Force hiding when running an activity even if the user hover the frame again.

This commit is contained in:
Marco Pesenti Gritti
2007-03-12 16:57:52 +01:00
parent 978965bfa8
commit ce91f2df99
2 changed files with 24 additions and 6 deletions
+13 -2
View File
@@ -21,8 +21,14 @@ import gobject
EASE_OUT_EXPO = 1
class Animator(object):
class Animator(gobject.GObject):
__gsignals__ = {
'completed': (gobject.SIGNAL_RUN_FIRST,
gobject.TYPE_NONE, ([])),
}
def __init__(self, time, fps, easing=EASE_OUT_EXPO):
gobject.GObject.__init__(self)
self._animations = []
self._time = time
self._interval = 1.0 / fps
@@ -44,13 +50,18 @@ class Animator(object):
if self._timeout_sid:
gobject.source_remove(self._timeout_sid)
self._timeout_sid = 0
self.emit('completed')
def _next_frame_cb(self):
current_time = min (self._time, time.time() - self._start_time)
for animation in self._animations:
animation.do_frame(current_time, self._time, self._easing)
return (current_time != self._time)
if current_time == self._time:
self.stop()
return False
else:
return True
class Animation(object):
def __init__(self, start, end):