Some cleanups of the IconLayout
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@@ -12,7 +12,7 @@ class FriendsGroup(goocanvas.Group):
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self._shell = shell
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self._menu_shell = menu_shell
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self._icon_layout = IconLayout(1200, 900)
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self._icon_layout = IconLayout(shell.get_grid())
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self._friends = {}
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me = MyIcon(112)
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@@ -1,10 +1,9 @@
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import random
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class IconLayout:
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def __init__(self, width, height):
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def __init__(self, grid):
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self._icons = []
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self._width = width
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self._height = height
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self._grid = grid
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def add_icon(self, icon):
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self._icons.append(icon)
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@@ -13,22 +12,13 @@ class IconLayout:
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def remove_icon(self, icon):
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self._icons.remove(icon)
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def _is_valid_position(self, icon, x, y):
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icon_size = icon.props.size
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border = 20
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if not (border < x < self._width - icon_size - border and \
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border < y < self._height - icon_size - border):
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return False
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return True
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def _layout_icon(self, icon):
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while True:
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x = random.random() * self._width
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y = random.random() * self._height
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if self._is_valid_position(icon, x, y):
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break
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[x1, y1] = self._grid.convert_to_canvas(1, 1)
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[x2, y2] = self._grid.convert_to_canvas(78, 59)
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size = icon.props.size
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icon.props.x = x
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icon.props.y = y
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x = random.random() * (x2 - x1 - size)
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y = random.random() * (y2 - y1 - size)
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icon.props.x = x + x1
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icon.props.y = y + y1
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@@ -37,7 +37,7 @@ class MeshGroup(goocanvas.Group):
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self._shell = shell
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self._icon_layout = IconLayout(1200, 900)
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self._icon_layout = IconLayout(shell.get_grid())
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self._activities = {}
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self._pservice = PresenceService.get_instance()
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