Make ShellModel emit signals on activity change, and make Owner listen for them. Fix Owner's current activity update code to actually update at the correct interval

This commit is contained in:
Dan Williams 2006-09-27 17:00:12 -04:00
parent 22be6cb0da
commit 906f5bbed0
2 changed files with 30 additions and 15 deletions

View File

@ -2,6 +2,7 @@ import os
import random
import base64
import time
import gobject
import conf
from sugar import env
@ -18,9 +19,12 @@ class ShellOwner(object):
"""Class representing the owner of this machine/instance. This class
runs in the shell and serves up the buddy icon and other stuff. It's the
server portion of the Owner, paired with the client portion in Buddy.py."""
def __init__(self):
def __init__(self, shell_model):
profile = conf.get_profile()
self._shell_model = shell_model
self._shell_model.connect('activity-changed', self.__activity_changed_cb)
self._nick = profile.get_nick_name()
user_dir = profile.get_path()
@ -78,29 +82,33 @@ class ShellOwner(object):
def __update_advertised_current_activity_cb(self):
self._last_activity_update = time.time()
self._pending_activity_update_timer = None
if self._pending_activity_update:
logging.debug("*** Updating current activity to %s" % self._pending_activity_update)
self._service.set_published_value('curact', dbus.String(self._pending_activity_update))
actid = self._pending_activity_update
if not actid:
actid = ""
self._service.set_published_value('curact', dbus.String(actid))
return False
def set_current_activity(self, activity_id):
def __activity_changed_cb(self, shell_model, activity_id):
"""Update our presence service with the latest activity, but no
more frequently than every 30 seconds"""
self._pending_activity_update = activity_id
# If there's no pending update, we must not have updated it in the
# last 30 seconds (except for the initial update, hence we also check
# for the last update)
if not self._pending_activity_update_timer or time.time() - self._last_activity_update > 30:
self.__update_advertised_current_activity_cb()
if activity_id == self._pending_activity_update:
return
self._pending_activity_update = activity_id
# If we have a pending update already, we have nothing left to do
if self._pending_activity_update_timer:
return
# If there's no pending update, we must not have updated it in the
# last 30 seconds (except for the initial update, hence we also check
# for the last update)
if time.time() - self._last_activity_update > 30:
self.__update_advertised_current_activity_cb()
return
# Otherwise, we start a timer to update the activity at the next
# interval, which should be 30 seconds from the last update, or if that
# is in the past already, then now
next = 30 - max(30, time.time() - self._last_activity_update)
next = int(30 - max(0, time.time() - self._last_activity_update))
self._pending_activity_update_timer = gobject.timeout_add(next * 1000,
self.__update_advertised_current_activity_cb)

View File

@ -2,15 +2,22 @@ from sugar.presence import PresenceService
from model.Friends import Friends
from model.MeshModel import MeshModel
from model.Owner import ShellOwner
import gobject
class ShellModel(gobject.GObject):
__gsignals__ = {
'activity-changed': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE, ([gobject.TYPE_PYOBJECT]))
}
class ShellModel:
def __init__(self):
gobject.GObject.__init__(self)
self._current_activity = None
PresenceService.start()
self._pservice = PresenceService.get_instance()
self._owner = ShellOwner()
self._owner = ShellOwner(self)
self._owner.announce()
self._friends = Friends()
self._mesh = MeshModel()
@ -29,7 +36,7 @@ class ShellModel:
def set_current_activity(self, activity_id):
self._current_activity = activity_id
self._owner.set_current_activity(activity_id)
self.emit('activity-changed', activity_id)
def get_current_activity(self):
return self._current_activity