Fix typos in sugar3.graphics.animator docs
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@ -16,7 +16,7 @@
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# Boston, MA 02111-1307, USA.
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"""
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The animator module provides a simple framwork to create animations.
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The animator module provides a simple framework to create animations.
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Example:
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Animate the size of a window::
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@ -65,7 +65,7 @@ EASE_IN_EXPO = 1
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class Animator(GObject.GObject):
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'''
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The animator class manages the the timing for calling the
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The animator class manages the timing for calling the
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animations. The animations can be added using the `add` function
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and then started with the `start` function. If multiple animations
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are added, then they will be played back at the same time and rate
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@ -90,7 +90,7 @@ class Animator(GObject.GObject):
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When creating an animation, take into account the limited cpu power
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on some devices, such as the XO. Setting the fps too high on can
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use signifigant cpu usage on the XO.
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use significant cpu usage on the XO.
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'''
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__gsignals__ = {
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@ -206,7 +206,7 @@ class Animation(object):
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def do_frame(self, t, duration, easing):
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'''
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This method is called by the animtor class every frame. This
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This method is called by the animator class every frame. This
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method calculated the `frame` value to then call `next_frame`.
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Args:
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@ -230,7 +230,7 @@ class Animation(object):
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def next_frame(self, frame):
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'''
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This method is called every frame and should be overriden by
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This method is called every frame and should be overridden by
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subclasses.
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Args:
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