Silence warning and reduce debug logging a bit
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07c2b025f1
commit
94e12f52f2
@ -1200,7 +1200,8 @@ class CellRendererInvoker(Invoker):
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if self._point_in_cell_renderer(event.x, event.y):
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tree_view = self._tree_view
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path, column_, x_, y_ = tree_view.get_path_at_pos(event.x, event.y)
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path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
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int(event.y))
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if path != self.path:
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if self.palette is not None:
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self.palette.popdown(immediate=True)
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@ -1223,9 +1224,8 @@ class CellRendererInvoker(Invoker):
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return False
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def _point_in_cell_renderer(self, event_x, event_y):
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pos = self._tree_view.get_path_at_pos(event_x, event_y)
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pos = self._tree_view.get_path_at_pos(int(event_x), int(event_y))
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if pos is None:
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logging.debug('No path at coords %r %r' % (event_x, event_y))
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return False
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path, column, x, y = pos
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@ -1237,7 +1237,6 @@ class CellRendererInvoker(Invoker):
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return True
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return False
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logging.debug('No cell renderer at position %r' % (pos,))
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return False
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def get_toplevel(self):
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