Add size request to BuddyActivityView and use it in IconLayout

This commit is contained in:
Marco Pesenti Gritti
2006-09-25 11:35:30 +02:00
parent 3e4c8cabc7
commit d5f8d62d35
4 changed files with 50 additions and 62 deletions
+40 -16
View File
@@ -1,11 +1,14 @@
import random
import math
import cairo
class IconLayout:
DISTANCE_THRESHOLD = 120.0
def __init__(self, grid):
self._icons = []
self._constraints = {}
self._grid = grid
[self._x1, self._y1] = self._grid.convert_to_canvas(1, 1)
@@ -17,12 +20,26 @@ class IconLayout:
def remove_icon(self, icon):
self._icons.remove(icon)
del self._constraints[icon]
def _get_distance(self, icon1, icon2):
[icon1_x, icon1_y] = self._constraints[icon1]
[icon2_x, icon2_y] = self._constraints[icon2]
a = icon1_x - icon2_x
b = icon1_y - icon2_y
def _distance(self, icon1, icon2):
a = icon2.props.x - icon1.props.x
b = icon2.props.y - icon1.props.y
return math.sqrt(a * a + b * b)
def _get_repulsion(self, icon1, icon2):
[icon1_x, icon1_y] = self._constraints[icon1]
[icon2_x, icon2_y] = self._constraints[icon2]
f_x = icon1_x - icon2_x
f_y = icon1_y - icon2_y
return [f_x, f_y]
def _spread_icons(self):
self._stable = True
@@ -30,32 +47,39 @@ class IconLayout:
vx = 0
vy = 0
[x, y] = self._constraints[icon1]
for icon2 in self._icons:
if icon1 != icon2:
distance = self._distance(icon1, icon2)
distance = self._get_distance(icon1, icon2)
if distance <= IconLayout.DISTANCE_THRESHOLD:
self._stable = False
vx += icon1.props.x - icon2.props.x
vy += icon1.props.y - icon2.props.y
[f_x, f_y] = self._get_repulsion(icon1, icon2)
vx += f_x
vy += f_y
new_x = icon1.props.x + vx
new_y = icon1.props.y + vy
new_x = x + vx
new_y = y + vy
new_x = max(self._x1, new_x)
new_y = max(self._y1, new_y)
new_x = min(self._x2 - icon1.props.size, new_x)
new_y = min(self._y2 - icon1.props.size, new_y)
[width, height] = icon1.get_size_request()
new_x = min(self._x2 - width, new_x)
new_y = min(self._y2 - height, new_y)
icon1.props.x = new_x
icon1.props.y = new_y
self._constraints[icon1] = [new_x, new_y]
matrix = cairo.Matrix(1, 0, 0, 1, 0, 0)
matrix.translate(new_x, new_y)
icon1.set_transform(matrix)
def _layout_icon(self, icon):
x = random.random() * (self._x2 - self._x1 - icon.props.size)
y = random.random() * (self._y2 - self._y1 - icon.props.size)
[width, height] = icon.get_size_request()
x = random.random() * (self._x2 - self._x1 - width)
y = random.random() * (self._y2 - self._y1 - height)
icon.props.x = x + self._x1
icon.props.y = y + self._y1
self._constraints[icon] = [x, y]
tries = 10
self._spread_icons()