Refactor the logic for sharing into _ShareCommand and implement

joining a shared instance with _JoinCommand.
master
Tomeu Vizoso 14 years ago
parent a0b9394846
commit f9b0d68a48

@ -28,10 +28,14 @@ import gobject
import telepathy
from telepathy.client import Channel
from telepathy.interfaces import CHANNEL, \
CHANNEL_INTERFACE_GROUP, \
CHANNEL_TYPE_TUBES, \
CHANNEL_TYPE_TEXT, \
CONNECTION
from telepathy.constants import HANDLE_TYPE_ROOM
CONNECTION, \
PROPERTIES_INTERFACE
from telepathy.constants import CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES, \
HANDLE_TYPE_ROOM, \
PROPERTY_FLAG_WRITE
CONN_INTERFACE_ACTIVITY_PROPERTIES = 'org.laptop.Telepathy.ActivityProperties'
CONN_INTERFACE_BUDDY_INFO = 'org.laptop.Telepathy.BuddyInfo'
@ -87,6 +91,7 @@ class Activity(gobject.GObject):
self.telepathy_tubes_chan = None
self._room_handle = room_handle
self._join_command = None
self._id = properties.get('id', None)
self._color = properties.get('color', None)
self._name = properties.get('name', None)
@ -94,6 +99,13 @@ class Activity(gobject.GObject):
self._tags = properties.get('tags', None)
self._private = properties.get('private', True)
self._joined = properties.get('joined', False)
self._self_handle = None
self._text_channel_group_flags = 0
# The buddies really in the channel, which we can see directly because
# we've joined. If _joined is False, this will be incomplete.
# { member handle, possibly channel-specific => Buddy }
self._handle_to_buddy = {}
self._get_properties_call = None
if not self._room_handle is None:
@ -281,119 +293,60 @@ class Activity(gobject.GObject):
reply_handler=lambda: response_cb(None),
error_handler=response_cb)
# Joining and sharing (FIXME: sharing is actually done elsewhere)
def set_up_tubes(self, reply_handler, error_handler):
pass
if self._room_handle is None:
raise ValueError("Don't have a handle for the room yet")
chans = []
def tubes_ready():
if self.telepathy_text_chan is None or \
self.telepathy_tubes_chan is None:
return
_logger.debug('%r: finished setting up tubes', self)
reply_handler()
def tubes_channel_ready_cb(channel):
_logger.debug('%r: Tubes channel %r is ready', self, channel)
self.telepathy_tubes_chan = channel
tubes_ready()
def text_channel_ready_cb(channel):
_logger.debug('%r: Text channel %r is ready', self, channel)
self.telepathy_text_chan = channel
tubes_ready()
def create_text_channel_cb(channel_path):
Channel(self.telepathy_conn.requested_bus_name, channel_path,
ready_handler=text_channel_ready_cb)
def create_tubes_channel_cb(channel_path):
Channel(self.telepathy_conn.requested_bus_name, channel_path,
ready_handler=tubes_channel_ready_cb)
def error_handler_cb(error):
raise RuntimeError(error)
self.telepathy_conn.RequestChannel(CHANNEL_TYPE_TEXT,
HANDLE_TYPE_ROOM, self._room_handle, True,
reply_handler=create_text_channel_cb,
error_handler=error_handler_cb,
dbus_interface=CONNECTION)
self.telepathy_conn.RequestChannel(CHANNEL_TYPE_TUBES,
HANDLE_TYPE_ROOM, self._room_handle, True,
reply_handler=create_tubes_channel_cb,
error_handler=error_handler_cb,
dbus_interface=CONNECTION)
def _join_cb(self):
_logger.debug('%r: Join finished', self)
self._joined = True
self.emit("joined", True, None)
def _join_error_cb(self, err):
_logger.debug('%r: Join failed because: %s', self, err)
self.emit("joined", False, str(err))
def __joined_cb(self, join_command, error):
_logger.debug('%r: Join finished %r', self, error)
if error is None:
self._joined = True
self.telepathy_text_chan = join_command.text_channel
self.telepathy_tubes_chan = join_command.tubes_channel
self.emit('joined', error is None, str(error))
def join(self):
"""Join this activity.
Emits 'joined' and otherwise does nothing if we're already joined.
"""
if self._join_command is not None:
return
if self._joined:
self.emit("joined", True, None)
self.emit('joined', True, None)
return
_logger.debug('%r: joining', self)
self.set_up_tubes(reply_handler=self._join_cb,
error_handler=self._join_error_cb)
self._join_command = _JoinCommand(self.telepathy_conn,
self._room_handle)
self._join_command.connect('finished', self.__joined_cb)
self._join_command.run()
def share(self, share_activity_cb, share_activity_error_cb):
if not self._room_handle is None:
raise ValueError('Already have a room handle')
""" TODO: Check we don't need this
# We shouldn't have to do this, but Gabble sometimes finds the IRC
# transport and goes "that has chatrooms, that'll do nicely". Work
# around it til Gabble gets better at finding the MUC service.
return '%s@%s' % (activity_id,
self._account['fallback-conference-server'])
"""
self.telepathy_conn.RequestHandles(
HANDLE_TYPE_ROOM,
[self._id],
reply_handler=partial(self.__got_handles_cb, share_activity_cb, share_activity_error_cb),
error_handler=partial(self.__share_error_cb, share_activity_error_cb),
dbus_interface=CONNECTION)
def __got_handles_cb(self, share_activity_cb, share_activity_error_cb, handles):
logging.debug('__got_handles_cb %r', handles)
self._room_handle = handles[0]
self._joined = True
self.set_up_tubes(
partial(self.__tubes_set_up_cb, share_activity_cb, share_activity_error_cb),
share_activity_error_cb)
def __tubes_set_up_cb(self, share_activity_cb, share_activity_error_cb):
self.telepathy_conn.AddActivity(
self._id,
self._room_handle,
reply_handler=partial(self.__added_activity_cb, share_activity_cb),
error_handler=partial(self.__share_error_cb, share_activity_error_cb),
dbus_interface=CONN_INTERFACE_BUDDY_INFO)
def __added_activity_cb(self, share_activity_cb):
self._publish_properties()
self._start_tracking_properties()
share_activity_cb(self)
self._share_command = _ShareCommand(self.telepathy_conn, self._id)
self._share_command.connect('finished',
partial(self.__shared_cb,
share_activity_cb,
share_activity_error_cb))
self._share_command.run()
def __shared_cb(self, share_activity_cb, share_activity_error_cb,
share_command, error):
_logger.debug('%r: Share finished %r', self, error)
if error is None:
self._joined = True
self._room_handle = share_command.room_handle
self.telepathy_text_chan = share_command.text_channel
self.telepathy_tubes_chan = share_command.tubes_channel
self._publish_properties()
self._start_tracking_properties()
share_activity_cb(self)
else:
share_activity_error_cb(self, error)
def _publish_properties(self):
properties = {}
@ -408,7 +361,7 @@ class Activity(gobject.GObject):
properties['tags'] = self._tags
properties['private'] = self._private
logging.debug('_publish_properties calling SetProperties')
logging.debug('_publish_properties calling SetProperties %r', properties)
self.telepathy_conn.SetProperties(
self._room_handle,
properties,
@ -452,3 +405,322 @@ class Activity(gobject.GObject):
self._joined = False
self._activity.Leave(reply_handler=self._leave_cb,
error_handler=self._leave_error_cb)
class _BaseCommand(gobject.GObject):
__gsignals__ = {
'finished': (gobject.SIGNAL_RUN_FIRST, gobject.TYPE_NONE,
([object])),
}
def __init__(self):
gobject.GObject.__init__(self)
def run(self):
raise NotImplementedError()
class _ShareCommand(_BaseCommand):
def __init__(self, connection, activity_id):
_BaseCommand.__init__(self)
self._connection = connection
self._activity_id = activity_id
self._finished = False
self._join_command = None
self.text_channel = None
self.tubes_channel = None
self.room_handle = None
def run(self):
""" TODO: Check we don't need this
# We shouldn't have to do this, but Gabble sometimes finds the IRC
# transport and goes "that has chatrooms, that'll do nicely". Work
# around it til Gabble gets better at finding the MUC service.
return '%s@%s' % (activity_id,
self._account['fallback-conference-server'])
"""
self._connection.RequestHandles(
HANDLE_TYPE_ROOM,
[self._activity_id],
reply_handler=self.__got_handles_cb,
error_handler=self.__error_handler_cb,
dbus_interface=CONNECTION)
def __got_handles_cb(self, handles):
logging.debug('__got_handles_cb %r', handles)
self.room_handle = handles[0]
self._join_command = _JoinCommand(self._connection, self.room_handle)
self._join_command.connect('finished', self.__joined_cb)
self._join_command.run()
def __joined_cb(self, join_command, error):
_logger.debug('%r: Join finished %r', self, error)
if error is not None:
self._finished = True
self.emit('finished', error)
return
self.text_channel = join_command.text_channel
self.tubes_channel = join_command.tubes_channel
self._connection.AddActivity(
self._activity_id,
self.room_handle,
reply_handler=self.__added_activity_cb,
error_handler=self.__error_handler_cb,
dbus_interface=CONN_INTERFACE_BUDDY_INFO)
def __added_activity_cb(self):
self._finished = True
self.emit('finished', None)
def __error_handler_cb(self, error):
self._finished = True
self.emit('finished', error)
class _JoinCommand(_BaseCommand):
def __init__(self, connection, room_handle):
_BaseCommand.__init__(self)
self._connection = connection
self._room_handle = room_handle
self._finished = False
self.text_channel = None
self.tubes_channel = None
def run(self):
if self._finished:
raise RuntimeError('This command has already finished')
self._connection.RequestChannel(CHANNEL_TYPE_TEXT,
HANDLE_TYPE_ROOM, self._room_handle, True,
reply_handler=self.__create_text_channel_cb,
error_handler=self.__error_handler_cb,
dbus_interface=CONNECTION)
self._connection.RequestChannel(CHANNEL_TYPE_TUBES,
HANDLE_TYPE_ROOM, self._room_handle, True,
reply_handler=self.__create_tubes_channel_cb,
error_handler=self.__error_handler_cb,
dbus_interface=CONNECTION)
def __create_text_channel_cb(self, channel_path):
Channel(self._connection.requested_bus_name, channel_path,
ready_handler=self.__text_channel_ready_cb)
def __create_tubes_channel_cb(self, channel_path):
Channel(self._connection.requested_bus_name, channel_path,
ready_handler=self.__tubes_channel_ready_cb)
def __error_handler_cb(self, error):
self._finished = True
self.emit('finished', error)
def __tubes_channel_ready_cb(self, channel):
_logger.debug('%r: Tubes channel %r is ready', self, channel)
self.tubes_channel = channel
self._tubes_ready()
def __text_channel_ready_cb(self, channel):
_logger.debug('%r: Text channel %r is ready', self, channel)
self.text_channel = channel
self._tubes_ready()
def _tubes_ready(self):
if self.text_channel is None or \
self.tubes_channel is None:
return
_logger.debug('%r: finished setting up tubes', self)
self._add_self_to_channel()
def __text_channel_group_flags_changed_cb(self, added, removed):
_logger.debug('__text_channel_group_flags_changed_cb %r %r', added, removed)
self._text_channel_group_flags |= added
self._text_channel_group_flags &= ~removed
def _add_self_to_channel(self):
_logger.info('KILL_PS Connect to the Closed signal of the text channel')
# FIXME: cope with non-Group channels here if we want to support
# non-OLPC-compatible IMs
group = self.text_channel[CHANNEL_INTERFACE_GROUP]
def got_all_members(members, local_pending, remote_pending):
_logger.debug('got_all_members local_pending %r members %r', members, local_pending)
if members:
self.__text_channel_members_changed_cb('', members, (),
(), (), 0, 0)
_logger.info('KILL_PS Check that we pass the right self handle depending on the channel flags')
if self._self_handle in members:
_logger.debug('%r: I am already in the room', self)
assert self._finished # set by _text_channel_members_changed_cb
else:
_logger.debug('%r: Not yet in the room - entering', self)
group.AddMembers([self._self_handle], '',
reply_handler=lambda: None,
error_handler=lambda e: self._join_failed_cb(e,
'got_all_members AddMembers'))
def got_group_flags(flags):
self._text_channel_group_flags = flags
# by the time we hook this, we need to know the group flags
group.connect_to_signal('MembersChanged',
self.__text_channel_members_changed_cb)
# bootstrap by getting the current state. This is where we find
# out whether anyone was lying to us in their PEP info
group.GetAllMembers(reply_handler=got_all_members,
error_handler=self.__error_handler_cb)
def got_self_handle(self_handle):
self._self_handle = self_handle
group.connect_to_signal('GroupFlagsChanged',
self.__text_channel_group_flags_changed_cb)
group.GetGroupFlags(reply_handler=got_group_flags,
error_handler=self.__error_handler_cb)
group.GetSelfHandle(reply_handler=got_self_handle,
error_handler=self.__error_handler_cb)
def __text_channel_members_changed_cb(self, message, added, removed,
local_pending, remote_pending,
actor, reason):
_logger.debug('__text_channel_members_changed_cb added %r', added)
if self._self_handle in added:
logging.info('KILL_PS Set the channel properties')
self._finished = True
self.emit('finished', None)
return
#_logger.debug('Activity %r text channel %u currently has %r',
# self, self._room_handle, self._handle_to_buddy)
_logger.debug('Text channel %u members changed: + %r, - %r, LP %r, '
'RP %r, message %r, actor %r, reason %r', self._room_handle,
added, removed, local_pending, remote_pending,
message, actor, reason)
# Note: D-Bus calls this with list arguments, but after GetMembers()
# we call it with set and tuple arguments; we cope with any iterable.
"""
if (self._text_channel_group_flags &
CHANNEL_GROUP_FLAG_CHANNEL_SPECIFIC_HANDLES):
_logger.debug('This channel has channel-specific handles')
map_chan = self._text_channel
else:
# we have global handles here
_logger.debug('This channel has global handles')
map_chan = None
# Disregard any who are already there - however, if we're joining
# the channel, this will still consider everyone to have been added,
# because _handle_to_buddy was cleared. That's necessary, so we get
# the handle-to-buddy mapping for everyone.
added = set(added)
added -= frozenset(self._handle_to_buddy.iterkeys())
_logger.debug('After filtering for no-ops, we want to add %r', added)
added_buddies = self._ps.map_handles_to_buddies(self._tp,
map_chan,
added)
for handle, buddy in added_buddies.iteritems():
self._handle_to_buddy[handle] = buddy
self._buddy_to_handle[buddy] = handle
self._add_buddies(added_buddies.itervalues())
self._claimed_buddies |= set(added_buddies.itervalues())
# we treat all pending members as if they weren't there
removed = set(removed)
removed |= set(local_pending)
removed |= set(remote_pending)
# disregard any who aren't already there
removed &= frozenset(self._handle_to_buddy.iterkeys())
_logger.debug('After filtering for no-ops, we want to remove %r',
removed)
removed_buddies = set()
for handle in removed:
buddy = self._handle_to_buddy.pop(handle, None)
self._buddy_to_handle.pop(buddy)
removed_buddies.add(buddy)
# If we're not in the room yet, the "removal" may be spurious -
# Gabble removes the inviter from members at the same time it adds
# us to local-pending. We'll catch up anyway when we join the room and
# do the apparent<->reality sync, so just don't remove anyone until
# we've joined.
if self._joined:
self._remove_buddies(removed_buddies)
# if we were among those removed, we'll have to start believing
# the spoofable PEP-based activity tracking again.
if self._self_handle not in self._handle_to_buddy and self._joined:
self._text_channel_closed_cb()
"""
self._handle_to_buddy[self._self_handle] = None
if self._self_handle in self._handle_to_buddy and not self._joined:
# We've just joined
self._joined = True
"""
_logger.debug('Syncing activity %r buddy list %r with reality %r',
self, self._buddies, self._handle_to_buddy)
real_buddies = set(self._handle_to_buddy.itervalues())
added_buddies = real_buddies - self._buddies
if added_buddies:
_logger.debug('... %r are here although they claimed not',
added_buddies)
removed_buddies = self._buddies - real_buddies
_logger.debug('... %r claimed to be here but are not',
removed_buddies)
self._add_buddies(added_buddies)
self._remove_buddies(removed_buddies)
# Leave if the activity crashes
if self._activity_unique_name is not None:
_logger.debug('Watching unique name %s',
self._activity_unique_name)
self._activity_unique_name_watch = dbus.Bus().watch_name_owner(
self._activity_unique_name, self._activity_unique_name_cb)
"""
# Finish the Join process
if PROPERTIES_INTERFACE not in self.text_channel:
self.__join_activity_channel_props_listed_cb(())
else:
self.text_channel[PROPERTIES_INTERFACE].ListProperties(
reply_handler=self.__join_activity_channel_props_listed_cb,
error_handler=lambda e: self._join_failed_cb(e,
'Activity._text_channel_members_changed_cb'))
def __join_activity_channel_props_listed_cb(self, prop_specs):
# FIXME: invite-only ought to be set on private activities; but
# since only the owner can change invite-only, that would break
# activity scope changes.
props = {
'anonymous': False, # otherwise buddy resolution breaks
'invite-only': False, # anyone who knows about the channel can join
'invite-restricted': False, # so non-owners can invite others
'persistent': False, # vanish when there are no members
'private': True, # don't appear in server room lists
}
props_to_set = []
for ident, name, sig, flags in prop_specs:
value = props.pop(name, None)
if value is not None:
if flags & PROPERTY_FLAG_WRITE:
props_to_set.append((ident, value))
# FIXME: else error, but only if we're creating the room?
# FIXME: if props is nonempty, then we want to set props that aren't
# supported here - raise an error?
if props_to_set:
self.text_channel[PROPERTIES_INTERFACE].SetProperties(
props_to_set, reply_handler=self._joined_cb,
error_handler=lambda e: self._join_failed_cb(e,
'Activity._join_activity_channel_props_listed_cb'))
else:
self._joined_cb()

@ -276,17 +276,17 @@ class Buddy(BaseBuddy):
error_handler=self.__error_handler_cb)
def __got_properties_cb(self, properties):
_logger.debug('__got_properties_cb', properties)
_logger.debug('__got_properties_cb %r', properties)
self._get_properties_call = None
self._update_properties(properties)
def __got_attributes_cb(self, attributes):
_logger.debug('__got_attributes_cb', attributes)
_logger.debug('__got_attributes_cb %r', attributes)
self._get_attributes_call = None
self._update_attributes(attributes[self._contact_handle])
def __error_handler_cb(self, error):
_logger.debug('__error_handler_cb', error)
_logger.debug('__error_handler_cb %r', error)
def __properties_changed_cb(self, new_props):
_logger.debug('%r: Buddy properties changed to %r', self, new_props)
@ -314,7 +314,11 @@ class Buddy(BaseBuddy):
self.props.nick = attributes[nick_key]
def do_get_property(self, pspec):
if self._get_properties_call is not None:
if pspec.name == 'nick' and self._get_attributes_call is not None:
_logger.debug('%r: Blocking on GetContactAttributes() because someone '
'wants property nick', self)
self._get_attributes_call.block()
elif pspec.name != 'nick' and self._get_properties_call is not None:
_logger.debug('%r: Blocking on GetProperties() because someone '
'wants property %s', self, pspec.name)
self._get_properties_call.block()

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