Reposition palette on secondary state.
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445b1dd413
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@ -250,12 +250,7 @@ class Palette(gobject.GObject):
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self._set_state(state)
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self._set_state(state)
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def _show(self):
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def _update_position(self):
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if self._up:
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return
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self._update_full_request()
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x = y = 0
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x = y = 0
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if self._position == self.DEFAULT:
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if self._position == self.DEFAULT:
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@ -281,11 +276,19 @@ class Palette(gobject.GObject):
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elif position == self.TOP:
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elif position == self.TOP:
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x, y = self._get_top_position()
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x, y = self._get_top_position()
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self._invoker.connect_to_parent()
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self._menu.popup(x, y)
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def _show(self):
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if self._up:
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return
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self._update_full_request()
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self._invoker.connect_to_parent()
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self._palette_popup_sid = _palette_observer.connect('popup',
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self._palette_popup_sid = _palette_observer.connect('popup',
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self._palette_observer_popup_cb)
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self._palette_observer_popup_cb)
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self._menu.popup(x, y)
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self._update_position()
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self._up = True
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self._up = True
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_palette_observer.emit('popup', self)
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_palette_observer.emit('popup', self)
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@ -428,7 +431,7 @@ class _SecondaryAnimation(animator.Animation):
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def next_frame(self, current):
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def next_frame(self, current):
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if current == 1.0:
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if current == 1.0:
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self._palette._set_state(Palette._SECONDARY)
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self._palette._set_state(Palette._SECONDARY)
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self._palette._show()
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self._palette._update_position()
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class _PopdownAnimation(animator.Animation):
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class _PopdownAnimation(animator.Animation):
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def __init__(self, palette):
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def __init__(self, palette):
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