Also set up introspection annotations wherever it's needed
Signed-off-by: Carlos Garnacho <carlos@lanedo.com>
Acked-by: Simon Schampijer <simon@laptop.org>
This is a base class for gesture recognizers using possibly more
than a single touch.
Signed-off-by: Carlos Garnacho <carlos@lanedo.com>
Acked-by: Simon Schampijer <simon@laptop.org>
started/finished was renamed to began/ended, and "updated" signal
has been added too to complete the semantics
Signed-off-by: Carlos Garnacho <carlos@lanedo.com>
Acked-by: Simon Schampijer <simon@laptop.org>
style and colors of the progress feedback are subject to change
Signed-off-by: Carlos Garnacho <carlos@lanedo.com>
Acked-by: Simon Schampijer <simon@laptop.org>
controllers were already intrinsically related to a widget, so
set a property so controllers have a back reference to the widget
they attach to
Signed-off-by: Carlos Garnacho <carlos@lanedo.com>
Acked-by: Simon Schampijer <simon@laptop.org>
SugarEventController is an abstract object that attaches to a widget
and interprets an arbitrary set of events. Implementations of that
object get to define the sequence of events that trigger these.
The basic touch gestures (long press, rotate, swipe, zoom) have
been implemented on top of that object.
Signed-off-by: Carlos Garnacho <carlos@lanedo.com>
Acked-by: Simon Schampijer <simon@laptop.org>