_activity_update = activity.get_id()
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self._pending_activity_update = activity_id
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# If there's no pending update, we must not have updated it in the
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# last 30 seconds (except for the initial update, hence we also check
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# for the last update)
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@@ -1,29 +1,15 @@
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import gobject
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from sugar.presence import PresenceService
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from model.Friends import Friends
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from model.Owner import ShellOwner
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class ShellModel(gobject.GObject):
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__gsignals__ = {
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'activity-opened': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([gobject.TYPE_PYOBJECT])),
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'activity-changed': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([gobject.TYPE_PYOBJECT])),
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'activity-closed': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([gobject.TYPE_PYOBJECT]))
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}
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class ShellModel:
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def __init__(self):
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gobject.GObject.__init__(self)
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self._hosts = {}
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self._current_activity = None
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PresenceService.start()
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self._pservice = PresenceService.get_instance()
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self._owner = ShellOwner(self)
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self._owner = ShellOwner()
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self._owner.announce()
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self._friends = Friends()
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@@ -36,29 +22,9 @@ class ShellModel(gobject.GObject):
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def get_owner(self):
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return self._owner
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def add_activity(self, activity_host):
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self._hosts[activity_host.get_xid()] = activity_host
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self.emit('activity-opened', activity_host)
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def set_current_activity(self, activity_xid):
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activity_host = self._hosts[activity_xid]
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if self._current_activity == activity_host:
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return
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self._current_activity = activity_host
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self.emit('activity-changed', activity_host)
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def remove_activity(self, activity_xid):
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if self._hosts.has_key(activity_xid):
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host = self._hosts[activity_xid]
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self.emit('activity-closed', host)
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del self._hosts[activity_xid]
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def get_activity(self, activity_id):
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for host in self._hosts.values():
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if host.get_id() == activity_id:
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return host
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return None
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def set_current_activity(self, activity_id):
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self._current_activity = activity_id
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self._owner.set_current_activity(activity_id)
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def get_current_activity(self):
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return self._current_activity
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