import pygtk pygtk.require('2.0') import gtk import gobject SM_SPACE_PROPORTIONAL = 0 SM_STEP = 1 #SLIDING_TIMEOUT = 50 #SLIDING_MODE = SM_SPACE_PROPORTIONAL SLIDING_TIMEOUT = 10 SLIDING_MODE = SM_STEP SLIDING_STEP = 0.05 class WindowManager: __managers_list = [] CENTER = 0 LEFT = 1 RIGHT = 2 TOP = 3 BOTTOM = 4 ABSOLUTE = 0 SCREEN_RELATIVE = 1 def __init__(self, window): self._window = window self._sliding_pos = 0 WindowManager.__managers_list.append(self) window.connect("key-press-event", self.__key_press_event_cb) def __key_press_event_cb(self, window, event): manager = None if event.keyval == gtk.keysyms.Left and \ event.state & gtk.gdk.CONTROL_MASK: for wm in WindowManager.__managers_list: if wm._position == WindowManager.LEFT: manager = wm if event.keyval == gtk.keysyms.Up and \ event.state & gtk.gdk.CONTROL_MASK: for wm in WindowManager.__managers_list: if wm._position == WindowManager.TOP: manager = wm if event.keyval == gtk.keysyms.Down and \ event.state & gtk.gdk.CONTROL_MASK: for wm in WindowManager.__managers_list: if wm._position == WindowManager.BOTTOM: manager = wm if manager and manager._window.get_property('visible'): manager.slide_window_out() elif manager: manager.slide_window_in() def set_width(self, width, width_type): self._width = width self._width_type = width_type def set_height(self, height, height_type): self._height = height self._height_type = height_type def set_position(self, position): self._position = position def _update_size(self): screen_width = self._window.get_screen().get_width() screen_height = self._window.get_screen().get_height() if self._width_type is WindowManager.ABSOLUTE: width = self._width elif self._width_type is WindowManager.SCREEN_RELATIVE: width = int(screen_width * self._width) if self._height_type is WindowManager.ABSOLUTE: height = self._height elif self._height_type is WindowManager.SCREEN_RELATIVE: height = int(screen_height * self._height) self._real_width = width self._real_height = height self._window.set_size_request(self._real_width, self._real_height) def _update_position(self): screen_width = self._window.get_screen().get_width() screen_height = self._window.get_screen().get_height() width = self._real_width height = self._real_height if self._position is WindowManager.CENTER: self._x = int((screen_width - width) / 2) self._y = int((screen_height - height) / 2) elif self._position is WindowManager.LEFT: self._x = - int((1.0 - self._sliding_pos) * width) self._y = int((screen_height - height) / 2) elif self._position is WindowManager.TOP: self._x = int((screen_width - width) / 2) self._y = - int((1.0 - self._sliding_pos) * height) elif self._position is WindowManager.BOTTOM: self._x = int((screen_width - width) / 2) self._y = screen_height - int(self._sliding_pos * height) self._window.move(self._x, self._y) def __slide_in_timeout_cb(self): if self._sliding_pos == 0: self._window.show() if SLIDING_MODE == SM_SPACE_PROPORTIONAL: space_to_go = 1.0 - self._sliding_pos self._sliding_pos += (space_to_go / 2) else: self._sliding_pos += SLIDING_STEP if self._sliding_pos > .999: self._sliding_pos = 1.0 self._update_position() if self._sliding_pos == 1.0: return False else: return True def __slide_out_timeout_cb(self): if SLIDING_MODE == SM_SPACE_PROPORTIONAL: space_to_go = self._sliding_pos self._sliding_pos -= (space_to_go / 2) else: self._sliding_pos -= SLIDING_STEP if self._sliding_pos < .001: self._sliding_pos = 0 self._update_position() if self._sliding_pos == 0: self._window.hide() return False else: return True def slide_window_in(self): self._sliding_pos = 0 gobject.timeout_add(SLIDING_TIMEOUT, self.__slide_in_timeout_cb) def slide_window_out(self): self._sliding_pos = 1.0 gobject.timeout_add(SLIDING_TIMEOUT, self.__slide_out_timeout_cb) def show(self): self._window.show() def update(self): self._update_position() def manage(self): self._update_size() self._update_position()