Send bundleId and objectId to javascript
Also use the json module to generate the environemnt dictionary string. This takes care of a None objectId cleanly.
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@ -15,6 +15,7 @@
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# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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# Boston, MA 02111-1307, USA.
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# Boston, MA 02111-1307, USA.
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import json
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import os
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import os
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from gi.repository import Gdk
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from gi.repository import Gdk
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@ -32,6 +33,7 @@ class WebActivity(Gtk.Window):
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Gtk.Window.__init__(self)
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Gtk.Window.__init__(self)
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self._activity_id = handle.activity_id
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self._activity_id = handle.activity_id
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self._object_id = handle.object_id
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self._bundle_id = os.environ["SUGAR_BUNDLE_ID"]
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self._bundle_id = os.environ["SUGAR_BUNDLE_ID"]
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self._bundle_path = os.environ["SUGAR_BUNDLE_PATH"]
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self._bundle_path = os.environ["SUGAR_BUNDLE_PATH"]
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self._inspector_visible = False
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self._inspector_visible = False
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@ -69,10 +71,14 @@ class WebActivity(Gtk.Window):
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key = os.environ["SUGAR_APISOCKET_KEY"]
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key = os.environ["SUGAR_APISOCKET_KEY"]
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port = os.environ["SUGAR_APISOCKET_PORT"]
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port = os.environ["SUGAR_APISOCKET_PORT"]
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env_json = json.dumps({"apiSocketKey": key,
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"apiSocketPort": port,
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"activityId": self._activity_id,
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"bundleId": self._bundle_id,
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"objectId": self._object_id})
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script = """
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script = """
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var environment = {apiSocketKey: "%s",
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var environment = %s;
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apiSocketPort: "%s",
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activityId: "%s"};
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if (window.sugar === undefined) {
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if (window.sugar === undefined) {
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window.sugar = {};
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window.sugar = {};
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@ -82,7 +88,7 @@ class WebActivity(Gtk.Window):
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if (window.sugar.onEnvironmentSet)
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if (window.sugar.onEnvironmentSet)
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window.sugar.onEnvironmentSet();
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window.sugar.onEnvironmentSet();
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""" % (key, port, self._activity_id)
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""" % env_json
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self._web_view.run_javascript(script, None, None, None)
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self._web_view.run_javascript(script, None, None, None)
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