Show/hide the frame on mouse motion, needs work
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@ -49,7 +49,7 @@ class Shell(gobject.GObject):
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self.__active_window_changed_cb)
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self.__active_window_changed_cb)
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self._frame = Frame(self)
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self._frame = Frame(self)
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self._frame.show_and_hide(10)
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self._frame.show_and_hide(3)
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def __global_key_pressed_cb(self, grabber, key):
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def __global_key_pressed_cb(self, grabber, key):
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if key == 'F1':
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if key == 'F1':
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@ -1,6 +1,7 @@
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import gtk
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import gtk
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import gobject
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import gobject
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import goocanvas
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import goocanvas
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import wnck
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from view.frame.BottomPanel import BottomPanel
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from view.frame.BottomPanel import BottomPanel
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from view.frame.RightPanel import RightPanel
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from view.frame.RightPanel import RightPanel
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@ -8,9 +9,66 @@ from view.frame.TopPanel import TopPanel
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from view.frame.PanelWindow import PanelWindow
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from view.frame.PanelWindow import PanelWindow
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from sugar.canvas.Grid import Grid
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from sugar.canvas.Grid import Grid
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class EventFrame(gobject.GObject):
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__gsignals__ = {
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'hover': (gobject.SIGNAL_RUN_FIRST,
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gobject.TYPE_NONE, ([])),
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}
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def __init__(self):
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gobject.GObject.__init__(self)
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self._windows = []
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invisible = self._create_invisible(0, 0, gtk.gdk.screen_width(), 1)
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self._windows.append(invisible)
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invisible = self._create_invisible(0, 0, 1, gtk.gdk.screen_height())
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self._windows.append(invisible)
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invisible = self._create_invisible(gtk.gdk.screen_width() - 1, 0,
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gtk.gdk.screen_width(),
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gtk.gdk.screen_height())
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self._windows.append(invisible)
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invisible = self._create_invisible(0, gtk.gdk.screen_height() - 1,
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gtk.gdk.screen_width(),
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gtk.gdk.screen_height())
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self._windows.append(invisible)
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screen = wnck.screen_get_default()
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screen.connect('active-window-changed',
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self._active_window_changed_cb)
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def _create_invisible(self, x, y, width, height):
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invisible = gtk.Invisible()
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invisible.connect('enter-notify-event', self._enter_notify_cb)
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invisible.realize()
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invisible.window.set_events(gtk.gdk.ENTER_NOTIFY_MASK)
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invisible.window.move_resize(x, y, width, height)
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return invisible
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def _enter_notify_cb(self, widget, event):
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self.emit('hover')
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def show(self):
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for window in self._windows:
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window.show()
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def hide(self):
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for window in self._windows:
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window.hide()
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def _active_window_changed_cb(self, screen):
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for window in self._windows:
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window.window.raise_()
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class Frame:
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class Frame:
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def __init__(self, shell):
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def __init__(self, shell):
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self._windows = []
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self._windows = []
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self._shell = shell
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self._hide_timeout = 0
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model = goocanvas.CanvasModelSimple()
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model = goocanvas.CanvasModelSimple()
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root = model.get_root_item()
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root = model.get_root_item()
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@ -25,44 +83,75 @@ class Frame:
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grid.set_constraints(panel, 5, 55)
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grid.set_constraints(panel, 5, 55)
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root.add_child(panel)
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root.add_child(panel)
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panel_window = PanelWindow(grid, model, 0, 55, 80, 5)
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self._add_panel(model, 0, 55, 80, 5)
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self._windows.append(panel_window)
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panel = TopPanel(shell)
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panel = TopPanel(shell)
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root.add_child(panel)
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root.add_child(panel)
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panel_window = PanelWindow(grid, model, 0, 0, 80, 5)
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self._add_panel(model, 0, 0, 80, 5)
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self._windows.append(panel_window)
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panel = RightPanel(shell)
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panel = RightPanel(shell)
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grid.set_constraints(panel, 75, 5)
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grid.set_constraints(panel, 75, 5)
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root.add_child(panel)
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root.add_child(panel)
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panel_window = PanelWindow(grid, model, 75, 5, 5, 50)
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self._add_panel(model, 75, 5, 5, 50)
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self._add_panel(model, 0, 5, 5, 50)
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self._event_frame = EventFrame()
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self._event_frame.connect('hover', self._event_frame_hover_cb)
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self._event_frame.show()
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def _add_panel(self, model, x, y, width, height):
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grid = self._shell.get_grid()
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panel_window = PanelWindow(grid, model, x, y, width, height)
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panel_window.connect('enter-notify-event', self._enter_notify_cb)
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panel_window.connect('leave-notify-event', self._leave_notify_cb)
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self._windows.append(panel_window)
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self._windows.append(panel_window)
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panel_window = PanelWindow(grid, model, 0, 5, 5, 50)
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def _enter_notify_cb(self, window, event):
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self._windows.append(panel_window)
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self._cancel_hide()
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def __hide_timeout_cb(self):
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def _leave_notify_cb(self, window, event):
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# FIXME for some reason every click cause also a leave-notify
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if event.state == gtk.gdk.BUTTON1_MASK:
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return
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self._hide_after(500)
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def _event_frame_hover_cb(self, event_frame):
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self.show()
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def _hide_timeout_cb(self):
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self.hide()
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self.hide()
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return False
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return False
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def _cancel_hide(self):
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if self._hide_timeout > 0:
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gobject.source_remove(self._hide_timeout)
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def _hide_after(self, ms):
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self._cancel_hide()
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self._hide_timeout = gobject.timeout_add(ms, self._hide_timeout_cb)
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def show_and_hide(self, seconds):
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def show_and_hide(self, seconds):
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self.show()
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self.show()
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gobject.timeout_add(seconds * 1000, self.__hide_timeout_cb)
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self._hide_after(seconds * 1000)
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def show(self):
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def show(self):
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for panel in self._windows:
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for panel in self._windows:
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panel.show()
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panel.show()
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self._event_frame.hide()
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def hide(self):
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def hide(self):
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for panel in self._windows:
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for panel in self._windows:
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panel.hide()
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panel.hide()
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self._event_frame.show()
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def toggle_visibility(self):
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def toggle_visibility(self):
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for panel in self._windows:
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if self._windows[0].props.visible:
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if panel.props.visible:
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self.hide()
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panel.hide()
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else:
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else:
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self.show()
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panel.show()
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