import gobject class _Tag: def __init__(self, name, start_frame, end_frame): self.name = name self.start_frame = start_frame self.end_frame = end_frame class TimelineObserver: def __init__(self, observer): self._observer = observer def next_frame(self, tag, current_frame, n_frames): try: method = getattr(self._observer, 'do_' + tag) method(current_frame, n_frames) except: pass class Timeline: def __init__(self, observer): self._fps = 12 self._tags = [] self._name_to_tag = {} self._current_frame = 0 self._timeout_sid = 0 self._observer = TimelineObserver(observer) def add_tag(self, name, start_frame, end_frame): tag = _Tag(name, start_frame, end_frame) self._tags.append(tag) self._name_to_tag[name] = tag def remove_tag(self, name): tag = self._tags[name] self._tags.remove(tag) del self._tags[name] def _next_frame(self, tag, frame): n_frames = tag.start_frame - tag.end_frame self._observer.next_frame(tag.name, frame, n_frames) def on_tag(self, name): tag = self._name_to_tag[name] return (tag.start_frame <= self._current_frame and \ tag.end_frame >= self._current_frame) def _get_tags_for_frame(self, frame): result = [] for tag in self._tags: if tag.start_frame <= frame and tag.end_frame >= frame: result.append(tag) return result def _timeout_cb(self, end_frame): for tag in self._get_tags_for_frame(self._current_frame): cur_frame = self._current_frame - tag.start_frame self._next_frame(tag, cur_frame) if self._current_frame < end_frame: self._current_frame += 1 return True else: return False def play(self, start_tag=None, stop_tag=None): self.stop() if start_tag == None: start = self._tags[0].start_frame else: start = self._name_to_tag[start_tag].start_frame if stop_tag == None: end = self._tags[len(self._tags) - 1].end_frame else: end = self._name_to_tag[stop_tag].end_frame self._current_frame = start interval = 1000 / self._fps self._timeout_sid = gobject.timeout_add( interval, self._timeout_cb, end) def stop(self): if self._timeout_sid > 0: gobject.source_remove(self._timeout_sid)