Prevent crash if the controller didn't handle TOUCH_BEGIN
Fixes http://bugs.sugarlabs.org/ticket/4024 Signed-off-by: Carlos Garnacho <carlos@lanedo.com> Acked-by: Simon Schampijer <simon@laptop.org>
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@ -129,8 +129,14 @@ sugar_touch_controller_handle_event (SugarEventController *controller,
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break;
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case GDK_TOUCH_UPDATE:
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point = g_hash_table_lookup (priv->touches, sequence);
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point->x = event->touch.x;
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point->y = event->touch.y;
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if (point)
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{
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point->x = event->touch.x;
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point->y = event->touch.y;
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}
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else
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handled = FALSE;
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break;
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default:
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handled = FALSE;
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