Implement very simple spread out logic for the IconLayout

This commit is contained in:
Marco Pesenti Gritti 2006-09-25 00:08:33 +02:00
parent 3f73da0549
commit bcd150fa81
2 changed files with 60 additions and 15 deletions

View File

@ -1,10 +1,16 @@
import random import random
import math
class IconLayout: class IconLayout:
DISTANCE_THRESHOLD = 120.0
def __init__(self, grid): def __init__(self, grid):
self._icons = [] self._icons = []
self._grid = grid self._grid = grid
[self._x1, self._y1] = self._grid.convert_to_canvas(1, 1)
[self._x2, self._y2] = self._grid.convert_to_canvas(78, 59)
def add_icon(self, icon): def add_icon(self, icon):
self._icons.append(icon) self._icons.append(icon)
self._layout_icon(icon) self._layout_icon(icon)
@ -12,13 +18,47 @@ class IconLayout:
def remove_icon(self, icon): def remove_icon(self, icon):
self._icons.remove(icon) self._icons.remove(icon)
def _distance(self, icon1, icon2):
a = icon2.props.x - icon1.props.x
b = icon2.props.y - icon1.props.y
return math.sqrt(a * a + b * b)
def _spread_icons(self):
self._stable = True
for icon1 in self._icons:
vx = 0
vy = 0
for icon2 in self._icons:
if icon1 != icon2:
distance = self._distance(icon1, icon2)
if distance <= IconLayout.DISTANCE_THRESHOLD:
self._stable = False
vx += icon1.props.x - icon2.props.x
vy += icon1.props.y - icon2.props.y
new_x = icon1.props.x + vx
new_y = icon1.props.y + vy
new_x = max(self._x1, new_x)
new_y = max(self._y1, new_y)
new_x = min(self._x2 - icon1.props.size, new_x)
new_y = min(self._y2 - icon1.props.size, new_y)
icon1.props.x = new_x
icon1.props.y = new_y
def _layout_icon(self, icon): def _layout_icon(self, icon):
[x1, y1] = self._grid.convert_to_canvas(1, 1) x = random.random() * (self._x2 - self._x1 - icon.props.size)
[x2, y2] = self._grid.convert_to_canvas(78, 59) y = random.random() * (self._y2 - self._y1 - icon.props.size)
size = icon.props.size
x = random.random() * (x2 - x1 - size) icon.props.x = x + self._x1
y = random.random() * (y2 - y1 - size) icon.props.y = y + self._y1
icon.props.x = x + x1 tries = 10
icon.props.y = y + y1 self._spread_icons()
while not self._stable and tries > 0:
self._spread_icons()
tries -= 1

View File

@ -1,6 +1,7 @@
#!/usr/bin/python #!/usr/bin/python
import pygtk import pygtk
pygtk.require('2.0') pygtk.require('2.0')
import gobject
from sugar.session.UITestSession import UITestSession from sugar.session.UITestSession import UITestSession
@ -19,6 +20,17 @@ from sugar.canvas.IconItem import IconItem
from sugar.canvas.CanvasView import CanvasView from sugar.canvas.CanvasView import CanvasView
from sugar.canvas.Grid import Grid from sugar.canvas.Grid import Grid
def _create_icon():
color = IconColor.IconColor()
icon = IconItem(size=125, color=color,
icon_name='stock-buddy')
root.add_child(icon)
icon_layout.add_icon(icon)
return (root.get_n_children() < 20)
window = gtk.Window() window = gtk.Window()
window.connect("destroy", lambda w: gtk.main_quit()) window.connect("destroy", lambda w: gtk.main_quit())
window.show() window.show()
@ -36,14 +48,7 @@ root.add_child(item)
icon_layout = IconLayout(Grid()) icon_layout = IconLayout(Grid())
for i in range(0, 200): gobject.timeout_add(500, _create_icon)
color = IconColor.IconColor()
icon = IconItem(size=125, color=color,
icon_name='stock-buddy')
root.add_child(icon)
icon_layout.add_icon(icon)
canvas.set_model(canvas_model) canvas.set_model(canvas_model)