Rewrite the wm, implement smarter sliding, "merge"
presence window and chat, activate by F1
This commit is contained in:
parent
446754f4d3
commit
63c93e4f2d
@ -72,30 +72,22 @@ class ActivityContainer(dbus.service.Object):
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self._presence_window = PresenceWindow(self)
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self._presence_window.set_transient_for(self.window)
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self._presence_window.set_decorated(False)
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self._presence_window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)
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self._presence_window.set_skip_taskbar_hint(True)
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wm = WindowManager(self._presence_window)
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wm.set_width(170, WindowManager.ABSOLUTE)
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wm.set_height(1.0, WindowManager.SCREEN_RELATIVE)
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wm.set_position(WindowManager.LEFT)
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wm.manage()
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wm.set_type(WindowManager.TYPE_POPUP)
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wm.set_animation(WindowManager.ANIMATION_SLIDE_IN)
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wm.set_geometry(0.02, 0.1, 0.25, 0.9)
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wm.set_key(gtk.keysyms.F1)
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self._chat_window = ChatWindow()
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self._chat_window.set_transient_for(self.window)
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self._chat_window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)
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self._chat_window.set_decorated(False)
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self._chat_window.set_skip_taskbar_hint(True)
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self._chat_wm = WindowManager(self._chat_window)
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self._chat_wm.set_width(420, WindowManager.ABSOLUTE)
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self._chat_wm.set_height(380, WindowManager.ABSOLUTE)
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self._chat_wm.set_position(WindowManager.TOP)
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self._chat_wm.manage()
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self._chat_wm.set_animation(WindowManager.ANIMATION_SLIDE_IN)
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self._chat_wm.set_type(WindowManager.TYPE_POPUP)
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self._chat_wm.set_geometry(0.28, 0.1, 0.5, 0.9)
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self._chat_wm.set_key(gtk.keysyms.F1)
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self._mesh_chat = MeshChat()
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def show(self):
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@ -111,9 +103,6 @@ class ActivityContainer(dbus.service.Object):
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else:
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self._chat_window.set_chat(self._mesh_chat)
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# For some reason the substitution screw up window position
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self._chat_wm.update()
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def notebook_tab_changed(self, notebook, page, page_number):
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new_activity = notebook.get_nth_page(page_number).get_data("sugar-activity")
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@ -13,9 +13,6 @@ class ConsoleLogger(dbus.service.Object):
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self._window = gtk.Window()
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self._window.set_title("Console")
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self._window.set_type_hint(gtk.gdk.WINDOW_TYPE_HINT_DOCK)
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self._window.set_decorated(False)
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self._window.set_skip_taskbar_hint(True)
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self._window.connect("delete_event", lambda w, e: w.hide_on_delete())
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self._nb = gtk.Notebook()
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@ -24,12 +21,9 @@ class ConsoleLogger(dbus.service.Object):
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self._consoles = {}
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console_wm = WindowManager(self._window)
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console_wm.set_width(0.7, WindowManager.SCREEN_RELATIVE)
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console_wm.set_height(0.9, WindowManager.SCREEN_RELATIVE)
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console_wm.set_position(WindowManager.BOTTOM)
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console_wm.manage()
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console_wm = WindowManager(self._window)
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console_wm.set_type(WindowManager.TYPE_POPUP)
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console_wm.set_geometry(0.1, 0.1, 0.8, 0.8)
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def _create_console(self, application):
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sw = gtk.ScrolledWindow()
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@ -29,11 +29,7 @@ class Shell(gobject.GObject):
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activity_container.show()
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wm = WindowManager(activity_container.window)
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wm.set_width(640, WindowManager.ABSOLUTE)
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wm.set_height(480, WindowManager.ABSOLUTE)
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wm.set_position(WindowManager.CENTER)
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wm.show()
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wm.manage()
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def __activity_container_destroy_cb(self, activity_container):
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self.emit('close')
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@ -1,169 +1,204 @@
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import pygtk
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pygtk.require('2.0')
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import time
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import logging
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import gtk
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import gobject
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SM_SPACE_PROPORTIONAL = 0
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SM_STEP = 1
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DEFAULT_WIDTH = 640
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DEFAULT_HEIGHT = 480
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SLIDING_TIMEOUT = 50
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SLIDING_MODE = SM_SPACE_PROPORTIONAL
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SLIDING_TIME = 0.8
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#SLIDING_TIMEOUT = 10
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#SLIDING_MODE = SM_STEP
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#SLIDING_STEP = 0.05
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class SlidingHelper:
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IN = 0
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OUT = 1
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def __init__(self, manager, direction):
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self._direction = direction
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self._cur_time = time.time()
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self._target_time = self._cur_time + SLIDING_TIME
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self._manager = manager
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self._start = True
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self._end = False
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(x, y, width, height) = manager.get_geometry()
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self._orig_y = y
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if direction == SlidingHelper.IN:
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self._target_y = y
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manager.set_geometry(x, y - height, width, height)
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else:
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self._target_y = y - height
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def get_direction(self):
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return self._direction
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def is_start(self):
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return self._start
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def is_end(self):
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return self._end
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def get_next_y(self):
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self._start = False
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(x, y, width, height) = self._manager.get_geometry()
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old_time = self._cur_time
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self._cur_time = time.time()
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remaining = self._target_time - self._cur_time
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if remaining <= 0:
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self._end = True
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y = self._orig_y
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else:
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approx_time_step = float(self._cur_time - old_time)
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approx_n_steps = remaining / approx_time_step
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step = (self._target_y - y) / approx_n_steps
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y += step
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return y
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class WindowManager:
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__managers_list = []
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CENTER = 0
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LEFT = 1
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RIGHT = 2
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TOP = 3
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BOTTOM = 4
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ABSOLUTE = 0
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SCREEN_RELATIVE = 1
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TYPE_ACTIVITY = 0
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TYPE_POPUP = 1
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ANIMATION_NONE = 0
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ANIMATION_SLIDE_IN = 1
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def __init__(self, window):
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self._window = window
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self._sliding_pos = 0
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self._window_type = WindowManager.TYPE_ACTIVITY
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self._animation = WindowManager.ANIMATION_NONE
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self._key = 0
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self._animating = False
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WindowManager.__managers_list.append(self)
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window.connect("key-press-event", self.__key_press_event_cb)
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WindowManager.__managers_list.append(self)
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def __key_press_event_cb(self, window, event):
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manager = None
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if event.keyval == gtk.keysyms.Left and \
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event.state & gtk.gdk.CONTROL_MASK:
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for wm in WindowManager.__managers_list:
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if wm._position == WindowManager.LEFT:
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manager = wm
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if event.keyval == gtk.keysyms.Up and \
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event.state & gtk.gdk.CONTROL_MASK:
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for wm in WindowManager.__managers_list:
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if wm._position == WindowManager.TOP:
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manager = wm
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if event.keyval == gtk.keysyms.Down and \
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event.state & gtk.gdk.CONTROL_MASK:
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for wm in WindowManager.__managers_list:
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if wm._position == WindowManager.BOTTOM:
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manager = wm
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if manager and manager._window.get_property('visible'):
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manager.slide_window_out()
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elif manager:
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manager.slide_window_in()
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# FIXME we should fix this to work also while animating
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if self._animating:
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return False
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def set_width(self, width, width_type):
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for manager in WindowManager.__managers_list:
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if event.keyval == manager._key:
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if manager._window.get_property('visible'):
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manager.hide()
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else:
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manager.show()
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def get_geometry(self):
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return (self._x, self._y, self._width, self._height)
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def set_geometry(self, x, y, width, height):
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if self._window_type == WindowManager.TYPE_ACTIVITY:
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logging.error('The geometry will be ignored for activity windows')
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self._x = x
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self._y = y
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self._width = width
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self._width_type = width_type
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def set_height(self, height, height_type):
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self._height = height
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self._height_type = height_type
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def set_animation(self, animation):
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self._animation = animation
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def set_position(self, position):
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self._position = position
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def set_type(self, window_type):
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self._window_type = window_type
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def set_key(self, key):
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self._key = key
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def show(self):
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self._update_hints()
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self._update_size()
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if self._animation == WindowManager.ANIMATION_SLIDE_IN:
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self._slide_in()
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else:
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self._update_position()
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self._window.show()
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def hide(self):
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if self._animation == WindowManager.ANIMATION_SLIDE_IN:
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self._slide_out()
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else:
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self._window.hide()
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def _get_screen_dimensions(self):
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screen_width = DEFAULT_WIDTH
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screen_height = DEFAULT_HEIGHT
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for manager in WindowManager.__managers_list:
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if manager._window_type == WindowManager.TYPE_ACTIVITY:
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screen_width = manager._window.allocation.width
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screen_height = manager._window.allocation.height
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return (screen_width, screen_height)
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def _get_screen_position(self):
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result = (0, 0)
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for manager in WindowManager.__managers_list:
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if manager._window_type == WindowManager.TYPE_ACTIVITY:
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result = manager._window.get_position()
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return result
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def _transform_position(self):
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(screen_width, screen_height) = self._get_screen_dimensions()
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(screen_x, screen_y) = self._get_screen_position()
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x = int(screen_width * self._x) + screen_x
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y = int(screen_height * self._y) + screen_y
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return (x, y)
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def _transform_dimensions(self):
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(screen_width, screen_height) = self._get_screen_dimensions()
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width = int(screen_width * self._width)
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height = int(screen_height * self._height)
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return (width, height)
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def _update_hints(self):
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if self._window_type == WindowManager.TYPE_POPUP:
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self._window.set_decorated(False)
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self._window.set_skip_taskbar_hint(True)
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def _update_size(self):
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screen_width = self._window.get_screen().get_width()
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screen_height = self._window.get_screen().get_height()
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if self._width_type is WindowManager.ABSOLUTE:
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width = self._width
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elif self._width_type is WindowManager.SCREEN_RELATIVE:
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width = int(screen_width * self._width)
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if self._height_type is WindowManager.ABSOLUTE:
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height = self._height
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elif self._height_type is WindowManager.SCREEN_RELATIVE:
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height = int(screen_height * self._height)
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self._real_width = width
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self._real_height = height
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self._window.set_size_request(self._real_width,
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self._real_height)
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if self._window_type == WindowManager.TYPE_ACTIVITY:
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self._window.resize(DEFAULT_WIDTH, DEFAULT_HEIGHT)
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else:
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(width, height) = self._transform_dimensions()
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self._window.resize(width, height)
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def _update_position(self):
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screen_width = self._window.get_screen().get_width()
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screen_height = self._window.get_screen().get_height()
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width = self._real_width
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height = self._real_height
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if self._position is WindowManager.CENTER:
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self._x = int((screen_width - width) / 2)
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self._y = int((screen_height - height) / 2)
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elif self._position is WindowManager.LEFT:
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self._x = - int((1.0 - self._sliding_pos) * width)
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self._y = int((screen_height - height) / 2)
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elif self._position is WindowManager.TOP:
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self._x = int(screen_width - width - 10)
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self._y = - int((1.0 - self._sliding_pos) * height)
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elif self._position is WindowManager.BOTTOM:
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self._x = int((screen_width - width) / 2)
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self._y = screen_height - int(self._sliding_pos * height)
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self._window.move(self._x, self._y)
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if self._window_type == WindowManager.TYPE_POPUP:
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(x, y) = self._transform_position()
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self._window.move(x, y)
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def __slide_in_timeout_cb(self):
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if self._sliding_pos == 0:
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def __slide_timeout_cb(self, helper):
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start = helper.is_start()
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self._y = helper.get_next_y()
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self._update_position()
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if start and helper.get_direction() == SlidingHelper.IN:
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self._window.show()
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if SLIDING_MODE == SM_SPACE_PROPORTIONAL:
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space_to_go = 1.0 - self._sliding_pos
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self._sliding_pos += (space_to_go / 2)
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else:
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self._sliding_pos += SLIDING_STEP
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if self._sliding_pos > .999:
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self._sliding_pos = 1.0
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self._update_position()
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if self._sliding_pos == 1.0:
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return False
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else:
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return True
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def __slide_out_timeout_cb(self):
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if SLIDING_MODE == SM_SPACE_PROPORTIONAL:
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space_to_go = self._sliding_pos
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self._sliding_pos -= (space_to_go / 2)
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else:
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self._sliding_pos -= SLIDING_STEP
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if self._sliding_pos < .001:
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self._sliding_pos = 0
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self._update_position()
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if self._sliding_pos == 0:
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elif helper.is_end() and helper.get_direction() == SlidingHelper.OUT:
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self._window.hide()
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return False
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else:
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return True
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def slide_window_in(self):
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self._sliding_pos = 0
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gobject.timeout_add(SLIDING_TIMEOUT, self.__slide_in_timeout_cb)
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self._animating = not helper.is_end()
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return not helper.is_end()
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def _slide_in(self):
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helper = SlidingHelper(self, SlidingHelper.IN)
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gobject.idle_add(self.__slide_timeout_cb, helper)
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def slide_window_out(self):
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self._sliding_pos = 1.0
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gobject.timeout_add(SLIDING_TIMEOUT, self.__slide_out_timeout_cb)
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def show(self):
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self._window.show()
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def update(self):
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self._update_position()
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def manage(self):
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self._update_size()
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self._update_position()
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def _slide_out(self):
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helper = SlidingHelper(self, SlidingHelper.OUT)
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gobject.idle_add(self.__slide_timeout_cb, helper)
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@ -25,7 +25,6 @@ class ChatEditor(gtk.HBox):
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chat_view_sw.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
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self._text_view = richtext.RichTextView()
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self._text_view.connect("key-press-event", self.__key_press_event_cb)
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self._text_view.connect("button-press-event", self.__button_press_event_cb)
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chat_view_sw.add(self._text_view)
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self._text_view.show()
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@ -88,9 +87,3 @@ class ChatEditor(gtk.HBox):
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if event.keyval == gtk.keysyms.Return:
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self._send()
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return True
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def __button_press_event_cb(self, text_view, event):
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# Need to explicitly get keyboard focus in the window
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# because docks doesn't take it by default.
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toplevel = text_view.get_toplevel()
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toplevel.window.focus()
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