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Python

# Copyright (C) 2007, Eduardo Silva <edsiper@gmail.com>
# Copyright (C) 2008, One Laptop Per Child
# Copyright (C) 2009, Tomeu Vizoso
# Copyright (C) 2011, Benjamin Berg <benjamin@sipsolutions.net>
# Copyright (C) 2011, Marco Pesenti Gritti <marco@marcopg.org>
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
# Boston, MA 02111-1307, USA.
"""
STABLE.
"""
import logging
from gi.repository import Gdk
from gi.repository import Gtk
from gi.repository import GObject
from sugar3.graphics import palettegroup
from sugar3.graphics import animator
from sugar3.graphics import style
def _calculate_gap(a, b):
"""Helper function to find the gap position and size of widget a"""
# Test for each side if the palette and invoker are
# adjacent to each other.
gap = True
if a.y + a.height == b.y:
gap_side = Gtk.PositionType.BOTTOM
elif a.x + a.width == b.x:
gap_side = Gtk.PositionType.RIGHT
elif a.x == b.x + b.width:
gap_side = Gtk.PositionType.LEFT
elif a.y == b.y + b.height:
gap_side = Gtk.PositionType.TOP
else:
gap = False
if gap:
if gap_side == Gtk.PositionType.BOTTOM or gap_side == Gtk.PositionType.TOP:
gap_start = min(a.width, max(0, b.x - a.x))
gap_size = max(0, min(a.width,
(b.x + b.width) - a.x) - gap_start)
elif gap_side == Gtk.PositionType.RIGHT or gap_side == Gtk.PositionType.LEFT:
gap_start = min(a.height, max(0, b.y - a.y))
gap_size = max(0, min(a.height,
(b.y + b.height) - a.y) - gap_start)
if gap and gap_size > 0:
return (gap_side, gap_start, gap_size)
else:
return False
class _PaletteMenuWidget(Gtk.Menu):
__gtype_name__ = "SugarPaletteMenuWidget"
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self):
Gtk.Menu.__init__(self)
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
self.get_toplevel().add_accel_group(accel_group)
self._popup_position = (0, 0)
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
self._up = False
self._invoker = None
self._menus = []
def set_accept_focus(self, focus):
pass
def get_origin(self):
res_, x, y = self.get_toplevel().get_window().get_origin()
return x, y
def move(self, x, y):
self._popup_position = (x, y)
def set_transient_for(self, window):
pass
def set_invoker(self, invoker):
pass
def _position(self, widget, data):
return self._popup_position[0], self._popup_position[1], False
def popup(self, invoker):
if self._up:
return
# We need to track certain mouse events in order to close the palette
# when the mouse leaves the palette and the invoker widget, but
# GtkMenu makes our lives hard here.
#
# GtkMenu takes a grab on the root window, meaning that normal
# enter/leave events are not sent to the relevant widgets.
# However, connecting enter-notify and leave-notify events in this
# GtkMenu subclass mean that we get to see the events being grabbed.
# With certain filtering in place (see _enter_notify_cb and
# _leave_notify_cb) we are able to accurately determine when the
# mouse leaves/enters the palette menu. Some spurious events are
# generated but the important thing is that the last event generated
# in response to a user action is always reliable (i.e. we will
# always get a leave event last if the user left the menu,
# even if we get some strange enter events leading up to it).
#
# This is complicated with submenus; in this case the submenu takes
# the grab, so we must also listen for events on any submenus of
# the palette and apply the same considerations.
#
# The remaining challenge is tracking when the mouse enters or leaves
# the invoker area. While the appropriate GtkMenu grab is active,
# we do get informed of such events, however these events will only
# arrive if the user has entered the menu. If the user hovers over
# the invoker and then leaves the invoker without entering the palette,
# we get no enter/leave event.
# We work around this by tracking mouse motion events. When the mouse
# moves, we compare the mouse coordinates to the region occupied by the
# invoker, and this lets us track enter/leave for the invoker widget.
self._invoker = invoker
self._find_all_menus(self)
for menu in self._menus:
if self._invoker:
menu.connect('motion-notify-event', self._motion_notify_cb)
menu.connect('enter-notify-event', self._enter_notify_cb)
menu.connect('leave-notify-event', self._leave_notify_cb)
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
Gtk.Menu.popup(self, None, None, self._position, None, 0, 0)
self._up = True
def popdown(self):
if not self._up:
return
Gtk.Menu.popdown(self)
for menu in self._menus:
menu.disconnect_by_func(self._motion_notify_cb)
menu.disconnect_by_func(self._enter_notify_cb)
menu.disconnect_by_func(self._leave_notify_cb)
self._up = False
self._menus = []
self._invoker = None
def _find_all_menus(self, menu):
"""
Recursively find all submenus of menu, adding them to self._menus.
"""
self._menus.append(menu)
for child in menu.get_children():
if not isinstance(child, Gtk.MenuItem):
continue
submenu = child.get_submenu()
if submenu and isinstance(submenu, Gtk.Menu):
self._find_all_menus(submenu)
def _enter_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = True
self._reevaluate_state()
return False
def _leave_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = False
self._reevaluate_state()
return False
def _motion_notify_cb(self, widget, event):
rect = self._invoker.get_rect()
x = event.x_root
y = event.y_root
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
if in_invoker != self._mouse_in_invoker:
self._mouse_in_invoker = in_invoker
self._reevaluate_state()
def _reevaluate_state(self):
if self._entered:
# If we previously advised that the mouse was inside, but now the
# mouse is outside both the invoker and the palette, notify that
# the mouse has left.
if not self._mouse_in_palette and not self._mouse_in_invoker:
self._entered = False
self.emit('leave-notify')
else:
# If we previously advised that the mouse had left, but now the
# mouse is inside either the palette or the invoker, notify that
# the mouse has entered.
if self._mouse_in_palette or self._mouse_in_invoker:
self._entered = True
self.emit('enter-notify')
class _PaletteWindowWidget(Gtk.Window):
__gtype_name__ = 'SugarPaletteWindowWidget'
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self, palette=None):
Gtk.Window.__init__(self)
self._palette = palette
self.set_decorated(False)
self.set_resizable(False)
self.set_position(Gtk.WindowPosition.NONE)
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
self.add_accel_group(accel_group)
self._old_alloc = None
self._invoker = None
self._should_accept_focus = True
def set_accept_focus(self, focus):
self._should_accept_focus = focus
if self.get_window() != None:
self.get_window().set_accept_focus(focus)
def get_origin(self):
res_, x, y = self.get_window().get_origin()
return x, y
def do_realize(self):
Gtk.Window.do_realize(self)
self.get_window().set_accept_focus(self._should_accept_focus)
self.set_type_hint(Gdk.WindowTypeHint.DIALOG)
def do_get_preferred_width(self):
minimum, natural = Gtk.Window.do_get_preferred_width(self)
label_width = 0
if self._palette is not None:
label_width = self._palette.get_label_width()
size = max(natural, label_width + 2 * self.get_border_width(),
style.GRID_CELL_SIZE * 2)
return size, size
def do_size_allocate(self, allocation):
Gtk.Window.do_size_allocate(self, allocation)
if self._old_alloc is None or \
self._old_alloc.x != allocation.x or \
self._old_alloc.y != allocation.y or \
self._old_alloc.width != allocation.width or \
self._old_alloc.height != allocation.height:
self.queue_draw()
# We need to store old allocation because when size_allocate
# is called widget.allocation is already updated.
# Gtk.Window resizing is different from normal containers:
# the X window is resized, widget.allocation is updated from
# the configure request handler and finally size_allocate is called.
self._old_alloc = allocation
def set_invoker(self, invoker):
self._invoker = invoker
def get_rect(self):
win_x, win_y = self.get_origin()
rectangle = self.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural = self.get_preferred_size()
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = natural.height
return rect
def do_draw(self, cr):
# Fall trough to the container expose handler.
# (Leaving out the window expose handler which redraws everything)
Gtk.Window.do_draw(self, cr)
if self._invoker is not None and self._invoker.has_rectangle_gap():
invoker = self._invoker.get_rect()
palette = self.get_rect()
gap = _calculate_gap(palette, invoker)
else:
gap = False
allocation = self.get_allocation()
context = self.get_style_context()
context.add_class('toolitem')
if gap:
Gtk.render_frame_gap(context, cr, 0, 0, allocation.width, allocation.height,
gap[0], gap[1], gap[1] + gap[2])
else:
Gtk.render_frame(context, cr, 0, 0, allocation.width, allocation.height)
return False
def __enter_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL and \
event.detail != Gdk.NotifyType.INFERIOR:
self.emit('enter-notify')
return False
def __leave_notify_event_cb(self, widget, event):
if event.mode != Gdk.CrossingMode.NORMAL:
return False
if event.detail != Gdk.NotifyType.INFERIOR:
self.emit('leave-notify')
def popup(self, invoker):
if self.get_visible():
return
self.connect('enter-notify-event', self.__enter_notify_event_cb)
self.connect('leave-notify-event', self.__leave_notify_event_cb)
self.show()
def popdown(self):
if not self.get_visible():
return
self.disconnect_by_func(self.__enter_notify_event_cb)
self.disconnect_by_func(self.__leave_notify_event_cb)
self.hide()
class MouseSpeedDetector(GObject.GObject):
__gsignals__ = {
'motion-slow': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'motion-fast': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
_MOTION_SLOW = 1
_MOTION_FAST = 2
def __init__(self, delay, thresh):
"""Create MouseSpeedDetector object,
delay in msec
threshold in pixels (per tick of 'delay' msec)"""
GObject.GObject.__init__(self)
self.parent = None
self._threshold = thresh
self._delay = delay
self._state = None
self._timeout_hid = None
self._mouse_pos = None
def start(self):
self.stop()
self._mouse_pos = self._get_mouse_position()
self._timeout_hid = GObject.timeout_add(self._delay, self._timer_cb)
def stop(self):
if self._timeout_hid is not None:
GObject.source_remove(self._timeout_hid)
self._state = None
def _get_mouse_position(self):
if hasattr(self.parent, 'get_display'):
display = self.parent.get_display()
else:
display = Gdk.Display.get_default()
manager = display.get_device_manager()
pointer_device = manager.get_client_pointer()
screen, x, y = pointer_device.get_position()
return (x, y)
def _detect_motion(self):
oldx, oldy = self._mouse_pos
(x, y) = self._get_mouse_position()
self._mouse_pos = (x, y)
dist2 = (oldx - x) ** 2 + (oldy - y) ** 2
if dist2 > self._threshold ** 2:
return True
else:
return False
def _timer_cb(self):
motion = self._detect_motion()
if motion and self._state != self._MOTION_FAST:
self.emit('motion-fast')
self._state = self._MOTION_FAST
elif not motion and self._state != self._MOTION_SLOW:
self.emit('motion-slow')
self._state = self._MOTION_SLOW
return True
class PaletteWindow(GObject.GObject):
"""
Base class for _ToolbarPalette and Palette.
Provides basic management of child widget, invoker, and animation.
"""
__gsignals__ = {
'popup': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'popdown': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self, **kwargs):
self._group_id = None
self._invoker = None
self._invoker_hids = []
self._cursor_x = 0
self._cursor_y = 0
self._alignment = None
self._up = False
self._palette_state = None
self._widget = None
self._popup_anim = animator.Animator(.5, 10)
self._popup_anim.add(_PopupAnimation(self))
self._popdown_anim = animator.Animator(0.6, 10)
self._popdown_anim.add(_PopdownAnimation(self))
GObject.GObject.__init__(self, **kwargs)
self.set_group_id('default')
self._mouse_detector = MouseSpeedDetector(200, 5)
def _setup_widget(self):
self._widget.connect('show', self.__show_cb)
self._widget.connect('hide', self.__hide_cb)
self._widget.connect('destroy', self.__destroy_cb)
self._widget.connect('enter-notify', self.__enter_notify_cb)
self._widget.connect('leave-notify', self.__leave_notify_cb)
self._set_effective_group_id(self._group_id)
self._widget.set_invoker(self._invoker)
self._mouse_detector.connect('motion-slow', self._mouse_slow_cb)
self._mouse_detector.parent = self._widget
def _teardown_widget(self):
self._widget.disconnect_by_func(self.__show_cb)
self._widget.disconnect_by_func(self.__hide_cb)
self._widget.disconnect_by_func(self.__destroy_cb)
self._widget.disconnect_by_func(self.__enter_notify_cb)
self._widget.disconnect_by_func(self.__leave_notify_cb)
self._set_effective_group_id(None)
def destroy(self):
if self._widget is not None:
self._widget.destroy()
def __destroy_cb(self, palette):
self._mouse_detector.disconnect_by_func(self._mouse_slow_cb)
def set_invoker(self, invoker):
for hid in self._invoker_hids[:]:
self._invoker.disconnect(hid)
self._invoker_hids.remove(hid)
self._invoker = invoker
if self._widget is not None:
self._widget.set_invoker(invoker)
if invoker is not None:
self._invoker_hids.append(self._invoker.connect(
'mouse-enter', self._invoker_mouse_enter_cb))
self._invoker_hids.append(self._invoker.connect(
'mouse-leave', self._invoker_mouse_leave_cb))
self._invoker_hids.append(self._invoker.connect(
'right-click', self._invoker_right_click_cb))
self._invoker_hids.append(self._invoker.connect(
'toggle-state', self._invoker_toggle_state_cb))
def get_invoker(self):
return self._invoker
invoker = GObject.property(type=object,
getter=get_invoker,
setter=set_invoker)
def _mouse_slow_cb(self, widget):
self._mouse_detector.stop()
self._palette_do_popup()
def _palette_do_popup(self):
immediate = False
if self.is_up():
self._popdown_anim.stop()
return
if self._group_id:
group = palettegroup.get_group(self._group_id)
if group and group.is_up():
immediate = True
group.popdown()
self.popup(immediate=immediate)
def is_up(self):
return self._up
def _set_effective_group_id(self, group_id):
if self._group_id:
group = palettegroup.get_group(self._group_id)
group.remove(self)
if group_id:
group = palettegroup.get_group(group_id)
group.add(self)
def set_group_id(self, group_id):
self._set_effective_group_id(group_id)
self._group_id = group_id
def get_group_id(self):
return self._group_id
group_id = GObject.property(type=str,
getter=get_group_id,
setter=set_group_id)
def update_position(self):
invoker = self._invoker
if invoker is None or self._alignment is None:
logging.error('Cannot update the palette position.')
return
rect = self._widget.size_request()
position = invoker.get_position_for_alignment(self._alignment, rect)
if position is None:
position = invoker.get_position(rect)
self._widget.move(position.x, position.y)
def get_full_size_request(self):
return self._widget.size_request()
def popup(self, immediate=False):
if self._invoker is not None:
full_size_request = self.get_full_size_request()
self._alignment = self._invoker.get_alignment(full_size_request)
self.update_position()
self._widget.set_transient_for(self._invoker.get_toplevel())
self._popdown_anim.stop()
if not immediate:
self._popup_anim.start()
else:
self._popup_anim.stop()
self._widget.popup(self._invoker)
# we have to invoke update_position() twice
# since WM could ignore first move() request
self.update_position()
def popdown(self, immediate=False):
self._popup_anim.stop()
self._mouse_detector.stop()
if not immediate:
self._popdown_anim.start()
else:
self._popdown_anim.stop()
if self._widget is not None:
self._widget.popdown()
def on_invoker_enter(self):
self._popdown_anim.stop()
self._mouse_detector.start()
def on_invoker_leave(self):
self._mouse_detector.stop()
self.popdown()
def on_enter(self):
self._popdown_anim.stop()
def on_leave(self):
self.popdown()
def _invoker_mouse_enter_cb(self, invoker):
self.on_invoker_enter()
def _invoker_mouse_leave_cb(self, invoker):
self.on_invoker_leave()
def _invoker_right_click_cb(self, invoker):
self.popup(immediate=True, state=1)
def _invoker_toggle_state_cb(self, invoker):
if self.is_up():
self.popdown(immediate=True)
else:
self.popup(immediate=True, state=1)
def __enter_notify_cb(self, widget):
self.on_enter()
def __leave_notify_cb(self, widget):
self.on_leave()
def __show_cb(self, widget):
if self._invoker is not None:
self._invoker.notify_popup()
self._up = True
self.emit('popup')
def __hide_cb(self, widget):
if self._invoker:
self._invoker.notify_popdown()
self._up = False
self.emit('popdown')
def get_rect(self):
win_x, win_y = self._widget.get_origin()
rectangle = self._widget.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural_ = self._widget.get_preferred_size()
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = minimum.height
return rect
def get_palette_state(self):
return self._palette_state
def _set_palette_state(self, state):
self._palette_state = state
def set_palette_state(self, state):
self._set_palette_state(state)
palette_state = property(get_palette_state)
class _PopupAnimation(animator.Animation):
def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popup(immediate=True)
class _PopdownAnimation(animator.Animation):
def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popdown(immediate=True)
class Invoker(GObject.GObject):
__gtype_name__ = 'SugarPaletteInvoker'
__gsignals__ = {
'mouse-enter': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'mouse-leave': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'right-click': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'toggle-state': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'focus-out': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
ANCHORED = 0
AT_CURSOR = 1
BOTTOM = [(0.0, 0.0, 0.0, 1.0), (-1.0, 0.0, 1.0, 1.0)]
RIGHT = [(0.0, 0.0, 1.0, 0.0), (0.0, -1.0, 1.0, 1.0)]
TOP = [(0.0, -1.0, 0.0, 0.0), (-1.0, -1.0, 1.0, 0.0)]
LEFT = [(-1.0, 0.0, 0.0, 0.0), (-1.0, -1.0, 0.0, 1.0)]
def __init__(self):
GObject.GObject.__init__(self)
self.parent = None
self._screen_area = Gdk.Rectangle()
self._screen_area.x = self._screen_area.y = 0
self._screen_area.width = Gdk.Screen.width()
self._screen_area.height = Gdk.Screen.height()
self._position_hint = self.ANCHORED
self._cursor_x = -1
self._cursor_y = -1
self._palette = None
self._cache_palette = True
self._toggle_palette = False
def attach(self, parent):
self.parent = parent
def detach(self):
self.parent = None
if self._palette is not None:
self._palette.destroy()
self._palette = None
def _get_position_for_alignment(self, alignment, palette_dim):
palette_halign = alignment[0]
palette_valign = alignment[1]
invoker_halign = alignment[2]
invoker_valign = alignment[3]
if self._cursor_x == -1 or self._cursor_y == -1:
if hasattr(self.parent, 'get_display'):
display = self.parent.get_display()
else:
display = Gdk.Display.get_default()
manager = display.get_device_manager()
pointer_device = manager.get_client_pointer()
screen, x, y = pointer_device.get_position()
self._cursor_x = x
self._cursor_y = y
if self._position_hint is self.ANCHORED:
rect = self.get_rect()
else:
dist = style.PALETTE_CURSOR_DISTANCE
rect = Gdk.Rectangle()
rect.x = self._cursor_x - dist
rect.y = self._cursor_y - dist
rect.width = rect.height = dist * 2
palette_width, palette_height = palette_dim.width, palette_dim.height
x = rect.x + rect.width * invoker_halign + \
palette_width * palette_halign
y = rect.y + rect.height * invoker_valign + \
palette_height * palette_valign
rect = Gdk.Rectangle()
rect.x = int(x)
rect.y = int(y)
rect.width = palette_width
rect.height = palette_height
return rect
def _in_screen(self, rect):
return rect.x >= self._screen_area.x and \
rect.y >= self._screen_area.y and \
rect.x + rect.width <= self._screen_area.width and \
rect.y + rect.height <= self._screen_area.height
def _get_area_in_screen(self, rect):
"""Return area of rectangle visible in the screen"""
x1 = max(rect.x, self._screen_area.x)
y1 = max(rect.y, self._screen_area.y)
x2 = min(rect.x + rect.width,
self._screen_area.x + self._screen_area.width)
y2 = min(rect.y + rect.height,
self._screen_area.y + self._screen_area.height)
return (x2 - x1) * (y2 - y1)
def _get_alignments(self):
if self._position_hint is self.AT_CURSOR:
return [(0.0, 0.0, 1.0, 1.0),
(0.0, -1.0, 1.0, 0.0),
(-1.0, -1.0, 0.0, 0.0),
(-1.0, 0.0, 0.0, 1.0)]
else:
return self.BOTTOM + self.RIGHT + self.TOP + self.LEFT
def get_position_for_alignment(self, alignment, palette_dim):
rect = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(rect):
return rect
else:
return None
def get_position(self, palette_dim):
alignment = self.get_alignment(palette_dim)
rect = self._get_position_for_alignment(alignment, palette_dim)
# In case our efforts to find an optimum place inside the screen
# failed, just make sure the palette fits inside the screen if at all
# possible.
rect.x = max(0, rect.x)
rect.y = max(0, rect.y)
rect.x = min(rect.x, self._screen_area.width - rect.width)
rect.y = min(rect.y, self._screen_area.height - rect.height)
return rect
def get_alignment(self, palette_dim):
best_alignment = None
best_area = -1
for alignment in self._get_alignments():
pos = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(pos):
return alignment
area = self._get_area_in_screen(pos)
if area > best_area:
best_alignment = alignment
best_area = area
# Palette horiz/vert alignment
ph = best_alignment[0]
pv = best_alignment[1]
# Invoker horiz/vert alignment
ih = best_alignment[2]
iv = best_alignment[3]
rect = self.get_rect()
screen_area = self._screen_area
if best_alignment in self.LEFT or best_alignment in self.RIGHT:
dtop = rect.y - screen_area.y
dbottom = screen_area.y + screen_area.height - rect.y - rect.width
iv = 0
# Set palette_valign to align to screen on the top
if dtop > dbottom:
pv = -float(dtop) / palette_dim.height
# Set palette_valign to align to screen on the bottom
else:
pv = -float(palette_dim.height - dbottom - rect.height) \
/ palette_dim.height
elif best_alignment in self.TOP or best_alignment in self.BOTTOM:
dleft = rect.x - screen_area.x
dright = screen_area.x + screen_area.width - rect.x - rect.width
ih = 0
# Set palette_halign to align to screen on left
if dleft > dright:
ph = -float(dleft) / palette_dim.width
# Set palette_halign to align to screen on right
else:
ph = -float(palette_dim.width - dright - rect.width) \
/ palette_dim.width
return (ph, pv, ih, iv)
def has_rectangle_gap(self):
return False
def draw_rectangle(self, event, palette):
pass
def notify_popup(self):
pass
def notify_popdown(self):
self._cursor_x = -1
self._cursor_y = -1
def _ensure_palette_exists(self):
if self.parent and self.palette is None:
palette = self.parent.create_palette()
if palette is not None:
self.palette = palette
def notify_mouse_enter(self):
self._ensure_palette_exists()
self.emit('mouse-enter')
def notify_mouse_leave(self):
self.emit('mouse-leave')
def notify_right_click(self):
self._ensure_palette_exists()
self.emit('right-click')
def notify_toggle_state(self):
self._ensure_palette_exists()
self.emit('toggle-state')
def get_palette(self):
return self._palette
def set_palette(self, palette):
if self._palette is not None:
self._palette.popdown(immediate=True)
self._palette.props.invoker = None
# GTK pops down the palette before it invokes the actions on the
# menu item. We need to postpone destruction of the palette until
# after all signals have propagated from the menu item to the
# palette owner.
GObject.idle_add(lambda old_palette=self._palette:
old_palette.destroy(),
priority=GObject.PRIORITY_LOW)
self._palette = palette
if self._palette is not None:
self._palette.props.invoker = self
self._palette.connect('popdown', self.__palette_popdown_cb)
palette = GObject.property(
type=object, setter=set_palette, getter=get_palette)
def get_cache_palette(self):
return self._cache_palette
def set_cache_palette(self, cache_palette):
self._cache_palette = cache_palette
cache_palette = GObject.property(type=object, setter=set_cache_palette,
getter=get_cache_palette)
"""Whether the invoker will cache the palette after its creation. Defaults
to True.
"""
def get_toggle_palette(self):
return self._toggle_palette
def set_toggle_palette(self, toggle_palette):
self._toggle_palette = toggle_palette
toggle_palette = GObject.property(type=object, setter=set_toggle_palette,
getter=get_toggle_palette)
"""Whether the invoker will popup/popdown the Palette on
button left click/touch tap. Defaults to False.
"""
def __palette_popdown_cb(self, palette):
if not self.props.cache_palette:
self.set_palette(None)
class WidgetInvoker(Invoker):
def __init__(self, parent=None, widget=None):
Invoker.__init__(self)
self._widget = None
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
if parent or widget:
self.attach_widget(parent, widget)
def attach_widget(self, parent, widget=None):
if widget:
self._widget = widget
else:
self._widget = parent
self.notify('widget')
self._enter_hid = self._widget.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._widget.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = self._widget.connect('button-release-event',
self.__button_release_event_cb)
self.attach(parent)
def detach(self):
Invoker.detach(self)
self._widget.disconnect(self._enter_hid)
self._widget.disconnect(self._leave_hid)
self._widget.disconnect(self._release_hid)
def get_rect(self):
allocation = self._widget.get_allocation()
window = self._widget.get_window()
if window is not None:
res_, x, y = window.get_origin()
else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
if not self._widget.get_has_window():
x += allocation.x
y += allocation.y
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = allocation.width
rect.height = allocation.height
return rect
def has_rectangle_gap(self):
return True
def draw_rectangle(self, cr, palette):
allocation = self.parent.get_allocation()
context = self.parent.get_style_context()
context.add_class('toolitem')
gap = _calculate_gap(self.get_rect(), palette.get_rect())
if gap:
Gtk.render_frame_gap(context, cr, 0, 0,
allocation.width,
allocation.height,
gap[0], gap[1], gap[1] + gap[2])
def __enter_notify_event_cb(self, widget, event):
self.notify_mouse_enter()
def __leave_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
def __button_release_event_cb(self, widget, event):
if event.button == 1:
if self.props.toggle_palette:
self.notify_toggle_state()
elif event.button == 3:
self.notify_right_click()
return True
else:
return False
def get_toplevel(self):
return self._widget.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
self._widget.queue_draw()
def notify_popdown(self):
Invoker.notify_popdown(self)
self._widget.queue_draw()
def _get_widget(self):
return self._widget
widget = GObject.property(type=object, getter=_get_widget, setter=None)
class CursorInvoker(Invoker):
def __init__(self, parent=None):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._item = None
if parent:
self.attach(parent)
def attach(self, parent):
Invoker.attach(self, parent)
self._item = parent
self._enter_hid = self._item.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._item.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = self._item.connect('button-release-event',
self.__button_release_event_cb)
def detach(self):
Invoker.detach(self)
self._item.disconnect(self._enter_hid)
self._item.disconnect(self._leave_hid)
self._item.disconnect(self._release_hid)
def get_default_position(self):
return self.AT_CURSOR
def get_rect(self):
window = self._item.get_window()
allocation = self._item.get_allocation()
rect = Gdk.Rectangle()
rect.x, rect.y = window.get_root_coords(allocation.x, allocation.y)
rect.width = allocation.width
rect.height = allocation.height
return rect
def __enter_notify_event_cb(self, button, event):
self.notify_mouse_enter()
return False
def __leave_notify_event_cb(self, button, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
def __button_release_event_cb(self, button, event):
if event.button == 1:
if self.props.toggle_palette:
self.notify_toggle_state()
if event.button == 3:
self.notify_right_click()
return True
else:
return False
def get_toplevel(self):
return self._item.get_toplevel()
class ToolInvoker(WidgetInvoker):
def __init__(self, parent=None):
WidgetInvoker.__init__(self)
if parent:
self.attach_tool(parent)
def attach_tool(self, widget):
self.attach_widget(widget, widget.get_child())
def _get_alignments(self):
parent = self._widget.get_parent()
if parent is None:
return WidgetInvoker._get_alignments(self)
if parent.get_orientation() is Gtk.Orientation.HORIZONTAL:
return self.BOTTOM + self.TOP
else:
return self.LEFT + self.RIGHT
class CellRendererInvoker(Invoker):
def __init__(self):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._tree_view = None
self._cell_renderer = None
self._motion_hid = None
self._leave_hid = None
self._release_hid = None
self.path = None
def attach_cell_renderer(self, tree_view, cell_renderer):
self._tree_view = tree_view
self._cell_renderer = cell_renderer
self._motion_hid = tree_view.connect('motion-notify-event',
self.__motion_notify_event_cb)
self._leave_hid = tree_view.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = tree_view.connect('button-release-event',
self.__button_release_event_cb)
Invoker.attach(self, cell_renderer)
def detach(self):
Invoker.detach(self)
self._tree_view.disconnect(self._motion_hid)
self._tree_view.disconnect(self._leave_hid)
self._tree_view.disconnect(self._release_hid)
def get_rect(self):
allocation = self._tree_view.get_allocation()
window = self._tree_view.get_window()
if window is not None:
res, x, y = window.get_origin()
else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
rect = Gdk.Rectangle()
rect.x = x + allocation.x
rect.y = y + allocation.y
rect.width = allocation.width
rect.height = allocation.height
return rect
def __motion_notify_event_cb(self, widget, event):
if event.window != widget.get_bin_window():
return
if self._point_in_cell_renderer(event.x, event.y):
tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
if path != self.path:
if self.path is not None:
self._redraw_path(self.path)
if path is not None:
self._redraw_path(path)
if self.palette is not None:
self.palette.popdown(immediate=True)
self.palette = None
self.path = path
self.notify_mouse_enter()
else:
if self.path is not None:
self._redraw_path(self.path)
self.path = None
self.notify_mouse_leave()
def _redraw_path(self, path):
column = None
for column in self._tree_view.get_columns():
if self._cell_renderer in column.get_cells():
break
assert column is not None
area = self._tree_view.get_background_area(path, column)
x, y = \
self._tree_view.convert_bin_window_to_widget_coords(area.x, area.y)
self._tree_view.queue_draw_area(x, y, area.width, area.height)
def __leave_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
def __button_release_event_cb(self, widget, event):
if event.button == 1 and self._point_in_cell_renderer(event.x,
event.y):
tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
self._cell_renderer.emit('clicked', path)
# So the treeview receives it and knows a drag isn't going on
return False
if event.button == 3 and self._point_in_cell_renderer(event.x,
event.y):
self.notify_right_click()
return True
else:
return False
def _point_in_cell_renderer(self, event_x, event_y):
pos = self._tree_view.get_path_at_pos(int(event_x), int(event_y))
if pos is None:
return False
path_, column, x, y_ = pos
for cell_renderer in column.get_cells():
if cell_renderer == self._cell_renderer:
cell_x, cell_width = column.cell_get_position(cell_renderer)
if x > cell_x and x < (cell_x + cell_width):
return True
return False
return False
def get_toplevel(self):
return self._tree_view.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
def notify_popdown(self):
Invoker.notify_popdown(self)
self.palette = None
def get_default_position(self):
return self.AT_CURSOR