Implement modes, some fixes

This commit is contained in:
Marco Pesenti Gritti 2007-03-12 14:48:02 +01:00
parent a3a6d0cd89
commit 540cef4b0d

View File

@ -33,6 +33,11 @@ from sugar.graphics import units
STATE_SHOWING = 0 STATE_SHOWING = 0
STATE_HIDING = 1 STATE_HIDING = 1
MODE_NONE = 0
MODE_MOUSE = 1
MODE_KEYBOARD = 2
MODE_NOT_INTERACTIVE = 3
_FRAME_HIDING_DELAY = 500 _FRAME_HIDING_DELAY = 500
class _Animation(animator.Animation): class _Animation(animator.Animation):
@ -50,15 +55,18 @@ class _MouseListener(object):
self._hide_sid = 0 self._hide_sid = 0
def mouse_enter(self): def mouse_enter(self):
self._show_frame() if self._frame.mode == MODE_NONE:
self._show_frame()
def mouse_leave(self): def mouse_leave(self):
self._hide_frame() if self._frame.mode == MODE_MOUSE:
self._hide_frame()
def _show_frame(self): def _show_frame(self):
if self._hide_sid != 0: if self._hide_sid != 0:
gobject.source_remove(self._hide_sid) gobject.source_remove(self._hide_sid)
self._frame.show() self._frame.show()
self._frame.mode = MODE_MOUSE
def _hide_frame_timeout_cb(self): def _hide_frame_timeout_cb(self):
self._frame.hide() self._frame.hide()
@ -76,7 +84,11 @@ class _KeyListener(object):
self._hide_sid = 0 self._hide_sid = 0
def key_press(self): def key_press(self):
if self._frame.get_state() == STATE_SHOWING: if self._frame.mode != MODE_NONE and \
self._frame.mode != MODE_KEYBOARD:
return
if self._frame.state == STATE_SHOWING:
self._hide_frame() self._hide_frame()
else: else:
self._show_frame() self._show_frame()
@ -92,6 +104,7 @@ class _KeyListener(object):
if self._hide_sid != 0: if self._hide_sid != 0:
gobject.source_remove(self._hide_sid) gobject.source_remove(self._hide_sid)
self._frame.show() self._frame.show()
self._frame.mode = MODE_KEYBOARD
def _hide_frame(self): def _hide_frame(self):
if self._hide_sid != 0: if self._hide_sid != 0:
@ -101,6 +114,9 @@ class _KeyListener(object):
class Frame(object): class Frame(object):
def __init__(self, shell): def __init__(self, shell):
self.mode = MODE_NONE
self.state = STATE_HIDING
self._left_panel = None self._left_panel = None
self._right_panel = None self._right_panel = None
self._top_panel = None self._top_panel = None
@ -108,7 +124,8 @@ class Frame(object):
self._shell = shell self._shell = shell
self._current_position = 0.0 self._current_position = 0.0
self._state = STATE_HIDING self._animator = None
self._hover_frame = False
self._event_frame = EventFrame() self._event_frame = EventFrame()
self._event_frame.connect('enter-corner', self._enter_corner_cb) self._event_frame.connect('enter-corner', self._enter_corner_cb)
@ -140,9 +157,6 @@ class Frame(object):
def get_current_position(self): def get_current_position(self):
return self._current_position return self._current_position
def get_state(self):
return self._state
def move(self, pos): def move(self, pos):
self._current_position = pos self._current_position = pos
self._update_position() self._update_position()
@ -231,29 +245,35 @@ class Frame(object):
screen_w - units.grid_to_pixels(1), 0) screen_w - units.grid_to_pixels(1), 0)
def hide(self): def hide(self):
if self._state == STATE_HIDING: if self.state == STATE_HIDING:
return return
if self._animator:
self._animator.stop()
anim = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO) self._animator = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO)
anim.add(_Animation(self, 0.0)) self._animator.add(_Animation(self, 0.0))
anim.start() self._animator.start()
self._event_frame.show() self._event_frame.show()
self._state = STATE_HIDING self.state = STATE_HIDING
self.mode = MODE_NONE
def show(self): def show(self):
if self._state == STATE_SHOWING: if self.state == STATE_SHOWING:
return return
if self._animator:
self._animator.stop()
anim = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO) self._animator = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO)
anim.add(_Animation(self, 1.0)) self._animator.add(_Animation(self, 1.0))
anim.start() self._animator.start()
self._event_frame.hide() self._event_frame.hide()
self._state = STATE_SHOWING self.state = STATE_SHOWING
self.mode = MODE_NOT_INTERACTIVE
def _size_changed_cb(self, screen): def _size_changed_cb(self, screen):
self._update_position() self._update_position()
@ -261,12 +281,15 @@ class Frame(object):
self._mouse_listener.mouse_enter() self._mouse_listener.mouse_enter()
def _popup_context_deactivated_cb(self, popup_context): def _popup_context_deactivated_cb(self, popup_context):
self._mouse_listener.mouse_leave() if not self._hover_frame:
self._mouse_listener.mouse_leave()
def _enter_notify_cb(self, window, event): def _enter_notify_cb(self, window, event):
self._hover_frame = True
self._mouse_listener.mouse_enter() self._mouse_listener.mouse_enter()
def _leave_notify_cb(self, window, event): def _leave_notify_cb(self, window, event):
self._hover_frame = False
if not self._popup_context.is_active(): if not self._popup_context.is_active():
self._mouse_listener.mouse_leave() self._mouse_listener.mouse_leave()