Implement the frame mouse activation logic.

Some fixes in the Timeline
master
Marco Pesenti Gritti 18 years ago
parent 446a58d52c
commit a054eb3a4b

@ -13,8 +13,10 @@ from sugar.canvas.MenuShell import MenuShell
class EventFrame(gobject.GObject):
__gsignals__ = {
'hover': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE, ([])),
'hover-edge': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE, ([])),
'hover-corner': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE, ([]))
}
def __init__(self):
gobject.GObject.__init__(self)
@ -52,7 +54,16 @@ class EventFrame(gobject.GObject):
return invisible
def _enter_notify_cb(self, widget, event):
self.emit('hover')
screen_w = gtk.gdk.screen_width()
screen_h = gtk.gdk.screen_height()
if (event.x == 0 and event.y == 0) or \
(event.x == 0 and event.y == screen_h - 1) or \
(event.x == screen_w - 1 and event.y == 0) or \
(event.x == screen_w - 1 and event.y == screen_h - 1):
self.emit('hover-corner')
else:
self.emit('hover-edge')
def show(self):
for window in self._windows:
@ -73,7 +84,6 @@ class Frame:
self._sticky = False
self._timeline = Timeline(self)
self._timeline.add_tag('start', 0, 0)
self._timeline.add_tag('slide_in', 6, 12)
self._timeline.add_tag('before_slide_out', 36, 36)
self._timeline.add_tag('slide_out', 37, 42)
@ -110,7 +120,8 @@ class Frame:
self._add_panel(model, 0, 5, 5, 50)
self._event_frame = EventFrame()
self._event_frame.connect('hover', self._event_frame_hover_cb)
self._event_frame.connect('hover-edge', self._hover_edge_cb)
self._event_frame.connect('hover-corner', self._hover_corner_cb)
self._event_frame.show()
def _add_panel(self, model, x, y, width, height):
@ -123,19 +134,23 @@ class Frame:
self._windows.append(panel_window)
def _menu_shell_activated_cb(self, menu_shell):
pass
self._timeline.goto('slide_in', True)
def _menu_shell_deactivated_cb(self, menu_shell):
pass
self._timeline.play('before_slide_out', 'slide_out')
def _enter_notify_cb(self, window, event):
pass
self._timeline.goto('slide_in', True)
def _leave_notify_cb(self, window, event):
pass
if not self._menu_shell.is_active():
self._timeline.play('before_slide_out', 'slide_out')
def _hover_edge_cb(self, event_frame):
self._timeline.play(None, 'slide_in')
def _event_frame_hover_cb(self, event_frame):
pass
def _hover_corner_cb(self, event_frame):
self._timeline.play('slide_in', 'slide_in')
def show_and_hide(self, seconds):
self._timeline.play()
@ -154,13 +169,13 @@ class Frame:
self._timeline.play('before_slide_out', 'slide_out')
def do_slide_in(self, current, n_frames):
if current == 0:
if not self._windows[0].props.visible:
for panel in self._windows:
panel.show()
self._event_frame.hide()
def do_slide_out(self, current, n_frames):
if current == 0:
if self._windows[0].props.visible:
for panel in self._windows:
panel.hide()
self._event_frame.show()

@ -40,6 +40,17 @@ class Timeline:
n_frames = tag.start_frame - tag.end_frame
self._observer.next_frame(tag.name, frame, n_frames)
def goto(self, tag_name, end_frame=False):
self.stop()
tag = self._name_to_tag[tag_name]
if end_frame:
self._current_frame = tag.end_frame
else:
self._current_frame = tag.start_frame
self._next_frame(tag, self._current_frame)
def on_tag(self, name):
tag = self._name_to_tag[name]
return (tag.start_frame <= self._current_frame and \
@ -67,7 +78,7 @@ class Timeline:
self.stop()
if start_tag == None:
start = self._tags[0].start_frame
start = 0
else:
start = self._name_to_tag[start_tag].start_frame

Loading…
Cancel
Save