Implement the frame mouse activation logic.
Some fixes in the Timeline
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@ -13,8 +13,10 @@ from sugar.canvas.MenuShell import MenuShell
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class EventFrame(gobject.GObject):
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__gsignals__ = {
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'hover': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([])),
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'hover-edge': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([])),
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'hover-corner': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([]))
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}
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def __init__(self):
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gobject.GObject.__init__(self)
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@ -52,7 +54,16 @@ class EventFrame(gobject.GObject):
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return invisible
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def _enter_notify_cb(self, widget, event):
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self.emit('hover')
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screen_w = gtk.gdk.screen_width()
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screen_h = gtk.gdk.screen_height()
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if (event.x == 0 and event.y == 0) or \
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(event.x == 0 and event.y == screen_h - 1) or \
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(event.x == screen_w - 1 and event.y == 0) or \
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(event.x == screen_w - 1 and event.y == screen_h - 1):
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self.emit('hover-corner')
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else:
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self.emit('hover-edge')
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def show(self):
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for window in self._windows:
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@ -73,7 +84,6 @@ class Frame:
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self._sticky = False
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self._timeline = Timeline(self)
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self._timeline.add_tag('start', 0, 0)
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self._timeline.add_tag('slide_in', 6, 12)
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self._timeline.add_tag('before_slide_out', 36, 36)
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self._timeline.add_tag('slide_out', 37, 42)
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@ -110,7 +120,8 @@ class Frame:
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self._add_panel(model, 0, 5, 5, 50)
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self._event_frame = EventFrame()
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self._event_frame.connect('hover', self._event_frame_hover_cb)
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self._event_frame.connect('hover-edge', self._hover_edge_cb)
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self._event_frame.connect('hover-corner', self._hover_corner_cb)
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self._event_frame.show()
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def _add_panel(self, model, x, y, width, height):
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@ -123,19 +134,23 @@ class Frame:
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self._windows.append(panel_window)
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def _menu_shell_activated_cb(self, menu_shell):
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pass
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self._timeline.goto('slide_in', True)
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def _menu_shell_deactivated_cb(self, menu_shell):
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pass
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self._timeline.play('before_slide_out', 'slide_out')
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def _enter_notify_cb(self, window, event):
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pass
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self._timeline.goto('slide_in', True)
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def _leave_notify_cb(self, window, event):
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pass
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if not self._menu_shell.is_active():
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self._timeline.play('before_slide_out', 'slide_out')
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def _event_frame_hover_cb(self, event_frame):
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pass
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def _hover_edge_cb(self, event_frame):
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self._timeline.play(None, 'slide_in')
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def _hover_corner_cb(self, event_frame):
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self._timeline.play('slide_in', 'slide_in')
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def show_and_hide(self, seconds):
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self._timeline.play()
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@ -154,13 +169,13 @@ class Frame:
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self._timeline.play('before_slide_out', 'slide_out')
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def do_slide_in(self, current, n_frames):
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if current == 0:
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if not self._windows[0].props.visible:
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for panel in self._windows:
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panel.show()
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self._event_frame.hide()
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def do_slide_out(self, current, n_frames):
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if current == 0:
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if self._windows[0].props.visible:
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for panel in self._windows:
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panel.hide()
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self._event_frame.show()
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@ -40,6 +40,17 @@ class Timeline:
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n_frames = tag.start_frame - tag.end_frame
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self._observer.next_frame(tag.name, frame, n_frames)
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def goto(self, tag_name, end_frame=False):
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self.stop()
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tag = self._name_to_tag[tag_name]
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if end_frame:
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self._current_frame = tag.end_frame
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else:
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self._current_frame = tag.start_frame
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self._next_frame(tag, self._current_frame)
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def on_tag(self, name):
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tag = self._name_to_tag[name]
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return (tag.start_frame <= self._current_frame and \
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@ -67,7 +78,7 @@ class Timeline:
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self.stop()
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if start_tag == None:
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start = self._tags[0].start_frame
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start = 0
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else:
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start = self._name_to_tag[start_tag].start_frame
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