Rewrite the wm, implement smarter sliding, "merge"

presence window and chat, activate by F1
master
Marco Pesenti Gritti 18 years ago
parent 446754f4d3
commit 63c93e4f2d

@ -72,30 +72,22 @@ class ActivityContainer(dbus.service.Object):
self._presence_window = PresenceWindow(self)
self._presence_window.set_transient_for(self.window)
self._presence_window.set_decorated(False)
self._presence_window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)
self._presence_window.set_skip_taskbar_hint(True)
wm = WindowManager(self._presence_window)
wm.set_width(170, WindowManager.ABSOLUTE)
wm.set_height(1.0, WindowManager.SCREEN_RELATIVE)
wm.set_position(WindowManager.LEFT)
wm.manage()
wm.set_type(WindowManager.TYPE_POPUP)
wm.set_animation(WindowManager.ANIMATION_SLIDE_IN)
wm.set_geometry(0.02, 0.1, 0.25, 0.9)
wm.set_key(gtk.keysyms.F1)
self._chat_window = ChatWindow()
self._chat_window.set_transient_for(self.window)
self._chat_window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)
self._chat_window.set_decorated(False)
self._chat_window.set_skip_taskbar_hint(True)
self._chat_wm = WindowManager(self._chat_window)
self._chat_wm.set_width(420, WindowManager.ABSOLUTE)
self._chat_wm.set_height(380, WindowManager.ABSOLUTE)
self._chat_wm.set_position(WindowManager.TOP)
self._chat_wm.manage()
self._chat_wm.set_animation(WindowManager.ANIMATION_SLIDE_IN)
self._chat_wm.set_type(WindowManager.TYPE_POPUP)
self._chat_wm.set_geometry(0.28, 0.1, 0.5, 0.9)
self._chat_wm.set_key(gtk.keysyms.F1)
self._mesh_chat = MeshChat()
def show(self):
@ -111,9 +103,6 @@ class ActivityContainer(dbus.service.Object):
else:
self._chat_window.set_chat(self._mesh_chat)
# For some reason the substitution screw up window position
self._chat_wm.update()
def notebook_tab_changed(self, notebook, page, page_number):
new_activity = notebook.get_nth_page(page_number).get_data("sugar-activity")

@ -13,9 +13,6 @@ class ConsoleLogger(dbus.service.Object):
self._window = gtk.Window()
self._window.set_title("Console")
self._window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)
self._window.set_decorated(False)
self._window.set_skip_taskbar_hint(True)
self._window.connect("delete_event", lambda w, e: w.hide_on_delete())
self._nb = gtk.Notebook()
@ -24,12 +21,9 @@ class ConsoleLogger(dbus.service.Object):
self._consoles = {}
console_wm = WindowManager(self._window)
console_wm.set_width(0.7, WindowManager.SCREEN_RELATIVE)
console_wm.set_height(0.9, WindowManager.SCREEN_RELATIVE)
console_wm.set_position(WindowManager.BOTTOM)
console_wm.manage()
console_wm = WindowManager(self._window)
console_wm.set_type(WindowManager.TYPE_POPUP)
console_wm.set_geometry(0.1, 0.1, 0.8, 0.8)
def _create_console(self, application):
sw = gtk.ScrolledWindow()

@ -29,11 +29,7 @@ class Shell(gobject.GObject):
activity_container.show()
wm = WindowManager(activity_container.window)
wm.set_width(640, WindowManager.ABSOLUTE)
wm.set_height(480, WindowManager.ABSOLUTE)
wm.set_position(WindowManager.CENTER)
wm.show()
wm.manage()
def __activity_container_destroy_cb(self, activity_container):
self.emit('close')

@ -1,169 +1,204 @@
import pygtk
pygtk.require('2.0')
import time
import logging
import gtk
import gobject
SM_SPACE_PROPORTIONAL = 0
SM_STEP = 1
DEFAULT_WIDTH = 640
DEFAULT_HEIGHT = 480
SLIDING_TIME = 0.8
class SlidingHelper:
IN = 0
OUT = 1
def __init__(self, manager, direction):
self._direction = direction
self._cur_time = time.time()
self._target_time = self._cur_time + SLIDING_TIME
self._manager = manager
self._start = True
self._end = False
(x, y, width, height) = manager.get_geometry()
self._orig_y = y
if direction == SlidingHelper.IN:
self._target_y = y
manager.set_geometry(x, y - height, width, height)
else:
self._target_y = y - height
def get_direction(self):
return self._direction
def is_start(self):
return self._start
SLIDING_TIMEOUT = 50
SLIDING_MODE = SM_SPACE_PROPORTIONAL
def is_end(self):
return self._end
#SLIDING_TIMEOUT = 10
#SLIDING_MODE = SM_STEP
#SLIDING_STEP = 0.05
def get_next_y(self):
self._start = False
(x, y, width, height) = self._manager.get_geometry()
old_time = self._cur_time
self._cur_time = time.time()
remaining = self._target_time - self._cur_time
if remaining <= 0:
self._end = True
y = self._orig_y
else:
approx_time_step = float(self._cur_time - old_time)
approx_n_steps = remaining / approx_time_step
step = (self._target_y - y) / approx_n_steps
y += step
return y
class WindowManager:
__managers_list = []
CENTER = 0
LEFT = 1
RIGHT = 2
TOP = 3
BOTTOM = 4
ABSOLUTE = 0
SCREEN_RELATIVE = 1
TYPE_ACTIVITY = 0
TYPE_POPUP = 1
ANIMATION_NONE = 0
ANIMATION_SLIDE_IN = 1
def __init__(self, window):
self._window = window
self._sliding_pos = 0
self._window_type = WindowManager.TYPE_ACTIVITY
self._animation = WindowManager.ANIMATION_NONE
self._key = 0
self._animating = False
WindowManager.__managers_list.append(self)
window.connect("key-press-event", self.__key_press_event_cb)
WindowManager.__managers_list.append(self)
def __key_press_event_cb(self, window, event):
manager = None
if event.keyval == gtk.keysyms.Left and \
event.state & gtk.gdk.CONTROL_MASK:
for wm in WindowManager.__managers_list:
if wm._position == WindowManager.LEFT:
manager = wm
if event.keyval == gtk.keysyms.Up and \
event.state & gtk.gdk.CONTROL_MASK:
for wm in WindowManager.__managers_list:
if wm._position == WindowManager.TOP:
manager = wm
if event.keyval == gtk.keysyms.Down and \
event.state & gtk.gdk.CONTROL_MASK:
for wm in WindowManager.__managers_list:
if wm._position == WindowManager.BOTTOM:
manager = wm
if manager and manager._window.get_property('visible'):
manager.slide_window_out()
elif manager:
manager.slide_window_in()
# FIXME we should fix this to work also while animating
if self._animating:
return False
def set_width(self, width, width_type):
for manager in WindowManager.__managers_list:
if event.keyval == manager._key:
if manager._window.get_property('visible'):
manager.hide()
else:
manager.show()
def get_geometry(self):
return (self._x, self._y, self._width, self._height)
def set_geometry(self, x, y, width, height):
if self._window_type == WindowManager.TYPE_ACTIVITY:
logging.error('The geometry will be ignored for activity windows')
self._x = x
self._y = y
self._width = width
self._width_type = width_type
def set_height(self, height, height_type):
self._height = height
self._height_type = height_type
def set_animation(self, animation):
self._animation = animation
def set_position(self, position):
self._position = position
def set_type(self, window_type):
self._window_type = window_type
def _update_size(self):
screen_width = self._window.get_screen().get_width()
screen_height = self._window.get_screen().get_height()
if self._width_type is WindowManager.ABSOLUTE:
width = self._width
elif self._width_type is WindowManager.SCREEN_RELATIVE:
width = int(screen_width * self._width)
if self._height_type is WindowManager.ABSOLUTE:
height = self._height
elif self._height_type is WindowManager.SCREEN_RELATIVE:
height = int(screen_height * self._height)
self._real_width = width
self._real_height = height
self._window.set_size_request(self._real_width,
self._real_height)
def set_key(self, key):
self._key = key
def _update_position(self):
screen_width = self._window.get_screen().get_width()
screen_height = self._window.get_screen().get_height()
def show(self):
self._update_hints()
self._update_size()
if self._animation == WindowManager.ANIMATION_SLIDE_IN:
self._slide_in()
else:
self._update_position()
self._window.show()
def hide(self):
if self._animation == WindowManager.ANIMATION_SLIDE_IN:
self._slide_out()
else:
self._window.hide()
def _get_screen_dimensions(self):
screen_width = DEFAULT_WIDTH
screen_height = DEFAULT_HEIGHT
width = self._real_width
height = self._real_height
for manager in WindowManager.__managers_list:
if manager._window_type == WindowManager.TYPE_ACTIVITY:
screen_width = manager._window.allocation.width
screen_height = manager._window.allocation.height
if self._position is WindowManager.CENTER:
self._x = int((screen_width - width) / 2)
self._y = int((screen_height - height) / 2)
elif self._position is WindowManager.LEFT:
self._x = - int((1.0 - self._sliding_pos) * width)
self._y = int((screen_height - height) / 2)
elif self._position is WindowManager.TOP:
self._x = int(screen_width - width - 10)
self._y = - int((1.0 - self._sliding_pos) * height)
elif self._position is WindowManager.BOTTOM:
self._x = int((screen_width - width) / 2)
self._y = screen_height - int(self._sliding_pos * height)
self._window.move(self._x, self._y)
return (screen_width, screen_height)
def __slide_in_timeout_cb(self):
if self._sliding_pos == 0:
self._window.show()
def _get_screen_position(self):
result = (0, 0)
for manager in WindowManager.__managers_list:
if manager._window_type == WindowManager.TYPE_ACTIVITY:
result = manager._window.get_position()
return result
if SLIDING_MODE == SM_SPACE_PROPORTIONAL:
space_to_go = 1.0 - self._sliding_pos
self._sliding_pos += (space_to_go / 2)
else:
self._sliding_pos += SLIDING_STEP
def _transform_position(self):
(screen_width, screen_height) = self._get_screen_dimensions()
(screen_x, screen_y) = self._get_screen_position()
x = int(screen_width * self._x) + screen_x
y = int(screen_height * self._y) + screen_y
return (x, y)
if self._sliding_pos > .999:
self._sliding_pos = 1.0
def _transform_dimensions(self):
(screen_width, screen_height) = self._get_screen_dimensions()
width = int(screen_width * self._width)
height = int(screen_height * self._height)
return (width, height)
self._update_position()
def _update_hints(self):
if self._window_type == WindowManager.TYPE_POPUP:
self._window.set_decorated(False)
self._window.set_skip_taskbar_hint(True)
if self._sliding_pos == 1.0:
return False
def _update_size(self):
if self._window_type == WindowManager.TYPE_ACTIVITY:
self._window.resize(DEFAULT_WIDTH, DEFAULT_HEIGHT)
else:
return True
(width, height) = self._transform_dimensions()
self._window.resize(width, height)
def __slide_out_timeout_cb(self):
if SLIDING_MODE == SM_SPACE_PROPORTIONAL:
space_to_go = self._sliding_pos
self._sliding_pos -= (space_to_go / 2)
else:
self._sliding_pos -= SLIDING_STEP
def _update_position(self):
if self._window_type == WindowManager.TYPE_POPUP:
(x, y) = self._transform_position()
self._window.move(x, y)
if self._sliding_pos < .001:
self._sliding_pos = 0
def __slide_timeout_cb(self, helper):
start = helper.is_start()
self._y = helper.get_next_y()
self._update_position()
if self._sliding_pos == 0:
if start and helper.get_direction() == SlidingHelper.IN:
self._window.show()
elif helper.is_end() and helper.get_direction() == SlidingHelper.OUT:
self._window.hide()
return False
else:
return True
def slide_window_in(self):
self._sliding_pos = 0
gobject.timeout_add(SLIDING_TIMEOUT, self.__slide_in_timeout_cb)
def slide_window_out(self):
self._sliding_pos = 1.0
gobject.timeout_add(SLIDING_TIMEOUT, self.__slide_out_timeout_cb)
def show(self):
self._window.show()
self._animating = not helper.is_end()
return not helper.is_end()
def update(self):
self._update_position()
def manage(self):
self._update_size()
self._update_position()
def _slide_in(self):
helper = SlidingHelper(self, SlidingHelper.IN)
gobject.idle_add(self.__slide_timeout_cb, helper)
def _slide_out(self):
helper = SlidingHelper(self, SlidingHelper.OUT)
gobject.idle_add(self.__slide_timeout_cb, helper)

@ -25,7 +25,6 @@ class ChatEditor(gtk.HBox):
chat_view_sw.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
self._text_view = richtext.RichTextView()
self._text_view.connect("key-press-event", self.__key_press_event_cb)
self._text_view.connect("button-press-event", self.__button_press_event_cb)
chat_view_sw.add(self._text_view)
self._text_view.show()
@ -88,9 +87,3 @@ class ChatEditor(gtk.HBox):
if event.keyval == gtk.keysyms.Return:
self._send()
return True
def __button_press_event_cb(self, text_view, event):
# Need to explicitly get keyboard focus in the window
# because docks doesn't take it by default.
toplevel = text_view.get_toplevel()
toplevel.window.focus()

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