refactor pointer position get
Move common code into a function, and cache Gdk.Device client pointer.
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552c7da884
commit
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@ -38,6 +38,18 @@ from sugar3.graphics import style
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from sugar3.graphics.icon import CellRendererIcon
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from sugar3.graphics.icon import CellRendererIcon
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_pointer = None
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def _get_pointer_position(widget):
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global _pointer
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if _pointer is None:
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display = widget.get_display()
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manager = display.get_device_manager()
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_pointer = manager.get_client_pointer()
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screen, x, y = _pointer.get_position()
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return (x, y)
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def _calculate_gap(a, b):
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def _calculate_gap(a, b):
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"""Helper function to find the gap position and size of widget a"""
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"""Helper function to find the gap position and size of widget a"""
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# Test for each side if the palette and invoker are
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# Test for each side if the palette and invoker are
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@ -436,7 +448,7 @@ class MouseSpeedDetector(GObject.GObject):
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def start(self):
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def start(self):
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self.stop()
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self.stop()
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self._mouse_pos = self._get_mouse_position()
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self._mouse_pos = _get_pointer_position(self.parent)
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self._timeout_hid = GLib.timeout_add(self._delay, self._timer_cb)
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self._timeout_hid = GLib.timeout_add(self._delay, self._timer_cb)
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def stop(self):
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def stop(self):
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@ -445,19 +457,9 @@ class MouseSpeedDetector(GObject.GObject):
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self._timeout_hid = None
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self._timeout_hid = None
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self._state = None
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self._state = None
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def _get_mouse_position(self):
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if hasattr(self.parent, 'get_display'):
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display = self.parent.get_display()
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else:
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display = Gdk.Display.get_default()
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manager = display.get_device_manager()
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pointer_device = manager.get_client_pointer()
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screen, x, y = pointer_device.get_position()
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return (x, y)
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def _detect_motion(self):
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def _detect_motion(self):
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oldx, oldy = self._mouse_pos
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oldx, oldy = self._mouse_pos
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(x, y) = self._get_mouse_position()
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(x, y) = _get_pointer_position(self.parent)
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self._mouse_pos = (x, y)
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self._mouse_pos = (x, y)
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dist2 = (oldx - x) ** 2 + (oldy - y) ** 2
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dist2 = (oldx - x) ** 2 + (oldy - y) ** 2
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@ -844,15 +846,8 @@ class Invoker(GObject.GObject):
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invoker_valign = alignment[3]
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invoker_valign = alignment[3]
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if self._cursor_x == -1 or self._cursor_y == -1:
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if self._cursor_x == -1 or self._cursor_y == -1:
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if hasattr(self.parent, 'get_display'):
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position = _get_pointer_position(self.parent)
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display = self.parent.get_display()
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(self._cursor_x, self._cursor_y) = position
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else:
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display = Gdk.Display.get_default()
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manager = display.get_device_manager()
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pointer_device = manager.get_client_pointer()
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screen, x, y = pointer_device.get_position()
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self._cursor_x = x
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self._cursor_y = y
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if self._position_hint is self.ANCHORED:
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if self._position_hint is self.ANCHORED:
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rect = self.get_rect()
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rect = self.get_rect()
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