sugar-toolkit-gtk3/shell/home/HomeWindow.py
2006-08-29 16:07:23 +02:00

77 lines
2.3 KiB
Python

import gtk
import goocanvas
import cairo
from home.MeshGroup import MeshGroup
from home.HomeGroup import HomeGroup
from home.FriendsGroup import FriendsGroup
from home.IconLayout import IconLayout
import sugar
class HomeWindow(gtk.Window):
def __init__(self, shell):
gtk.Window.__init__(self)
self._shell = shell
self._width = MeshGroup.WIDTH
self._height = MeshGroup.HEIGHT
self.realize()
self.window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DESKTOP)
def set_model(self, model):
self._model = goocanvas.CanvasModelSimple()
root = self._model.get_root_item()
icon_layout = IconLayout(MeshGroup.WIDTH, MeshGroup.HEIGHT)
x1 = (self._width - FriendsGroup.WIDTH) / 2
y1 = (self._height - FriendsGroup.HEIGHT) / 2
x2 = x1 + FriendsGroup.WIDTH
y2 = y1 + FriendsGroup.HEIGHT
icon_layout.set_bounds(x1, y1, x2, y2)
data_model = model.get_mesh()
self._mesh_group = MeshGroup(icon_layout, data_model)
root.add_child(self._mesh_group)
icon_layout = IconLayout(FriendsGroup.WIDTH, FriendsGroup.HEIGHT)
x1 = (self._width - HomeGroup.WIDTH) / 2
y1 = (self._height - HomeGroup.HEIGHT) / 2
x2 = x1 + HomeGroup.WIDTH
y2 = y1 + HomeGroup.HEIGHT
icon_layout.set_bounds(x1, y1, x2, y2)
data_model = model.get_friends()
self._friends_group = FriendsGroup(icon_layout, data_model)
self._friends_group.translate((self._width - FriendsGroup.WIDTH) / 2,
(self._height - FriendsGroup.HEIGHT) / 2)
root.add_child(self._friends_group)
self._home_group = HomeGroup(self._shell)
self._home_group.translate((self._width - HomeGroup.WIDTH) / 2,
(self._height - HomeGroup.HEIGHT) / 2)
root.add_child(self._home_group)
self._canvas = goocanvas.CanvasView()
self._canvas.set_size_request(gtk.gdk.screen_width(),
gtk.gdk.screen_height())
self._canvas.set_model(self._model)
self.add(self._canvas)
self._canvas.show()
def set_zoom_level(self, level):
if level == sugar.ZOOM_HOME:
width = HomeGroup.WIDTH * 1.1
height = HomeGroup.HEIGHT * 1.1
elif level == sugar.ZOOM_FRIENDS:
width = FriendsGroup.WIDTH * 1.1
height = FriendsGroup.HEIGHT * 1.1
elif level == sugar.ZOOM_MESH:
width = MeshGroup.WIDTH
height = MeshGroup.HEIGHT
self._canvas.set_bounds((self._width - width) / 2,
(self._height - height) / 2,
width, height)
self._canvas.set_scale(gtk.gdk.screen_width() / width)