# # Copyright (C) 2006-2007 Red Hat, Inc. # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA from gettext import gettext as _ import gtk from sugar import profile from sugar.graphics.icon import CanvasIcon from sugar.graphics import style from model.devices import device from sugar.graphics.palette import Palette from model.devices.network import wireless class DeviceView(CanvasIcon): def __init__(self, model): CanvasIcon.__init__(self, size=style.MEDIUM_ICON_SIZE, icon_name='network-mesh') self._model = model self._palette = MeshPalette(_("Mesh Network"), model) self.set_palette(self._palette) model.connect('notify::state', self._state_changed_cb) model.connect('notify::activation-stage', self._state_changed_cb) self._update_state() def _state_changed_cb(self, model, pspec): self._update_state() def _update_state(self): # FIXME Change icon colors once we have real icons state = self._model.props.state self._palette.update_state(state) if state == device.STATE_ACTIVATING: self.props.fill_color = style.COLOR_INACTIVE_FILL.get_svg() self.props.stroke_color = style.COLOR_INACTIVE_STROKE.get_svg() elif state == device.STATE_ACTIVATED: self.props.xo_color = profile.get_color() elif state == device.STATE_INACTIVE: self.props.fill_color = style.COLOR_INACTIVE_FILL.get_svg() self.props.stroke_color = style.COLOR_INACTIVE_STROKE.get_svg() if state == device.STATE_INACTIVE: self._palette.set_primary_text(_("Mesh Network")) else: chan = wireless.freq_to_channel(self._model.props.frequency) if chan > 0: self._palette.set_primary_text(_("Mesh Network") + " %d" % chan) self._palette.set_mesh_step(self._model.props.mesh_step, state) class MeshPalette(Palette): def __init__(self, primary_text, model): Palette.__init__(self, primary_text, menu_after_content=True) self._model = model self._step_label = gtk.Label() self._step_label.show() vbox = gtk.VBox() vbox.pack_start(self._step_label) vbox.show() self.set_content(vbox) self._disconnect_item = gtk.MenuItem(_('Disconnect...')) self._disconnect_item.connect('activate', self._disconnect_activate_cb) self.menu.append(self._disconnect_item) def update_state(self, state): if state == device.STATE_ACTIVATED: self._disconnect_item.show() else: self._disconnect_item.hide() def _disconnect_activate_cb(self, menuitem): # Disconnection for an mesh means activating the default mesh device # again without a channel network_manager = hardwaremanager.get_network_manager() nm_device = self._model.get_nm_device() if network_manager and nm_device: network_manager.set_active_device(nm_device) def set_mesh_step(self, step, state): label = "" if step == 1: if state == device.STATE_ACTIVATED: label = _("Connected to a School Mesh Portal") elif state == device.STATE_ACTIVATING: label = _("Looking for a School Mesh Portal...") elif step == 3: if state == device.STATE_ACTIVATED: label = _("Connected to an XO Mesh Portal") elif state == device.STATE_ACTIVATING: label = _("Looking for an XO Mesh Portal...") elif step == 4: if state == device.STATE_ACTIVATED: label = _("Connected to a Simple Mesh") elif state == device.STATE_ACTIVATING: label = _("Starting a Simple Mesh") if len(label): self._step_label.set_text(label) else: import logging logging.debug("Unhandled mesh step %d" % step) self._step_label.set_text(_("Unknown Mesh"))