Ensure animations reach last frame

master
Dan Williams 18 years ago
parent ac8805246d
commit c58bb3549f

@ -75,10 +75,14 @@ class Animation(object):
start = self.start
change = self.end - self.start
if easing == EASE_OUT_EXPO:
frame = change * (-pow(2, -10 * time/duration) + 1) + start;
elif easing == EASE_IN_EXPO:
frame = change * pow(2, 10 * (time / duration - 1)) + start;
if time == duration:
# last frame
frame = self.end
else:
if easing == EASE_OUT_EXPO:
frame = change * (-pow(2, -10 * time/duration) + 1) + start;
elif easing == EASE_IN_EXPO:
frame = change * pow(2, 10 * (time / duration - 1)) + start;
self.next_frame(frame)

Loading…
Cancel
Save