Fix typos in sugar3.graphics.animator docs

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Sam Parkinson 2016-07-26 21:14:10 +10:00
parent d37da7ee88
commit 92ea35d724
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@ -16,7 +16,7 @@
# Boston, MA 02111-1307, USA.
"""
The animator module provides a simple framwork to create animations.
The animator module provides a simple framework to create animations.
Example:
Animate the size of a window::
@ -65,7 +65,7 @@ EASE_IN_EXPO = 1
class Animator(GObject.GObject):
'''
The animator class manages the the timing for calling the
The animator class manages the timing for calling the
animations. The animations can be added using the `add` function
and then started with the `start` function. If multiple animations
are added, then they will be played back at the same time and rate
@ -90,7 +90,7 @@ class Animator(GObject.GObject):
When creating an animation, take into account the limited cpu power
on some devices, such as the XO. Setting the fps too high on can
use signifigant cpu usage on the XO.
use significant cpu usage on the XO.
'''
__gsignals__ = {
@ -206,7 +206,7 @@ class Animation(object):
def do_frame(self, t, duration, easing):
'''
This method is called by the animtor class every frame. This
This method is called by the animator class every frame. This
method calculated the `frame` value to then call `next_frame`.
Args:
@ -230,7 +230,7 @@ class Animation(object):
def next_frame(self, frame):
'''
This method is called every frame and should be overriden by
This method is called every frame and should be overridden by
subclasses.
Args: