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Python

# Copyright (C) 2007, Eduardo Silva <edsiper@gmail.com>
# Copyright (C) 2008, One Laptop Per Child
# Copyright (C) 2009, Tomeu Vizoso
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
# Copyright (C) 2011, Benjamin Berg <benjamin@sipsolutions.net>
# Copyright (C) 2011, Marco Pesenti Gritti <marco@marcopg.org>
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
# Boston, MA 02111-1307, USA.
"""
STABLE.
"""
import logging
import math
import gi
gi.require_version('SugarGestures', '1.0')
from gi.repository import Gdk
from gi.repository import Gtk
from gi.repository import GObject
from gi.repository import GLib
from gi.repository import SugarGestures
from sugar3.graphics import palettegroup
from sugar3.graphics import animator
from sugar3.graphics import style
from sugar3.graphics.icon import CellRendererIcon
_pointer = None
def _get_pointer_position(widget):
global _pointer
if _pointer is None:
display = widget.get_display()
manager = display.get_device_manager()
_pointer = manager.get_client_pointer()
screen, x, y = _pointer.get_position()
return (x, y)
def _calculate_gap(a, b):
"""Helper function to find the gap position and size of widget a"""
# Test for each side if the palette and invoker are
# adjacent to each other.
gap = True
if a.y + a.height == b.y:
gap_side = Gtk.PositionType.BOTTOM
elif a.x + a.width == b.x:
gap_side = Gtk.PositionType.RIGHT
elif a.x == b.x + b.width:
gap_side = Gtk.PositionType.LEFT
elif a.y == b.y + b.height:
gap_side = Gtk.PositionType.TOP
else:
gap = False
if gap:
if gap_side == Gtk.PositionType.BOTTOM or \
gap_side == Gtk.PositionType.TOP:
gap_start = min(a.width, max(0, b.x - a.x))
gap_size = max(0, min(a.width,
(b.x + b.width) - a.x) - gap_start)
elif gap_side == Gtk.PositionType.RIGHT or \
gap_side == Gtk.PositionType.LEFT:
gap_start = min(a.height, max(0, b.y - a.y))
gap_size = max(0, min(a.height,
(b.y + b.height) - a.y) - gap_start)
if gap and gap_size > 0:
return (gap_side, gap_start, gap_size)
else:
return False
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
class _PaletteMenuWidget(Gtk.Menu):
__gtype_name__ = "SugarPaletteMenuWidget"
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self):
Gtk.Menu.__init__(self)
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self.get_toplevel().add_accel_group(accel_group)
self._popup_position = (0, 0)
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
self._up = False
self._invoker = None
self._menus = []
def set_accept_focus(self, focus):
pass
def get_origin(self):
res_, x, y = self.get_toplevel().get_window().get_origin()
return x, y
def move(self, x, y):
self._popup_position = (x, y)
def set_transient_for(self, window):
pass
def set_invoker(self, invoker):
pass
def _position(self, widget, *data):
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
return self._popup_position[0], self._popup_position[1], False
def popup(self, invoker):
if self._up:
return
# We need to track certain mouse events in order to close the palette
# when the mouse leaves the palette and the invoker widget, but
# GtkMenu makes our lives hard here.
#
# GtkMenu takes a grab on the root window, meaning that normal
# enter/leave events are not sent to the relevant widgets.
# However, connecting enter-notify and leave-notify events in this
# GtkMenu subclass mean that we get to see the events being grabbed.
# With certain filtering in place (see _enter_notify_cb and
# _leave_notify_cb) we are able to accurately determine when the
# mouse leaves/enters the palette menu. Some spurious events are
# generated but the important thing is that the last event generated
# in response to a user action is always reliable (i.e. we will
# always get a leave event last if the user left the menu,
# even if we get some strange enter events leading up to it).
#
# This is complicated with submenus; in this case the submenu takes
# the grab, so we must also listen for events on any submenus of
# the palette and apply the same considerations.
#
# The remaining challenge is tracking when the mouse enters or leaves
# the invoker area. While the appropriate GtkMenu grab is active,
# we do get informed of such events, however these events will only
# arrive if the user has entered the menu. If the user hovers over
# the invoker and then leaves the invoker without entering the palette,
# we get no enter/leave event.
# We work around this by tracking mouse motion events. When the mouse
# moves, we compare the mouse coordinates to the region occupied by the
# invoker, and this lets us track enter/leave for the invoker widget.
self._invoker = invoker
self._find_all_menus(self)
self.realize()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
for menu in self._menus:
if self._invoker:
menu.connect('motion-notify-event', self._motion_notify_cb)
menu.connect('enter-notify-event', self._enter_notify_cb)
menu.connect('leave-notify-event', self._leave_notify_cb)
CellRendererInvoker: add support for long-press events This one is tricky because where the CellRendererInvoker is used (Home View activity list and Journal list view) we do use Palettes based on a GtkMenu. In the Journal list view this Palette has submenus so it can not be easily replaced with our custom Palette. That is why I am trying to make this case work with a GtkMenu. When the Palette does pop up it grabs the focus. This means that the invoker does not see a TOUCH_END event. Same is the longpress controller that is why we have to reset the controller when the long-press is detected, otherwise it is not usable a second time. The default behavior of a GtkMenu is that it does pop down on a long press/release event. So when doing a long press on the icon the Palette was popping down directly. We can stop this by listening on the button-release event in the Menu and return True when the event happens in the invoker coordinates. Finally there are several issues with motion events: in the invoker we listen to motion events on the treeview in order to be able to popup/popdown the Palette on hovering over the icon. This event is triggered as well when the icon is tapped. We do check the origin of the event and do not trigger the enter/leave when originated from a touchscreen. We do setup the path for the CellRenderer however. The second case where the motion events are triggered is when you tap somewhere in the Palette when it is up. For example you want to get to one of the submenues. Since the Palette tracks motion events to work for the hover case [2] we do get a leave event when the Palette is tapped and the Palette does pop down. Same here, we check if the event originated from a touchscreen and do discard it in that case. Signed-off-by: Simon Schampijer <simon@laptop.org> Acked-by: Manuel Quiñones <manuq@laptop.org>
12 years ago
menu.connect('button-release-event', self._button_release_event_cb)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
Gtk.Menu.popup(self, None, None, self._position, None, 0, 0)
self._up = True
def popdown(self):
if not self._up:
return
Gtk.Menu.popdown(self)
for menu in self._menus:
menu.disconnect_by_func(self._motion_notify_cb)
menu.disconnect_by_func(self._enter_notify_cb)
menu.disconnect_by_func(self._leave_notify_cb)
self._up = False
self._menus = []
self._invoker = None
def _find_all_menus(self, menu):
"""
Recursively find all submenus of menu, adding them to self._menus.
"""
self._menus.append(menu)
for child in menu.get_children():
if not isinstance(child, Gtk.MenuItem):
continue
submenu = child.get_submenu()
if submenu and isinstance(submenu, Gtk.Menu):
self._find_all_menus(submenu)
def _enter_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
CellRendererInvoker: add support for long-press events This one is tricky because where the CellRendererInvoker is used (Home View activity list and Journal list view) we do use Palettes based on a GtkMenu. In the Journal list view this Palette has submenus so it can not be easily replaced with our custom Palette. That is why I am trying to make this case work with a GtkMenu. When the Palette does pop up it grabs the focus. This means that the invoker does not see a TOUCH_END event. Same is the longpress controller that is why we have to reset the controller when the long-press is detected, otherwise it is not usable a second time. The default behavior of a GtkMenu is that it does pop down on a long press/release event. So when doing a long press on the icon the Palette was popping down directly. We can stop this by listening on the button-release event in the Menu and return True when the event happens in the invoker coordinates. Finally there are several issues with motion events: in the invoker we listen to motion events on the treeview in order to be able to popup/popdown the Palette on hovering over the icon. This event is triggered as well when the icon is tapped. We do check the origin of the event and do not trigger the enter/leave when originated from a touchscreen. We do setup the path for the CellRenderer however. The second case where the motion events are triggered is when you tap somewhere in the Palette when it is up. For example you want to get to one of the submenues. Since the Palette tracks motion events to work for the hover case [2] we do get a leave event when the Palette is tapped and the Palette does pop down. Same here, we check if the event originated from a touchscreen and do discard it in that case. Signed-off-by: Simon Schampijer <simon@laptop.org> Acked-by: Manuel Quiñones <manuq@laptop.org>
12 years ago
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = True
self._reevaluate_state()
return False
def _leave_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
CellRendererInvoker: add support for long-press events This one is tricky because where the CellRendererInvoker is used (Home View activity list and Journal list view) we do use Palettes based on a GtkMenu. In the Journal list view this Palette has submenus so it can not be easily replaced with our custom Palette. That is why I am trying to make this case work with a GtkMenu. When the Palette does pop up it grabs the focus. This means that the invoker does not see a TOUCH_END event. Same is the longpress controller that is why we have to reset the controller when the long-press is detected, otherwise it is not usable a second time. The default behavior of a GtkMenu is that it does pop down on a long press/release event. So when doing a long press on the icon the Palette was popping down directly. We can stop this by listening on the button-release event in the Menu and return True when the event happens in the invoker coordinates. Finally there are several issues with motion events: in the invoker we listen to motion events on the treeview in order to be able to popup/popdown the Palette on hovering over the icon. This event is triggered as well when the icon is tapped. We do check the origin of the event and do not trigger the enter/leave when originated from a touchscreen. We do setup the path for the CellRenderer however. The second case where the motion events are triggered is when you tap somewhere in the Palette when it is up. For example you want to get to one of the submenues. Since the Palette tracks motion events to work for the hover case [2] we do get a leave event when the Palette is tapped and the Palette does pop down. Same here, we check if the event originated from a touchscreen and do discard it in that case. Signed-off-by: Simon Schampijer <simon@laptop.org> Acked-by: Manuel Quiñones <manuq@laptop.org>
12 years ago
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = False
self._reevaluate_state()
return False
def _motion_notify_cb(self, widget, event):
CellRendererInvoker: add support for long-press events This one is tricky because where the CellRendererInvoker is used (Home View activity list and Journal list view) we do use Palettes based on a GtkMenu. In the Journal list view this Palette has submenus so it can not be easily replaced with our custom Palette. That is why I am trying to make this case work with a GtkMenu. When the Palette does pop up it grabs the focus. This means that the invoker does not see a TOUCH_END event. Same is the longpress controller that is why we have to reset the controller when the long-press is detected, otherwise it is not usable a second time. The default behavior of a GtkMenu is that it does pop down on a long press/release event. So when doing a long press on the icon the Palette was popping down directly. We can stop this by listening on the button-release event in the Menu and return True when the event happens in the invoker coordinates. Finally there are several issues with motion events: in the invoker we listen to motion events on the treeview in order to be able to popup/popdown the Palette on hovering over the icon. This event is triggered as well when the icon is tapped. We do check the origin of the event and do not trigger the enter/leave when originated from a touchscreen. We do setup the path for the CellRenderer however. The second case where the motion events are triggered is when you tap somewhere in the Palette when it is up. For example you want to get to one of the submenues. Since the Palette tracks motion events to work for the hover case [2] we do get a leave event when the Palette is tapped and the Palette does pop down. Same here, we check if the event originated from a touchscreen and do discard it in that case. Signed-off-by: Simon Schampijer <simon@laptop.org> Acked-by: Manuel Quiñones <manuq@laptop.org>
12 years ago
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
x = event.x_root
y = event.y_root
rect = self._invoker.get_rect()
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
if in_invoker != self._mouse_in_invoker:
self._mouse_in_invoker = in_invoker
self._reevaluate_state()
CellRendererInvoker: add support for long-press events This one is tricky because where the CellRendererInvoker is used (Home View activity list and Journal list view) we do use Palettes based on a GtkMenu. In the Journal list view this Palette has submenus so it can not be easily replaced with our custom Palette. That is why I am trying to make this case work with a GtkMenu. When the Palette does pop up it grabs the focus. This means that the invoker does not see a TOUCH_END event. Same is the longpress controller that is why we have to reset the controller when the long-press is detected, otherwise it is not usable a second time. The default behavior of a GtkMenu is that it does pop down on a long press/release event. So when doing a long press on the icon the Palette was popping down directly. We can stop this by listening on the button-release event in the Menu and return True when the event happens in the invoker coordinates. Finally there are several issues with motion events: in the invoker we listen to motion events on the treeview in order to be able to popup/popdown the Palette on hovering over the icon. This event is triggered as well when the icon is tapped. We do check the origin of the event and do not trigger the enter/leave when originated from a touchscreen. We do setup the path for the CellRenderer however. The second case where the motion events are triggered is when you tap somewhere in the Palette when it is up. For example you want to get to one of the submenues. Since the Palette tracks motion events to work for the hover case [2] we do get a leave event when the Palette is tapped and the Palette does pop down. Same here, we check if the event originated from a touchscreen and do discard it in that case. Signed-off-by: Simon Schampijer <simon@laptop.org> Acked-by: Manuel Quiñones <manuq@laptop.org>
12 years ago
def _button_release_event_cb(self, widget, event):
x = event.x_root
y = event.y_root
rect = self._invoker.get_rect()
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
CellRendererInvoker: add support for long-press events This one is tricky because where the CellRendererInvoker is used (Home View activity list and Journal list view) we do use Palettes based on a GtkMenu. In the Journal list view this Palette has submenus so it can not be easily replaced with our custom Palette. That is why I am trying to make this case work with a GtkMenu. When the Palette does pop up it grabs the focus. This means that the invoker does not see a TOUCH_END event. Same is the longpress controller that is why we have to reset the controller when the long-press is detected, otherwise it is not usable a second time. The default behavior of a GtkMenu is that it does pop down on a long press/release event. So when doing a long press on the icon the Palette was popping down directly. We can stop this by listening on the button-release event in the Menu and return True when the event happens in the invoker coordinates. Finally there are several issues with motion events: in the invoker we listen to motion events on the treeview in order to be able to popup/popdown the Palette on hovering over the icon. This event is triggered as well when the icon is tapped. We do check the origin of the event and do not trigger the enter/leave when originated from a touchscreen. We do setup the path for the CellRenderer however. The second case where the motion events are triggered is when you tap somewhere in the Palette when it is up. For example you want to get to one of the submenues. Since the Palette tracks motion events to work for the hover case [2] we do get a leave event when the Palette is tapped and the Palette does pop down. Same here, we check if the event originated from a touchscreen and do discard it in that case. Signed-off-by: Simon Schampijer <simon@laptop.org> Acked-by: Manuel Quiñones <manuq@laptop.org>
12 years ago
if in_invoker:
return True
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def _reevaluate_state(self):
if self._entered:
# If we previously advised that the mouse was inside, but now the
# mouse is outside both the invoker and the palette, notify that
# the mouse has left.
if not self._mouse_in_palette and not self._mouse_in_invoker:
self._entered = False
self.emit('leave-notify')
else:
# If we previously advised that the mouse had left, but now the
# mouse is inside either the palette or the invoker, notify that
# the mouse has entered.
if self._mouse_in_palette or self._mouse_in_invoker:
self._entered = True
self.emit('enter-notify')
class _PaletteWindowWidget(Gtk.Window):
__gtype_name__ = 'SugarPaletteWindowWidget'
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self, palette=None):
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
Gtk.Window.__init__(self)
self._palette = palette
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self.set_decorated(False)
self.set_resizable(False)
self.set_position(Gtk.WindowPosition.NONE)
context = self.get_style_context()
# Just assume all borders are the same
border = context.get_border(Gtk.StateFlags.ACTIVE).right
self.set_border_width(border)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self.add_accel_group(accel_group)
self._old_alloc = None
self._invoker = None
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._should_accept_focus = True
def set_accept_focus(self, focus):
self._should_accept_focus = focus
if self.get_window() is not None:
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self.get_window().set_accept_focus(focus)
def get_origin(self):
res_, x, y = self.get_window().get_origin()
return x, y
def do_realize(self):
Gtk.Window.do_realize(self)
self.get_window().set_accept_focus(self._should_accept_focus)
self.set_type_hint(Gdk.WindowTypeHint.DIALOG)
def do_get_preferred_width(self):
minimum, natural = Gtk.Window.do_get_preferred_width(self)
label_width = 0
if self._palette is not None:
label_width = self._palette.get_label_width()
size = max(natural, label_width + 2 * self.get_border_width(),
style.GRID_CELL_SIZE * 3)
return size, size
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def do_size_allocate(self, allocation):
Gtk.Window.do_size_allocate(self, allocation)
if self._old_alloc is None or \
self._old_alloc.x != allocation.x or \
self._old_alloc.y != allocation.y or \
self._old_alloc.width != allocation.width or \
self._old_alloc.height != allocation.height:
self.queue_draw()
# We need to store old allocation because when size_allocate
# is called widget.allocation is already updated.
# Gtk.Window resizing is different from normal containers:
# the X window is resized, widget.allocation is updated from
# the configure request handler and finally size_allocate is called.
self._old_alloc = allocation
def set_invoker(self, invoker):
self._invoker = invoker
def get_rect(self):
win_x, win_y = self.get_origin()
rectangle = self.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural = self.get_preferred_size()
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = natural.height
return rect
def do_draw(self, cr):
# Fall trough to the container expose handler.
# (Leaving out the window expose handler which redraws everything)
Gtk.Window.do_draw(self, cr)
if self._invoker is not None and self._invoker.has_rectangle_gap():
invoker = self._invoker.get_rect()
palette = self.get_rect()
gap = _calculate_gap(palette, invoker)
else:
gap = False
allocation = self.get_allocation()
context = self.get_style_context()
context.add_class('palette')
if gap:
cr.save()
cr.set_source_rgb(0, 0, 0)
cr.rectangle(0, 0, allocation.width, allocation.height)
cr.set_line_width(4)
cr.stroke()
cr.restore()
Gtk.render_frame_gap(
context, cr, 0, 0, allocation.width, allocation.height,
gap[0], gap[1], gap[1] + gap[2])
else:
Gtk.render_frame(
context, cr, 0, 0, allocation.width, allocation.height)
return False
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def __enter_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL and \
event.detail != Gdk.NotifyType.INFERIOR:
self.emit('enter-notify')
return False
def __leave_notify_event_cb(self, widget, event):
if event.mode != Gdk.CrossingMode.NORMAL:
return False
if event.detail != Gdk.NotifyType.INFERIOR:
self.emit('leave-notify')
def popup(self, invoker):
if self.get_visible():
return
self.connect('enter-notify-event', self.__enter_notify_event_cb)
self.connect('leave-notify-event', self.__leave_notify_event_cb)
self.show()
def popdown(self):
if not self.get_visible():
return
self.disconnect_by_func(self.__enter_notify_event_cb)
self.disconnect_by_func(self.__leave_notify_event_cb)
self.hide()
if hasattr(_PaletteWindowWidget, 'set_css_name'):
_PaletteWindowWidget.set_css_name('palette')
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
class MouseSpeedDetector(GObject.GObject):
__gsignals__ = {
'motion-slow': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'motion-fast': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
_MOTION_SLOW = 1
_MOTION_FAST = 2
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def __init__(self, delay, thresh):
"""Create MouseSpeedDetector object,
delay in msec
threshold in pixels (per tick of 'delay' msec)"""
GObject.GObject.__init__(self)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self.parent = None
self._threshold = thresh
self._delay = delay
self._state = None
self._timeout_hid = None
self._mouse_pos = None
def start(self):
self.stop()
self._mouse_pos = _get_pointer_position(self.parent)
self._timeout_hid = GLib.timeout_add(self._delay, self._timer_cb)
def stop(self):
if self._timeout_hid is not None:
GLib.source_remove(self._timeout_hid)
self._timeout_hid = None
self._state = None
def _detect_motion(self):
oldx, oldy = self._mouse_pos
(x, y) = _get_pointer_position(self.parent)
self._mouse_pos = (x, y)
dist2 = (oldx - x) ** 2 + (oldy - y) ** 2
if dist2 > self._threshold ** 2:
return True
else:
return False
def _timer_cb(self):
motion = self._detect_motion()
if motion and self._state != self._MOTION_FAST:
self.emit('motion-fast')
self._state = self._MOTION_FAST
elif not motion and self._state != self._MOTION_SLOW:
self.emit('motion-slow')
self._state = self._MOTION_SLOW
return True
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
class PaletteWindow(GObject.GObject):
"""
Base class for _ToolbarPalette and Palette.
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
Provides basic management of child widget, invoker, and animation.
"""
__gsignals__ = {
'popup': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'popdown': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self, **kwargs):
self._group_id = None
self._invoker = None
self._invoker_hids = []
self._cursor_x = 0
self._cursor_y = 0
self._alignment = None
self._up = False
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._widget = None
self._popup_anim = animator.Animator(.5, 10)
self._popup_anim.add(_PopupAnimation(self))
self._popdown_anim = animator.Animator(0.6, 10)
self._popdown_anim.add(_PopdownAnimation(self))
GObject.GObject.__init__(self, **kwargs)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self.set_group_id('default')
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._mouse_detector = MouseSpeedDetector(200, 5)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def _setup_widget(self):
self._widget.connect('show', self.__show_cb)
self._widget.connect('hide', self.__hide_cb)
self._widget.connect('destroy', self.__destroy_cb)
self._widget.connect('enter-notify', self.__enter_notify_cb)
self._widget.connect('leave-notify', self.__leave_notify_cb)
self._widget.connect('key-press-event', self.__key_press_event_cb)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._set_effective_group_id(self._group_id)
self._widget.set_invoker(self._invoker)
self._mouse_detector.connect('motion-slow', self._mouse_slow_cb)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._mouse_detector.parent = self._widget
def _teardown_widget(self):
self._widget.disconnect_by_func(self.__show_cb)
self._widget.disconnect_by_func(self.__hide_cb)
self._widget.disconnect_by_func(self.__destroy_cb)
self._widget.disconnect_by_func(self.__enter_notify_cb)
self._widget.disconnect_by_func(self.__leave_notify_cb)
self._widget.disconnect_by_func(self.__key_press_event_cb)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._set_effective_group_id(None)
def destroy(self):
if self._widget is not None:
self._widget.destroy()
def __destroy_cb(self, palette):
self._mouse_detector.disconnect_by_func(self._mouse_slow_cb)
def set_invoker(self, invoker):
for hid in self._invoker_hids[:]:
self._invoker.disconnect(hid)
self._invoker_hids.remove(hid)
self._invoker = invoker
if self._widget is not None:
self._widget.set_invoker(invoker)
if invoker is not None:
self._invoker_hids.append(self._invoker.connect(
'mouse-enter', self._invoker_mouse_enter_cb))
self._invoker_hids.append(self._invoker.connect(
'mouse-leave', self._invoker_mouse_leave_cb))
self._invoker_hids.append(self._invoker.connect(
'right-click', self._invoker_right_click_cb))
self._invoker_hids.append(self._invoker.connect(
'toggle-state', self._invoker_toggle_state_cb))
def get_invoker(self):
return self._invoker
invoker = GObject.Property(type=object,
getter=get_invoker,
setter=set_invoker)
def _mouse_slow_cb(self, widget):
self._mouse_detector.stop()
self._palette_do_popup()
def _palette_do_popup(self):
immediate = False
if self.is_up():
self._popdown_anim.stop()
return
if self._group_id:
group = palettegroup.get_group(self._group_id)
if group and group.is_up():
immediate = True
group.popdown()
self.popup(immediate=immediate)
def is_up(self):
return self._up
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def _set_effective_group_id(self, group_id):
if self._group_id:
group = palettegroup.get_group(self._group_id)
group.remove(self)
if group_id:
group = palettegroup.get_group(group_id)
group.add(self)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def set_group_id(self, group_id):
self._set_effective_group_id(group_id)
self._group_id = group_id
def get_group_id(self):
return self._group_id
group_id = GObject.Property(type=str,
getter=get_group_id,
setter=set_group_id)
def update_position(self):
invoker = self._invoker
if invoker is None or self._alignment is None:
logging.error('Cannot update the palette position.')
return
if self._widget is None:
return
req = self._widget.size_request()
if isinstance(self._widget, _PaletteMenuWidget):
# on Gtk 3.10, menu at the bottom of the screen are resized
# to not fall out, and report a wrong size.
# measure the children and move the menu - SL #4673
total_height = 0
for child in self._widget.get_children():
child_req = child.size_request()
total_height += child_req.height
# need add the border line width as defined in sugar-artwork
line_width = 2
total_height += line_width * 2
req.height = total_height
position = invoker.get_position_for_alignment(self._alignment, req)
if position is None:
position = invoker.get_position(req)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._widget.move(position.x, position.y)
def get_full_size_request(self):
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
return self._widget.size_request()
def popup(self, immediate=False):
if self._widget is None:
return
if self._invoker is not None:
full_size_request = self.get_full_size_request()
self._alignment = self._invoker.get_alignment(full_size_request)
self.update_position()
try:
self._widget.set_transient_for(self._invoker.get_toplevel())
except TypeError:
# the expected parent window did likely change e.g. SL #4221
# popdown the Palette
self.emit('popdown')
return
self._popdown_anim.stop()
if not immediate:
self._popup_anim.start()
else:
self._popup_anim.stop()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._widget.popup(self._invoker)
# we have to invoke update_position() twice
# since WM could ignore first move() request
self.update_position()
def popdown(self, immediate=False):
self._popup_anim.stop()
self._mouse_detector.stop()
if not immediate:
self._popdown_anim.start()
else:
self._popdown_anim.stop()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
if self._widget is not None:
self._widget.popdown()
def on_invoker_enter(self):
self._popdown_anim.stop()
self._mouse_detector.start()
def on_invoker_leave(self):
self._mouse_detector.stop()
self.popdown()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def on_enter(self):
self._popdown_anim.stop()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def on_leave(self):
self.popdown()
def _invoker_mouse_enter_cb(self, invoker):
if not self._invoker.locked:
self.on_invoker_enter()
def _invoker_mouse_leave_cb(self, invoker):
if not self._invoker.locked:
self.on_invoker_leave()
def _invoker_right_click_cb(self, invoker):
self.popup(immediate=True)
def _invoker_toggle_state_cb(self, invoker):
if self.is_up():
self.popdown(immediate=True)
else:
self.popup(immediate=True)
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def __enter_notify_cb(self, widget):
if not self._invoker.locked:
self.on_enter()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
def __leave_notify_cb(self, widget):
if not self._invoker.locked:
self.on_leave()
def __key_press_event_cb(self, window, event):
if event.keyval == Gdk.KEY_Escape:
self.popdown()
def __show_cb(self, widget):
if self._invoker is not None:
self._invoker.notify_popup()
self._up = True
self.emit('popup')
def __hide_cb(self, widget):
if self._invoker:
self._invoker.notify_popdown()
self._up = False
self.emit('popdown')
def get_rect(self):
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
win_x, win_y = self._widget.get_origin()
rectangle = self._widget.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural_ = self._widget.get_preferred_size()
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = minimum.height
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
return rect
class _PopupAnimation(animator.Animation):
def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popup(immediate=True)
class _PopdownAnimation(animator.Animation):
def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popdown(immediate=True)
class Invoker(GObject.GObject):
__gtype_name__ = 'SugarPaletteInvoker'
__gsignals__ = {
'mouse-enter': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'mouse-leave': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'right-click': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'toggle-state': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'focus-out': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
ANCHORED = 0
AT_CURSOR = 1
BOTTOM = [(0.0, 0.0, 0.0, 1.0), (-1.0, 0.0, 1.0, 1.0)]
RIGHT = [(0.0, 0.0, 1.0, 0.0), (0.0, -1.0, 1.0, 1.0)]
TOP = [(0.0, -1.0, 0.0, 0.0), (-1.0, -1.0, 1.0, 0.0)]
LEFT = [(-1.0, 0.0, 0.0, 0.0), (-1.0, -1.0, 0.0, 1.0)]
def __init__(self):
GObject.GObject.__init__(self)
self.parent = None
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
self._screen_area = Gdk.Rectangle()
self._screen_area.x = self._screen_area.y = 0
self._screen_area.width = Gdk.Screen.width()
self._screen_area.height = Gdk.Screen.height()
self._position_hint = self.ANCHORED
self._cursor_x = -1
self._cursor_y = -1
self._palette = None
self._cache_palette = True
self._toggle_palette = False
self._lock_palette = False
self.locked = False
def attach(self, parent):
self.parent = parent
def detach(self):
self.parent = None
if self._palette is not None:
self._palette.destroy()
self._palette = None
def _get_position_for_alignment(self, alignment, palette_dim):
palette_halign = alignment[0]
palette_valign = alignment[1]
invoker_halign = alignment[2]
invoker_valign = alignment[3]
if self._cursor_x == -1 or self._cursor_y == -1:
position = _get_pointer_position(self.parent)
(self._cursor_x, self._cursor_y) = position
if self._position_hint is self.ANCHORED:
rect = self.get_rect()
else:
dist = style.PALETTE_CURSOR_DISTANCE
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
rect = Gdk.Rectangle()
rect.x = self._cursor_x - dist
rect.y = self._cursor_y - dist
rect.width = rect.height = dist * 2
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
palette_width, palette_height = palette_dim.width, palette_dim.height
x = rect.x + rect.width * invoker_halign + \
palette_width * palette_halign
y = rect.y + rect.height * invoker_valign + \
palette_height * palette_valign
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
rect = Gdk.Rectangle()
rect.x = int(x)
rect.y = int(y)
rect.width = palette_width
rect.height = palette_height
return rect
def _in_screen(self, rect):
return rect.x >= self._screen_area.x and \
rect.y >= self._screen_area.y and \
rect.x + rect.width <= self._screen_area.width and \
rect.y + rect.height <= self._screen_area.height
def _get_area_in_screen(self, rect):
"""Return area of rectangle visible in the screen"""
x1 = max(rect.x, self._screen_area.x)
y1 = max(rect.y, self._screen_area.y)
x2 = min(rect.x + rect.width,
self._screen_area.x + self._screen_area.width)
y2 = min(rect.y + rect.height,
self._screen_area.y + self._screen_area.height)
return (x2 - x1) * (y2 - y1)
def _get_alignments(self):
if self._position_hint is self.AT_CURSOR:
return [(0.0, 0.0, 1.0, 1.0),
(0.0, -1.0, 1.0, 0.0),
(-1.0, -1.0, 0.0, 0.0),
(-1.0, 0.0, 0.0, 1.0)]
else:
return self.BOTTOM + self.RIGHT + self.TOP + self.LEFT
def get_position_for_alignment(self, alignment, palette_dim):
rect = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(rect):
return rect
else:
return None
def get_position(self, palette_dim):
alignment = self.get_alignment(palette_dim)
rect = self._get_position_for_alignment(alignment, palette_dim)
# In case our efforts to find an optimum place inside the screen
# failed, just make sure the palette fits inside the screen if at all
# possible.
rect.x = max(0, rect.x)
rect.y = max(0, rect.y)
rect.x = min(rect.x, self._screen_area.width - rect.width)
rect.y = min(rect.y, self._screen_area.height - rect.height)
return rect
def get_alignment(self, palette_dim):
best_alignment = None
best_area = -1
for alignment in self._get_alignments():
pos = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(pos):
return alignment
area = self._get_area_in_screen(pos)
if area > best_area:
best_alignment = alignment
best_area = area
# Palette horiz/vert alignment
ph = best_alignment[0]
pv = best_alignment[1]
# Invoker horiz/vert alignment
ih = best_alignment[2]
iv = best_alignment[3]
rect = self.get_rect()
screen_area = self._screen_area
if best_alignment in self.LEFT or best_alignment in self.RIGHT:
dtop = rect.y - screen_area.y
dbottom = screen_area.y + screen_area.height - rect.y - rect.width
iv = 0
# Set palette_valign to align to screen on the top
if dtop > dbottom:
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
pv = -float(dtop) / palette_dim.height
# Set palette_valign to align to screen on the bottom
else:
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
pv = -float(palette_dim.height - dbottom - rect.height) \
/ palette_dim.height
elif best_alignment in self.TOP or best_alignment in self.BOTTOM:
dleft = rect.x - screen_area.x
dright = screen_area.x + screen_area.width - rect.x - rect.width
ih = 0
if palette_dim.width == 0:
ph = 0
else:
# Set palette_halign to align to screen on left
if dleft > dright:
ph = -float(dleft) / palette_dim.width
# Set palette_halign to align to screen on right
else:
ph = -float(palette_dim.width - dright - rect.width) \
/ palette_dim.width
return (ph, pv, ih, iv)
def has_rectangle_gap(self):
return False
def draw_rectangle(self, event, palette):
pass
def notify_popup(self):
pass
def notify_popdown(self):
self._cursor_x = -1
self._cursor_y = -1
def _ensure_palette_exists(self):
if self.parent and self.palette is None:
palette = self.parent.create_palette()
if palette is not None:
self.palette = palette
def notify_mouse_enter(self):
self._ensure_palette_exists()
self.emit('mouse-enter')
def notify_mouse_leave(self):
self.emit('mouse-leave')
def notify_right_click(self, x=None, y=None):
'''
Notify the palette invoker of a right click and expand the
palette as required. The x and y args should be that of
where the event happened, relative to the root of the screen.
Args
x (float): the x coord of the event relative to the root
of the screen, eg. :class:`Gdk.EventTouch.x_root`
y (float): the y coord of the event relative to the root
of the screen, eg. :class:`Gdk.EventTouch.y_root`
'''
self._ensure_palette_exists()
self._process_event(x, y)
self.emit('right-click')
def notify_toggle_state(self):
self._ensure_palette_exists()
self.emit('toggle-state')
def _process_event(self, x, y):
if x is None or y is None:
return
self._cursor_x = x
self._cursor_y = y
def get_palette(self):
return self._palette
def set_palette(self, palette):
if self._palette is not None:
self._palette.popdown(immediate=True)
self._palette.props.invoker = None
# GTK pops down the palette before it invokes the actions on the
# menu item. We need to postpone destruction of the palette until
# after all signals have propagated from the menu item to the
# palette owner.
GLib.idle_add(lambda old_palette=self._palette:
old_palette.destroy(),
priority=GLib.PRIORITY_LOW)
self._palette = palette
if self._palette is not None:
self._palette.props.invoker = self
self._palette.connect('popdown', self.__palette_popdown_cb)
palette = GObject.Property(
type=object, setter=set_palette, getter=get_palette)
def get_cache_palette(self):
return self._cache_palette
def set_cache_palette(self, cache_palette):
self._cache_palette = cache_palette
cache_palette = GObject.Property(type=object, setter=set_cache_palette,
getter=get_cache_palette)
"""Whether the invoker will cache the palette after its creation. Defaults
to True.
"""
def get_toggle_palette(self):
return self._toggle_palette
def set_toggle_palette(self, toggle_palette):
self._toggle_palette = toggle_palette
toggle_palette = GObject.Property(type=object, setter=set_toggle_palette,
getter=get_toggle_palette)
"""Whether the invoker will popup/popdown the Palette on
button left click/touch tap. Defaults to False.
"""
def get_lock_palette(self):
return self._lock_palette
def set_lock_palette(self, lock_palette):
self._lock_palette = lock_palette
lock_palette = GObject.Property(type=object, setter=set_lock_palette,
getter=get_lock_palette)
"""Whether the invoker will lock the Palette and
ignore mouse events. Defaults to False.
"""
def __palette_popdown_cb(self, palette):
if not self.props.cache_palette:
self.set_palette(None)
def primary_text_clicked(self):
"""Implemented by invokers that can be clicked"""
pass
class WidgetInvoker(Invoker):
def __init__(self, parent=None, widget=None):
Invoker.__init__(self)
self._widget = None
self._expanded = False
self._pointer_position = (-1, -1)
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._click_hid = None
self._touch_hid = None
self._draw_hid = None
self._long_pressed_recognized = False
self._long_pressed_hid = None
self._long_pressed_controller = SugarGestures.LongPressController()
if parent or widget:
self.attach_widget(parent, widget)
def attach_widget(self, parent, widget=None):
if widget:
self._widget = widget
else:
self._widget = parent
self._pointer_position = _get_pointer_position(self._widget)
self.notify('widget')
self._enter_hid = self._widget.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._widget.connect('leave-notify-event',
self.__leave_notify_event_cb)
if GObject.signal_lookup('clicked', self._widget) != 0:
self._click_hid = self._widget.connect('clicked',
self.__click_event_cb)
self._touch_hid = self._widget.connect('touch-event',
self.__touch_event_cb)
self._release_hid = \
self._widget.connect('button-release-event',
self.__button_release_event_cb)
self._draw_hid = self._widget.connect_after('draw', self.__drawing_cb)
self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed', self.__long_pressed_event_cb, self._widget)
self._long_pressed_controller.attach(
self._widget,
SugarGestures.EventControllerFlags.NONE)
self.attach(parent)
def detach(self):
Invoker.detach(self)
self._widget.disconnect(self._enter_hid)
self._widget.disconnect(self._leave_hid)
self._widget.disconnect(self._release_hid)
self._widget.disconnect(self._draw_hid)
if self._click_hid:
self._widget.disconnect(self._click_hid)
self._widget.disconnect(self._touch_hid)
self._long_pressed_controller.detach(self._widget)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_rect(self):
allocation = self._widget.get_allocation()
window = self._widget.get_window()
if window is not None:
res_, x, y = window.get_origin()
else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
if not self._widget.get_has_window():
x += allocation.x
y += allocation.y
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = allocation.width
rect.height = allocation.height
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
return rect
def has_rectangle_gap(self):
return True
def draw_rectangle(self, cr, palette):
allocation = self.parent.get_allocation()
context = self.parent.get_style_context()
context.add_class('toolitem')
context.add_class('palette-down')
gap = _calculate_gap(self.get_rect(), palette.get_rect())
if gap:
Gtk.render_frame_gap(context, cr, 0, 0,
allocation.width,
allocation.height,
gap[0], gap[1], gap[1] + gap[2])
def __enter_notify_event_cb(self, widget, event):
if (event.x_root, event.y_root) == self._pointer_position:
self._pointer_position = (-1, -1)
return False
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_enter()
def __leave_notify_event_cb(self, widget, event):
Reimplement Palettes for GTK3 Moving from GTK2 to GTK3 has presented various challenges regarding palettes. In GTK2, we were able to access some internal API of the GtkMenu class and use it to embed a GtkMenu in a regular window. As of GTK3, that API has become private and we can no longer access it. We still want to use GtkMenu for the advanced functionality it provides (multiple-level menus, keyboard navigation, etc), but we are now limited to popping it up with its own (internal) window, rather than being able to pack it into one of our own. Our palettes can historically be used either as a menu, or as a general area where widgets can be added, or both. The new restrictions upon GtkMenu force some changes here, but we work hard to stick to the old API as far as possible. A Palette instance now acts as a controller of either a "window widget" (where any type of widget can be displayed as usual) or a "menu widget" which just pops up a GtkMenu. A Palette defaults to the window mode, but dynamically switches to menu mode if/when the user attempts to access the menu element. As a result of this, palettes can now pack either a user-defined collection of widgets, or a menu, but types can no longer be mixed. This should only affect a handful of palettes which will need to pick a single approach and convert to it. Some further challenges are presented by the fact that GtkMenu performs a grab on the whole screen, meaning that all input events are delivered to the GtkMenu widget. Through some careful event filtering and examination of the mouse cursor position we are still able to determine when the mouse has entered or left the invoker or menu areas. This work is authored by Benjamin Berg, Marco Pesenti Gritti, Simon Schampijer and Daniel Drake.
13 years ago
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
def __touch_event_cb(self, button, event):
if event.type == Gdk.EventType.TOUCH_END:
if self._long_pressed_recognized:
self._long_pressed_recognized = False
return True
return False
def __click_event_cb(self, button):
event = Gtk.get_current_event()
if not event:
# not an event from a user interaction, this can be when
# the clicked event is emitted on a 'active' property
# change of ToggleToolButton for example
return
if event and button != Gtk.get_event_widget(event):
# another special case for the ToggleToolButton: this handles
# the case where we select an item and the active property
# of the other one changes to 'False'
return
if self.props.lock_palette and not self.locked:
self.locked = True
if hasattr(self.parent, 'set_expanded'):
self.parent.set_expanded(True)
if self.props.toggle_palette:
self.notify_toggle_state()
def __button_release_event_cb(self, widget, event):
if event.button == 1 and not self._click_hid:
if self.props.lock_palette and not self.locked:
self.locked = True
if hasattr(self.parent, 'set_expanded'):
self.parent.set_expanded(True)
if self.props.toggle_palette:
self.notify_toggle_state()
elif event.button == 3:
self.notify_right_click(event.x_root, event.y_root)
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
self._long_pressed_recognized = True
self.notify_right_click(x, y)
def get_toplevel(self):
return self._widget.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
self._widget.queue_draw()
def notify_popdown(self):
self.locked = False
Invoker.notify_popdown(self)
self._widget.queue_draw()
def _get_widget(self):
return self._widget
widget = GObject.Property(type=object, getter=_get_widget, setter=None)
def __drawing_cb(self, widget, cr):
if not self.props.lock_palette:
return False
alloc = widget.get_allocation()
arrow_size = style.TOOLBAR_ARROW_SIZE / 2
y = alloc.height - arrow_size
x = (alloc.width - arrow_size) / 2
context = widget.get_style_context()
context.add_class('toolitem')
if self.locked:
Gtk.render_arrow(context, cr, 0, x, y, arrow_size)
else:
Gtk.render_arrow(context, cr, math.pi, x, y, arrow_size)
class CursorInvoker(Invoker):
def __init__(self, parent=None):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._pointer_position = (-1, -1)
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._item = None
self._long_pressed_recognized = False
self._long_pressed_hid = None
self._long_pressed_controller = SugarGestures.LongPressController()
if parent:
self.attach(parent)
def attach(self, parent):
Invoker.attach(self, parent)
self._item = parent
self._pointer_position = _get_pointer_position(self.parent)
self._enter_hid = self._item.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._item.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = self._item.connect('button-release-event',
self.__button_release_event_cb)
self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed',
self.__long_pressed_event_cb, self._item)
self._long_pressed_controller.attach(
self._item,
SugarGestures.EventControllerFlags.NONE)
def detach(self):
Invoker.detach(self)
self._item.disconnect_by_func(self.__enter_notify_event_cb)
self._item.disconnect_by_func(self.__leave_notify_event_cb)
self._item.disconnect_by_func(self.__button_release_event_cb)
self._long_pressed_controller.detach(self._item)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_default_position(self):
return self.AT_CURSOR
def get_rect(self):
window = self._item.get_window()
allocation = self._item.get_allocation()
rect = Gdk.Rectangle()
rect.x, rect.y = window.get_root_coords(allocation.x, allocation.y)
rect.width = allocation.width
rect.height = allocation.height
return rect
def __enter_notify_event_cb(self, button, event):
if (event.x_root, event.y_root) == self._pointer_position:
self._pointer_position = (-1, -1)
return False
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_enter()
return False
def __leave_notify_event_cb(self, button, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
def __button_release_event_cb(self, button, event):
# check if the release is done outside of the parent widget
alloc = self._item.get_allocation()
if not (0 < event.x < alloc.width and 0 < event.y < alloc.height):
return False
if self._long_pressed_recognized:
self._long_pressed_recognized = False
return True
if event.button == 1:
if self.props.toggle_palette:
self.notify_toggle_state()
if event.button == 3:
self.notify_right_click(event.x_root, event.y_root)
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
self._long_pressed_recognized = True
x, y = widget.get_window().get_root_coords(x, y)
self.notify_right_click(x, y)
def get_toplevel(self):
return self._item.get_toplevel()
class ToolInvoker(WidgetInvoker):
'''
A palette invoker for toolbar buttons and other items. This invoker
will properly align the palette so that is perpendicular to the toolbar
(a horizontal toolbar will spawn a palette going downwards). It also
draws the highlights specific to a toolitem.
For :class:`sugar3.graphics.toolbutton.ToolButton` and subclasses, you
should not use the toolinvoker directly. Instead, just subclass the
tool button and override the `create_palette` function.
Args:
parent (Gtk.Widget): toolitem to connect invoker to
'''
def __init__(self, parent=None):
WidgetInvoker.__init__(self)
self._tool = None
if parent:
self.attach_tool(parent)
def attach_tool(self, widget):
'''
Attach a toolitem to the invoker. Same behaviour as passing the
`parent` argument to the constructor.
Args:
widget (Gtk.Widget): toolitem to connect invoker to
'''
self._tool = widget
self.attach_widget(widget, widget.get_child())
def _get_alignments(self):
parent = self._widget.get_parent()
if parent is None:
return WidgetInvoker._get_alignments(self)
if parent.get_orientation() is Gtk.Orientation.HORIZONTAL:
return self.BOTTOM + self.TOP
else:
return self.LEFT + self.RIGHT
def primary_text_clicked(self):
self._widget.emit('clicked')
def notify_popup(self):
WidgetInvoker.notify_popup(self)
self._tool.queue_draw()
def notify_popdown(self):
WidgetInvoker.notify_popdown(self)
self._tool.queue_draw()
class TreeViewInvoker(Invoker):
def __init__(self):
Invoker.__init__(self)
self._tree_view = None
self._motion_hid = None
self._release_hid = None
self._long_pressed_hid = None
self._position_hint = self.AT_CURSOR
self._long_pressed_controller = SugarGestures.LongPressController()
self._tree_view = None
self._path = None
self._column = None
self.palette = None
def attach_treeview(self, tree_view):
self._tree_view = tree_view
self._motion_hid = tree_view.connect('motion-notify-event',
self.__motion_notify_event_cb)
self._release_hid = tree_view.connect('button-release-event',
self.__button_release_event_cb)
self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed', self.__long_pressed_event_cb, tree_view)
self._long_pressed_controller.attach(
tree_view,
SugarGestures.EventControllerFlags.NONE)
Invoker.attach(self, tree_view)
def detach(self):
Invoker.detach(self)
self._tree_view.disconnect(self._motion_hid)
self._tree_view.disconnect(self._release_hid)
self._long_pressed_controller.detach(self._tree_view)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_rect(self):
return self._tree_view.get_background_area(self._path, self._column)
def get_toplevel(self):
return self._tree_view.get_toplevel()
def __motion_notify_event_cb(self, widget, event):
here = self._tree_view.get_path_at_pos(int(event.x), int(event.y))
if here is None:
if self._path is not None:
self.notify_mouse_leave()
self._path = None
self._column = None
return
path, column, x_, y_ = here
if path != self._path or column != self._column:
self._redraw_cell(self._path, self._column)
self._redraw_cell(path, column)
self._path = path
self._column = column
if self.palette is not None:
self.palette.popdown(immediate=True)
self.palette = None
self.notify_mouse_enter()
def _redraw_cell(self, path, column):
area = self._tree_view.get_background_area(path, column)
x, y = \
self._tree_view.convert_bin_window_to_widget_coords(area.x, area.y)
self._tree_view.queue_draw_area(x, y, area.width, area.height)
def __button_release_event_cb(self, widget, event):
x, y = int(event.x), int(event.y)
here = self._tree_view.get_path_at_pos(x, y)
if here is None:
return False
path, column, cell_x, cell_y = here
self._path = path
self._column = column
if event.button == 1:
# left mouse button
if self.palette is not None:
self.palette.popdown(immediate=True)
# NOTE: we don't use columns with more than one cell
cellrenderer = column.get_cells()[0]
if cellrenderer is not None and \
isinstance(cellrenderer, CellRendererIcon):
cellrenderer.emit('clicked', path)
# So the treeview receives it and knows a drag isn't going on
return False
elif event.button == 3:
# right mouse button
self._ensure_palette_exists()
self.notify_right_click(event.x_root, event.y_root)
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
path, column, x_, y_ = self._tree_view.get_path_at_pos(x, y)
self._path = path
self._column = column
self._ensure_palette_exists()
self.notify_right_click(x, y)
def _ensure_palette_exists(self):
if hasattr(self._tree_view, 'create_palette'):
self.palette = self._tree_view.create_palette(
self._path, self._column)
else:
self.palette = None
def notify_popdown(self):
Invoker.notify_popdown(self)
self.palette = None