Force hiding when running an activity even if the user hover the frame again.

This commit is contained in:
Marco Pesenti Gritti
2007-03-12 16:57:52 +01:00
parent 978965bfa8
commit ce91f2df99
2 changed files with 24 additions and 6 deletions
+11 -4
View File
@@ -36,7 +36,7 @@ STATE_HIDING = 1
MODE_NONE = 0
MODE_MOUSE = 1
MODE_KEYBOARD = 2
MODE_NOT_INTERACTIVE = 3
MODE_FORCE = 3
_FRAME_HIDING_DELAY = 500
@@ -152,7 +152,7 @@ class Frame(object):
self._key_listener = _KeyListener(self)
self._mouse_listener = _MouseListener(self)
def hide(self):
def hide(self, force=False):
if self.state == STATE_HIDING:
return
if self._animator:
@@ -165,7 +165,11 @@ class Frame(object):
self._event_frame.show()
self.state = STATE_HIDING
self.mode = MODE_NONE
if force:
self.mode = MODE_NONE
else:
self.mode = MODE_FORCE
self._animator.connect('completed', self._hide_completed_cb)
def show(self):
if self.state == STATE_SHOWING:
@@ -180,7 +184,7 @@ class Frame(object):
self._event_frame.hide()
self.state = STATE_SHOWING
self.mode = MODE_NOT_INTERACTIVE
self.mode = MODE_FORCE
def get_popup_context(self):
return self._popup_context
@@ -281,6 +285,9 @@ class Frame(object):
screen_w, 0,
screen_w - units.grid_to_pixels(1), 0)
def _hide_completed_cb(self, animator):
self.mode = MODE_NONE
def _size_changed_cb(self, screen):
self._update_position()