Silence warning and reduce debug logging a bit

master
Tomeu Vizoso 15 years ago
parent 07c2b025f1
commit 94e12f52f2

@ -1200,7 +1200,8 @@ class CellRendererInvoker(Invoker):
if self._point_in_cell_renderer(event.x, event.y):
tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(event.x, event.y)
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
if path != self.path:
if self.palette is not None:
self.palette.popdown(immediate=True)
@ -1223,9 +1224,8 @@ class CellRendererInvoker(Invoker):
return False
def _point_in_cell_renderer(self, event_x, event_y):
pos = self._tree_view.get_path_at_pos(event_x, event_y)
pos = self._tree_view.get_path_at_pos(int(event_x), int(event_y))
if pos is None:
logging.debug('No path at coords %r %r' % (event_x, event_y))
return False
path, column, x, y = pos
@ -1237,7 +1237,6 @@ class CellRendererInvoker(Invoker):
return True
return False
logging.debug('No cell renderer at position %r' % (pos,))
return False
def get_toplevel(self):

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