import random class IconLayout: def __init__(self, width, height): self._icons = [] self._width = width self._height = height def set_internal_bounds(self, x1, y1, x2, y2): self._x1 = x1 self._y1 = y1 self._x2 = x2 self._y2 = y2 def add_icon(self, icon): self._icons.append(icon) self._layout_icon(icon) def remove_icon(self, icon): self._icons.remove(icon) def _is_valid_position(self, icon, x, y): icon_size = icon.props.size border = 20 if not (border < x < self._width - icon_size - border and \ border < y < self._height - icon_size - border): return False if self._x1 - icon_size - border < x < self._x2 + border and \ self._y1 - icon_size - border < y < self._y2 + border: return False return True def _layout_icon(self, icon): while True: x = random.random() * self._width y = random.random() * self._height if self._is_valid_position(icon, x, y): break icon.props.x = x icon.props.y = y