Implement modes, some fixes
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a3a6d0cd89
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@ -33,6 +33,11 @@ from sugar.graphics import units
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STATE_SHOWING = 0
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STATE_HIDING = 1
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MODE_NONE = 0
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MODE_MOUSE = 1
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MODE_KEYBOARD = 2
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MODE_NOT_INTERACTIVE = 3
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_FRAME_HIDING_DELAY = 500
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class _Animation(animator.Animation):
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@ -50,15 +55,18 @@ class _MouseListener(object):
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self._hide_sid = 0
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def mouse_enter(self):
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self._show_frame()
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if self._frame.mode == MODE_NONE:
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self._show_frame()
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def mouse_leave(self):
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self._hide_frame()
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if self._frame.mode == MODE_MOUSE:
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self._hide_frame()
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def _show_frame(self):
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if self._hide_sid != 0:
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gobject.source_remove(self._hide_sid)
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self._frame.show()
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self._frame.mode = MODE_MOUSE
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def _hide_frame_timeout_cb(self):
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self._frame.hide()
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@ -76,7 +84,11 @@ class _KeyListener(object):
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self._hide_sid = 0
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def key_press(self):
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if self._frame.get_state() == STATE_SHOWING:
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if self._frame.mode != MODE_NONE and \
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self._frame.mode != MODE_KEYBOARD:
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return
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if self._frame.state == STATE_SHOWING:
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self._hide_frame()
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else:
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self._show_frame()
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@ -92,6 +104,7 @@ class _KeyListener(object):
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if self._hide_sid != 0:
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gobject.source_remove(self._hide_sid)
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self._frame.show()
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self._frame.mode = MODE_KEYBOARD
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def _hide_frame(self):
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if self._hide_sid != 0:
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@ -101,6 +114,9 @@ class _KeyListener(object):
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class Frame(object):
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def __init__(self, shell):
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self.mode = MODE_NONE
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self.state = STATE_HIDING
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self._left_panel = None
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self._right_panel = None
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self._top_panel = None
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@ -108,7 +124,8 @@ class Frame(object):
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self._shell = shell
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self._current_position = 0.0
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self._state = STATE_HIDING
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self._animator = None
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self._hover_frame = False
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self._event_frame = EventFrame()
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self._event_frame.connect('enter-corner', self._enter_corner_cb)
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@ -140,9 +157,6 @@ class Frame(object):
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def get_current_position(self):
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return self._current_position
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def get_state(self):
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return self._state
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def move(self, pos):
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self._current_position = pos
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self._update_position()
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@ -231,28 +245,34 @@ class Frame(object):
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screen_w - units.grid_to_pixels(1), 0)
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def hide(self):
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if self._state == STATE_HIDING:
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if self.state == STATE_HIDING:
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return
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if self._animator:
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self._animator.stop()
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anim = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO)
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anim.add(_Animation(self, 0.0))
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anim.start()
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self._animator = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO)
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self._animator.add(_Animation(self, 0.0))
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self._animator.start()
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self._event_frame.show()
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self._state = STATE_HIDING
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self.state = STATE_HIDING
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self.mode = MODE_NONE
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def show(self):
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if self._state == STATE_SHOWING:
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if self.state == STATE_SHOWING:
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return
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if self._animator:
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self._animator.stop()
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anim = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO)
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anim.add(_Animation(self, 1.0))
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anim.start()
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self._animator = animator.Animator(0.5, 30, animator.EASE_OUT_EXPO)
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self._animator.add(_Animation(self, 1.0))
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self._animator.start()
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self._event_frame.hide()
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self._state = STATE_SHOWING
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self.state = STATE_SHOWING
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self.mode = MODE_NOT_INTERACTIVE
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def _size_changed_cb(self, screen):
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self._update_position()
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@ -261,12 +281,15 @@ class Frame(object):
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self._mouse_listener.mouse_enter()
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def _popup_context_deactivated_cb(self, popup_context):
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self._mouse_listener.mouse_leave()
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if not self._hover_frame:
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self._mouse_listener.mouse_leave()
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def _enter_notify_cb(self, window, event):
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self._hover_frame = True
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self._mouse_listener.mouse_enter()
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def _leave_notify_cb(self, window, event):
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self._hover_frame = False
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if not self._popup_context.is_active():
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self._mouse_listener.mouse_leave()
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