Merge branch 'master' of git+ssh://dev.laptop.org/git/sugar

Conflicts:

	shell/view/home/IconLayout.py
master
Dan Williams 18 years ago
commit e2f82f02a0

@ -12,7 +12,7 @@ class FriendsGroup(goocanvas.Group):
self._shell = shell
self._menu_shell = menu_shell
self._icon_layout = IconLayout(1200, 900)
self._icon_layout = IconLayout(shell.get_grid())
self._friends = {}
me = MyIcon(112)

@ -1,10 +1,15 @@
import random
import math
class IconLayout:
def __init__(self, width, height):
DISTANCE_THRESHOLD = 120.0
def __init__(self, grid):
self._icons = []
self._width = width
self._height = height
self._grid = grid
[self._x1, self._y1] = self._grid.convert_to_canvas(1, 1)
[self._x2, self._y2] = self._grid.convert_to_canvas(78, 59)
def add_icon(self, icon):
self._icons.append(icon)
@ -13,22 +18,47 @@ class IconLayout:
def remove_icon(self, icon):
self._icons.remove(icon)
def _is_valid_position(self, icon, x, y):
icon_size = icon.get_property('size')
border = 20
def _distance(self, icon1, icon2):
a = icon2.props.x - icon1.props.x
b = icon2.props.y - icon1.props.y
return math.sqrt(a * a + b * b)
def _spread_icons(self):
self._stable = True
for icon1 in self._icons:
vx = 0
vy = 0
for icon2 in self._icons:
if icon1 != icon2:
distance = self._distance(icon1, icon2)
if distance <= IconLayout.DISTANCE_THRESHOLD:
self._stable = False
vx += icon1.props.x - icon2.props.x
vy += icon1.props.y - icon2.props.y
if not (border < x < self._width - icon_size - border and \
border < y < self._height - icon_size - border):
return False
return True
new_x = icon1.props.x + vx
new_y = icon1.props.y + vy
new_x = max(self._x1, new_x)
new_y = max(self._y1, new_y)
new_x = min(self._x2 - icon1.props.size, new_x)
new_y = min(self._y2 - icon1.props.size, new_y)
icon1.props.x = new_x
icon1.props.y = new_y
def _layout_icon(self, icon):
while True:
x = random.random() * self._width
y = random.random() * self._height
if self._is_valid_position(icon, x, y):
break
icon.set_property('x', x)
icon.set_property('y', y)
x = random.random() * (self._x2 - self._x1 - icon.props.size)
y = random.random() * (self._y2 - self._y1 - icon.props.size)
icon.props.x = x + self._x1
icon.props.y = y + self._y1
tries = 10
self._spread_icons()
while not self._stable and tries > 0:
self._spread_icons()
tries -= 1

@ -37,7 +37,7 @@ class MeshGroup(goocanvas.Group):
self._shell = shell
self._icon_layout = IconLayout(1200, 900)
self._icon_layout = IconLayout(shell.get_grid())
self._activities = {}
self._pservice = PresenceService.get_instance()

@ -31,6 +31,10 @@ class Grid:
return [grid_x, grid_y]
def convert_to_canvas(self, grid_x, grid_y):
scale = 1200 / Grid.COLS
return [grid_x * scale, grid_y * scale]
def set_constraints(self, component, x, y, width=-1, height=-1):
if isinstance(component, gtk.Window):
self._layout_window(component, x, y, width, height)

@ -1,6 +1,7 @@
#!/usr/bin/python
import pygtk
pygtk.require('2.0')
import gobject
from sugar.session.UITestSession import UITestSession
@ -17,6 +18,18 @@ from view.home.IconLayout import IconLayout
from sugar.canvas import IconColor
from sugar.canvas.IconItem import IconItem
from sugar.canvas.CanvasView import CanvasView
from sugar.canvas.Grid import Grid
def _create_icon():
color = IconColor.IconColor()
icon = IconItem(size=125, color=color,
icon_name='stock-buddy')
root.add_child(icon)
icon_layout.add_icon(icon)
return (root.get_n_children() < 20)
window = gtk.Window()
window.connect("destroy", lambda w: gtk.main_quit())
@ -33,16 +46,9 @@ item = goocanvas.Rect(x=0, y=0, width=1200, height=900,
line_width=0.0, fill_color='#e2e2e2')
root.add_child(item)
icon_layout = IconLayout(1200, 900)
for i in range(0, 20):
color = IconColor.IconColor()
icon_layout = IconLayout(Grid())
icon = IconItem(size=75, color=color,
icon_name='stock-buddy')
root.add_child(icon)
icon_layout.add_icon(icon)
gobject.timeout_add(500, _create_icon)
canvas.set_model(canvas_model)

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