Simple timeline API.

Use it to implement the frame key logic.
This commit is contained in:
Marco Pesenti Gritti
2006-09-21 14:08:10 +02:00
parent 4977b44037
commit 446a58d52c
4 changed files with 189 additions and 55 deletions
+9 -2
View File
@@ -31,7 +31,10 @@ class Shell(gobject.GObject):
self._grid = Grid()
self._key_grabber = KeyGrabber()
self._key_grabber.connect('key-pressed', self.__global_key_pressed_cb)
self._key_grabber.connect('key-pressed',
self.__global_key_pressed_cb)
self._key_grabber.connect('key-released',
self.__global_key_released_cb)
self._key_grabber.grab('F1')
self._key_grabber.grab('F2')
self._key_grabber.grab('F3')
@@ -61,10 +64,14 @@ class Shell(gobject.GObject):
elif key == 'F4':
self.set_zoom_level(sugar.ZOOM_MESH)
elif key == 'F5':
self._frame.toggle_visibility()
self._frame.notify_key_press()
elif key == 'F6':
self.start_activity('org.sugar.Terminal')
def __global_key_released_cb(self, grabber, key):
if key == 'F5':
self._frame.notify_key_release()
def __window_opened_cb(self, screen, window):
if window.get_window_type() == wnck.WINDOW_NORMAL:
activity_host = ActivityHost(self, window)
+37 -39
View File
@@ -8,6 +8,7 @@ from view.frame.RightPanel import RightPanel
from view.frame.TopPanel import TopPanel
from view.frame.PanelWindow import PanelWindow
from sugar.canvas.Grid import Grid
from sugar.canvas.Timeline import Timeline
from sugar.canvas.MenuShell import MenuShell
class EventFrame(gobject.GObject):
@@ -69,7 +70,13 @@ class Frame:
def __init__(self, shell):
self._windows = []
self._shell = shell
self._hide_timeout = 0
self._sticky = False
self._timeline = Timeline(self)
self._timeline.add_tag('start', 0, 0)
self._timeline.add_tag('slide_in', 6, 12)
self._timeline.add_tag('before_slide_out', 36, 36)
self._timeline.add_tag('slide_out', 37, 42)
model = goocanvas.CanvasModelSimple()
root = model.get_root_item()
@@ -116,53 +123,44 @@ class Frame:
self._windows.append(panel_window)
def _menu_shell_activated_cb(self, menu_shell):
self._cancel_hide()
pass
def _menu_shell_deactivated_cb(self, menu_shell):
self._hide_after(500)
pass
def _enter_notify_cb(self, window, event):
self._cancel_hide()
pass
def _leave_notify_cb(self, window, event):
# FIXME for some reason every click cause also a leave-notify
if event.state == gtk.gdk.BUTTON1_MASK:
return
if not self._menu_shell.is_active():
self._hide_after(500)
pass
def _event_frame_hover_cb(self, event_frame):
self.show()
def _hide_timeout_cb(self):
self.hide()
return False
def _cancel_hide(self):
if self._hide_timeout > 0:
gobject.source_remove(self._hide_timeout)
def _hide_after(self, ms):
self._cancel_hide()
self._hide_timeout = gobject.timeout_add(ms, self._hide_timeout_cb)
pass
def show_and_hide(self, seconds):
self.show()
self._hide_after(seconds * 1000)
self._timeline.play()
def show(self):
for panel in self._windows:
panel.show()
self._event_frame.hide()
def hide(self):
for panel in self._windows:
panel.hide()
self._event_frame.show()
def toggle_visibility(self):
if self._windows[0].props.visible:
self.hide()
def notify_key_press(self):
if self._timeline.on_tag('slide_in'):
self._timeline.play('before_slide_out', 'slide_out')
elif self._timeline.on_tag('before_slide_out'):
self._sticky = True
else:
self.show()
self._sticky = False
self._timeline.play('slide_in', 'slide_in')
def notify_key_release(self):
if self._sticky:
self._timeline.play('before_slide_out', 'slide_out')
def do_slide_in(self, current, n_frames):
if current == 0:
for panel in self._windows:
panel.show()
self._event_frame.hide()
def do_slide_out(self, current, n_frames):
if current == 0:
for panel in self._windows:
panel.hide()
self._event_frame.show()